Christian DeCoster


Sandbox games, by nature, generally offer a lot of content. There are a series of challenges scattered around the map, giving the player a large playing field with things to do. Yakuza 0, however, goes far beyond the average sandbox game in that it actually feels like it takes place
by Christian DeCoster
The first season of Telltale’s The Walking Dead not only made the studio a household name, but arguably transformed the adventure game genre as a whole, bringing back the mostly-dead genre with an emphasis on story and decisions over puzzles. Despite this, the second season wasn’t quite as
by Christian DeCoster
One of the surprise hits of last year, Super Mario Maker was able to connect with audiences everywhere by offering an easy to use toolset to create and share Mario levels. The game was a critical success, and found a lot of popularity across many demographics. Now, in an attempt
by Christian DeCoster
Killing zombies is fun, which is why there are so many games about just that. Killing Floor 2 is one such game, though it prefers you use the term “Zed,” and it’s an overall great time with friends. While there are a few areas that could use some polish,
by Christian DeCoster
It’s probably safe to call Amnesia: The Dark Descent one of the most influential horror games in recent memory, with games like Outlast, Daylight, and even the upcoming Resident Evil VII taking a lot of inspiration from its design. Not only that, but its popularity with Let’s Players
by Christian DeCoster
Blue Rider feels a lot like a game from the arcade era, when a game’s difficulty curve was based on how fast quarters could be spent rather than how one could be challenged. It’s a simple, easy to pick up twin stick shooter with a few new mechanics,
by Christian DeCoster
Dragon Ball Xenoverse 2 is an example of a game with a strong start but ultimately not enough variety to keep you engaged for long. While there’s no lack of content to the game, and fans will go nuts at the opportunity to play through some of their favorite
by Christian DeCoster
The original Titanfall was a fun but divisive game, with a strong central premise but a lot of complaints about its lasting power and conspicuous lack of a single player campaign. Titanfall 2 is bigger and better than its predecessor, adding a ton of new content and features, including a
by Christian DeCoster