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Anthony Shelton

Radio personality exploring video games and the business decisions that allow the industry to thrive or fail. Most commonly found playing looter shooters, platformers, action, RPG, and racing games.

Location San Leandro, CA
Number of Articles 103
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Anthony Shelton's Work 103 Articles
Features   -   May 13, 2022 343 should immediately reveal why Halo pros are fined or risk losing more fans
343 should immediately reveal why Halo pros are fined or risk losing more fans

Fans of Halo Infinite aren’t happy with its current state, and pros aren’t happy either. But no pro is more enraged than Eunited’s Tyler “Spartan” Ganza. You can see his frustration through profane tweets chronicling his feelings towards Halo Infinite. Here’s one: “My lord I love

by Anthony Shelton
Editorials   -   May 05, 2022 Halo Infinite’s Last Spartan Standing fails as a Halo mode and miniature BR
Halo Infinite’s Last Spartan Standing fails as a Halo mode and miniature BR

Imagine dropping into a giant arena with 12 other Spartans. You’re alone – lone wolf and all that. You have six lives and start with the Disruptor and MK50 Sidekick pistols. Your goal? Be the last Spartan standing. That objective, combined with the molasses pace, makes Last Spartan Standing a

by Anthony Shelton
Editorials   -   May 05, 2022 If Overwatch 2 feels the same, that’s the highest compliment
If Overwatch 2 feels the same, that’s the highest compliment

Overwatch 2 was announced during BlizzCon 2019, and we learned some core information during that event. PvE would have a “shared multiplayer environment,” Overwatch would update to match Overwatch 2’s graphics update, your Overwatch progress would carry over to Overwatch 2, and Sojourn would become a playable hero. But

by Anthony Shelton
Reviews   -   Apr 24, 2022 Back 4 Blood: Tunnels of Terror review — Bloody useless
Back 4 Blood: Tunnels of Terror review — Bloody useless

I reviewed Back 4 Blood on the Series X but decided to review Tunnels of Terror on PC to avoid the console version’s poor aim assist. That meant playing on a version with hardly anything unlocked. You might think it’s unfair to assess new content on a virtually

by Anthony Shelton
News   -   Apr 11, 2022 Halo: The Master Chief Collection update adds Flood Firefight, campaign crossplay
Halo: The Master Chief Collection update adds Flood Firefight, campaign crossplay

343 Industries delivered new content to Halo: The Master Chief Collection that brings the Flood to Halo 3: ODST’s Firefight mode and campaign co-op to Halo 3 and ODST. The update is available today and features loads of additional content as part of 343’s commitment to continued content

by Anthony Shelton
News   -   Apr 06, 2022 Ghost Recon Breakpoint live service ends, NFT’s live on
Ghost Recon Breakpoint live service ends, NFT’s live on

Ubisoft announced the end for Ghost Recon Breakpoint’s live service. A statement was released in an image posted on the Ghost Recon Twitter that didn’t explicitly say development was ending but alluded to the end of content production stating: “The last four months marked the release of our

by Anthony Shelton
News   -   Mar 16, 2022 Psychonauts 2 Original Soundtrack Vol. 2 available now, features Jack Black’s song
Psychonauts 2 Original Soundtrack Vol. 2 available now, features Jack Black’s song

Double Fine announced that volume 2 of the Psychonauts 2 Original Soundtrack is available now to stream and purchase. The second volume lists at 17 songs and features Helmut’s song “Cosmic 1” sung by Jack Black. This second half of the soundtrack also focuses on the more upbeat, smooth,

by Anthony Shelton
News   -   Mar 15, 2022 XDefiant drops Tom Clancy name, opens registrations for Insider Sessions
XDefiant drops Tom Clancy name, opens registrations for Insider Sessions

Ubisoft has announced, what they are calling, Insider Sessions. This closed play period puts players against developers to further improve what Ubisoft has been working on so far. Registration is immediately open for PC and console players, though play sessions will begin with PC first, with console coming at a

by Anthony Shelton
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