Ron Burke

PROFILE:

Ron Burke is the Director, creator, and owner of Gaming Trend.  Hailing from Phoenix Arizona, Ron is what you’d call a hardcore old-school gamer.  He’s owned every major console since the Colecovision, as well as a Commodore 16, a VIC 20, a Commodore 64, an Amiga 500, and so on.  Working with Origin, he was the first Counselor in Ultima Online, and then later the first Seer.  As a reviewer, Ron has authored over 1000 previews and reviews, as well as interviewing some of the luminaries of this industry including Richard Garriott, Hironobu Sakaguchi, Mike Laidlaw, Ray Muzyka and Greg Zeschuk, Peter Molyneux, and many more.

Posts by Ron Burke:

Elgato Game Capture HD60 – even smaller, but now at 1080p and 60fps!

by 3 days ago

If you read my Elgato Game Capture HD review, you’ll know that I called it simple, powerful, and almost perfect. The system’s small form factor, lack of a tethered power …

Continue reading →

TGIF: Gaming Trend’s Weekend Lineup

by , and 4 days ago

    The holiday video games season has officially begun, and gamers can expect big new releases every week for the foreseeable future. This week Disney Interactive unleashed their cash-devouring monster, Disney …

    Continue reading →

    Assassin’s Creed Unity cooperative trailer shows deep customization options

    by 4 days ago

    One of the big features Ubisoft is bringing to Assassin's Creed Unity this November is deep customization system. Previous games allowed players to mix and match armor types, but it …

    Continue reading →

    Far Cry 4 Pagan Min: King of Kyrat is just plain nuts

    by 4 days ago

    Far Cry has had a spate of awesome villians, each one slightly more insane than the last.  From the look of this trailer, Ubisoft hasn't missed a step for Far …

    Continue reading →

    Forza Horizon 2 – easily the best racer I’ve played in the last decade

    by 5 days ago

    I like Forza Horizon 2 more than I like Forza Motorsport. I know, it’s all sorts of high treason, but the team at Playground Games have captured the type of …

    Continue reading →

    Rocksmith 2014 coming to PS4/XB1 in November

    by 7 days ago

    Confirmed via the Ubiblog, the team at Ubisoft confirmed that Rocksmith 2014 is coming to PlayStation 4 and Xbox One in November.  It won't just be a straight port though …

    Continue reading →

    Gauntlet launches, needs food badly

    by 7 days ago

      Gauntlet.  It evokes immediate nostalgia for me, plinking quarter after quarter into arcade cabinets and spawning catchphrases "Elf needs food, badly!" and the more common "Elf shot the food."  Warner …

      Continue reading →

      Metal Gaming Coins Kickstarter looks pretty damned cool

      by 1 week ago

      A few really interesting Kickstarters have come up lately, and now we have another one. Sure, unless you are a LARPer you likely aren't going to use these as actual …

      Continue reading →

      Sunset Overdrive – chaos, energy drinks, and pure mayhem awesomness

      by 1 week ago

      The E3 demo we saw for Sunset Overdrive absolutely blew our minds.  We nominated it for Best Graphics, Best New IP, Best Action Game, and Best Sandbox, taking away wins …

      Continue reading →

      TGIF: Gaming Trend’s Weekend Lineup

      by , and 1 week ago

        This is officially the last weekend of summer; time to trade in those sandals and sunglasses for long socks and a jacket. Either that or just stay inside and play …

        Continue reading →

        We sit down with the team behind Parkitect – finally, a proper theme park simulator!

        by 1 week ago

        I was lucky enough to sit down with Sebastian Mayer, Garret Randell, and Gordon McGladdery of Texel Raptor - the team behind the successfully-funded Kickstart game, Parkitect. As a huge …

        Continue reading →

        You aren’t prepared for the next chapter of Halo

        by 2 weeks ago

        A lot of companies try to create a universe, but there is a gold standard for how it’s done - Halo.  The team at Bungie and now 343 Industries have …

        Continue reading →