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It’s hard to imagine that Star Trek: The Original Series had just 79 episodes when you think of just how much Roddenberry’s creation inspired entire generations. Innumerable inventions were posited over 50 years ago that are in common use today, including personal communicators, universal translators, handheld computers, and
I have always enjoyed adventure games, from Companions of Xanth (I just dated myself, didn’t I?) to Myst to The Witness, I get an undeniable joy out of exploring worlds from a first person perspective from the comfort of my couch. Eager for a fresh take on a favorite
Thanks to a love of Star Trek, I’m the proud owner of a PlayStation VR headset, as well as the HTC Vive. As solitary as VR looks on the surface, it’s a highly social event in my house, and the velcro strap adjustments and forward-weighted Vive made longer
by Ron BurkeThanks to a love of Star Trek, I’m the proud owner of a PlayStation VR headset, as well as the HTC Vive. As solitary as VR looks on the surface, it’s a highly social event in my house, and the velcro strap adjustments and forward-weighted Vive made longer
by Ron BurkeIt’s hard to imagine that Star Trek: The Original Series had just 79 episodes when you think of just how much Roddenberry’s creation inspired entire generations. Innumerable inventions were posited over 50 years ago that are in common use today, including personal communicators, universal translators, handheld computers, and
by Ron BurkeI have always enjoyed adventure games, from Companions of Xanth (I just dated myself, didn’t I?) to Myst to The Witness, I get an undeniable joy out of exploring worlds from a first person perspective from the comfort of my couch. Eager for a fresh take on a favorite
by A Kay PurcellI’ve likely played several thousand games in my life, but there hasn’t been a single one that made me feel as much of a hands-on badass as Superhot VR. In terms of story, I’m not sure I know what the hell is going on, but I know
by Ron BurkeTower defense and wave-based games aren’t really my go-to, even on mobile devices, but there’s something about VR that makes them insanely fun. Maybe it’s the way virtual reality makes everything larger than life, or just how novel the whole platform is, but even something as mundane
by Ron BurkeStormborn Studio has something amazing on their hands. If you’ve been riding this wave of VR you might feel a little worn out on early access and Kickstarter efforts, but I found an exception to the rule. Runes: The Forgotten Path takes elements of some of the best VR
by Ron BurkeMy office celebrated surviving yet another week with a Friday afternoon Mario Kart 8 Deluxe party. Joy-Cons jumped from hand to hand, banana peels and colorful turtle shells were flying around, and customizations seemingly unlocked after every race. I could think of no better way to conclude this evening than
by A Kay PurcellVirtual reality is still a new and emerging technology. With a laundry list of restrictions, from the cost of purchasing a headset to the limits of software and computing power, we’re a long way from the world of Ready Player One. That hasn’t stopped ambitious developers from exploring
by A Kay Purcell