2014 was a year of transition for the gaming industry. The new consoles all stumbled to gain their stride and there were more than a few disappointments along the way.
Being the year after all the Gen 8 consoles hit store shelves and family living rooms around the globe, 2014 has (or maybe had by the time you’re reading
Perhaps foolishly, I came into 2014 with a great deal of optimism.
The PlayStation 4 and Xbox One were freshly out of their boxes and sitting under my TV, and
2014 was a strange year for video games. The first year of a new console release puts a lot of pressure on big developers, and many of them, most criminally
Looking back at Sony during 2012 and looking at it now in 2014, it’s impossible to deny how holistically it has turned around the public perception of PlayStation. Through
Amplitude can be considered a cult classic among rhythm fans, a crazy game involving shooting down notes and gems to clear tracks of music and slowly piece together a song
Tonight, I, and hundreds of others, attended a “Night Under No Man’s Sky” event where footage of Hello Games’ No Man’s Sky was shown to the backdrop of
Today, I am feeling a bit nostalgic. As this piece is being published, I’m likely headed to an airport in order to head to Sony’s PlayStation Experience event,
Kingdom Hearts is a series that holds a special place in a lot of gamers’ hearts, but particularly mine. I was just a child when I played the first game.
[The following contains spoilers for Dragon Age: Inquisition. Reader discretion is advised.]
The word “inclusivity” is getting thrown around a lot these days within the games industry. It’s an