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When I went to college, not once did I have to gather a group of friends and face evil forces. This is extra disappointing considering it took me four and a half years to graduate, and during that long slog never did I gain magical powers, nor did I ever
Dungeon crawlers have always been a difficult genre for me to get into. I was never the type to break out a pen and paper to map out my route; it always felt like a relic of past games, and the only reason the mechanic of intentionally obscure dungeons stuck
It’s rare to see a game take as many chances in its concluding chapters like Zero Time Dilemma does. For a game with two predecessors’ worth of required reading to appreciate, there’s a great deal of new characters, timeline layouts, and even a switch from mostly text to
by Eric Van AllenIt’s rare to see a game take as many chances in its concluding chapters like Zero Time Dilemma does. For a game with two predecessors’ worth of required reading to appreciate, there’s a great deal of new characters, timeline layouts, and even a switch from mostly text to
by Eric Van AllenWhen I went to college, not once did I have to gather a group of friends and face evil forces. This is extra disappointing considering it took me four and a half years to graduate, and during that long slog never did I gain magical powers, nor did I ever
by Patrick RostDungeon crawlers have always been a difficult genre for me to get into. I was never the type to break out a pen and paper to map out my route; it always felt like a relic of past games, and the only reason the mechanic of intentionally obscure dungeons stuck
by Eric Van AllenSevered is the first touch-based action game I’ve ever loved. It carries itself with intelligence and fluidity, using a hybrid of thumbsticks and touch controls in ways that are intuitive and never gimmicky, making Severed feel perfectly designed for PlayStation Vita. Even beneath its polished game design, though, Severed
by Matt Welsh[The following contains spoilers for Danganronpa: Trigger Happy Havoc. Reader discretion is advised.] Back in September, I got the words “You despair because you yearn for hope” tattooed in a spiral on my forearm. This has understandably led to several people I’ve spoken to over the past few months
by Kenneth ShepardWhile the Vita hasn’t been the success the Nintendo 3DS has, it seems like certain developers have taken a liking to the system. With Demon’s Gaze and Operation Abyss: New Tokyo under their belts, Experience Inc. seems to be comfortable with the capabilities of the Vita to support
by Keith SchleicherAs far as it relates to consuming games, I’ve never been one to be a prude. While others may find the sexualization of characters in video games to be beyond silly and perhaps a bit pathetic, I’ve always found it to be a nice addition to an otherwise
by Patrick RostThe idea of holding out against an unstoppable force, standing against overwhelming odds and just barely being able to survive is admirable, and rarely done well in games. Maybe it’s my love of films like Seven Samurai or my Texas history resonating, but it’s a concept that I
by Eric Van Allen