Earlier this week, I was given a preview of the 70’s style heist game Crookz from Skilltree Studios. Crookz’ designer Sebastian Merkel showed off two levels as well as
While at a Kalypso press event, I was able to get a demonstration as well as some hands-on time with Realmforge Studios’ Dungeons 2. I bought the original Dungeons hoping
BlizzCon has come and gone and we’ve got all your questions covered on Blizzard’s huge announcement: Overwatch. We also touch base on Starcraft 2: Legacy of the Void
I so often find myself utilizing less than ideal mechanisms for the enjoyment of music and game audio (my buzzing car stereo, rattling TV speakers, or the tinny whistles of
I made a lot of strange and entertaining comparisons during my time with Crowntakers. Among the first was Infinity Blade, where I originally encountered the now popular theme of playing
Whispers around the internet led many of us to believe that a new franchise was going to be announced at this year’s BlizzCon. We even knew thanks to evidence
In reviewing Call of Duty: Advanced Warfare, I spent many hours with the multiplayer portion, pitted against devs and noobs alike. During that time, I learned some tips and tricks
Imitation is the sincerest form of flattery, and the developers of Lords of the Fallen have made it no secret that they aim to recreate the magic of the Souls
I wasn’t prepared.
I’ve watched every Twitch video, I went through the E3 demo twice, and I’ve consumed every character of written word about Dragon Age Inquisition.
I’ve never felt more confident in the Shadowrun gaming revival than after having played Dragonfall Director’s Cut. It seemed that Harebrained Schemes were on the right track after