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Features   -   Apr 13, 2017 Don’t be Shi – an hour with Shiness: The Lightning Kingdom
Don’t be Shi – an hour with Shiness: The Lightning Kingdom

Shiness: The Lightning Kingdom is an action RPG being developed by French studio Enigami. We got our hands on it and find an abundance of Waki constipation and prejudice. What? Watch and find out how the first hour or so of this quirky new game unfolds.

Features   -   Apr 11, 2017 Finally, we won a match: Let’s Play Episode #8
Finally, we won a match: Let’s Play Episode #8

The title just about says it all. Editor Zach Faber and I lost a frustratingly continuous string of matches during Relic’s Dawn of War III closed beta. Zach is brand new to RTS games, but bravely accepted the challenge, learning quickly. Unfortunately, he got stuck with a terrible teammate—

Capturing Wildlands’ infamous DJ: Let’s Play Episode #9
Features   -   Apr 18, 2017 Capturing Wildlands’ infamous DJ: Let’s Play Episode #9

On this week’s Let’s Play episode, Zach Faber helps me take down Bolivia’s obnoxious radio personality (aka DJ Perico). Through a series of hilarious free fall mishaps, motorcycle crashes, and friendly-fire grenades, we finally came face-to-face with the voice of Santa Blanca himself. Ghost Recon: Wildlands’ first

by Mike Pearce
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Features   -   Apr 18, 2017 Capturing Wildlands’ infamous DJ: Let’s Play Episode #9
Capturing Wildlands’ infamous DJ: Let’s Play Episode #9

On this week’s Let’s Play episode, Zach Faber helps me take down Bolivia’s obnoxious radio personality (aka DJ Perico). Through a series of hilarious free fall mishaps, motorcycle crashes, and friendly-fire grenades, we finally came face-to-face with the voice of Santa Blanca himself. Ghost Recon: Wildlands’ first

by Mike Pearce
Features   -   Apr 13, 2017 Don’t be Shi – an hour with Shiness: The Lightning Kingdom
Don’t be Shi – an hour with Shiness: The Lightning Kingdom

Shiness: The Lightning Kingdom is an action RPG being developed by French studio Enigami. We got our hands on it and find an abundance of Waki constipation and prejudice. What? Watch and find out how the first hour or so of this quirky new game unfolds.

by Josh Devlin
Features   -   Apr 11, 2017 Finally, we won a match: Let’s Play Episode #8
Finally, we won a match: Let’s Play Episode #8

The title just about says it all. Editor Zach Faber and I lost a frustratingly continuous string of matches during Relic’s Dawn of War III closed beta. Zach is brand new to RTS games, but bravely accepted the challenge, learning quickly. Unfortunately, he got stuck with a terrible teammate—

by Mike Pearce
Features   -   Apr 04, 2017 More firepower, more freedom: Let’s Play Episode #7
More firepower, more freedom: Let’s Play Episode #7

This week, Gaming Trend’s Let’s Play series goes back a few years. After succumbing to a great deal of peer pressure–entirely from news editor Joe–I finally grabbed a copy of Helldivers (Joe and I played the PC version), an impressive twin-stick shooter with an unforgiving nature

by Mike Pearce
Features   -   Mar 31, 2017 The Destiny 2 trailer’s explanation for players losing gear is brilliant
The Destiny 2 trailer’s explanation for players losing gear is brilliant

Destiny 2 is officially on its way. Come September 8, the guardians of Earth will regroup in the aftermath of a calamitous attack to bring the fight back to the Last City’s new enemy. And there will be a ton of loot!     Cayde’s promise of sweet gear is

by Joe DeClara
Features   -   Mar 28, 2017 Working on our night Link: Let’s Play Episode #6
Working on our night Link: Let’s Play Episode #6

The Legend of Zelda: Breath of the Wild has taken the gaming universe by storm, because of its vast and engaging open world. After dozens of hours exploring the exotic and diverse Hyrule, there is still so much more to discover. There doesn’t seem to be a Dark World

by Josh Devlin
Features   -   Mar 27, 2017 How Zelda: Breath of the Wild gets in the way of its own fun
How Zelda: Breath of the Wild gets in the way of its own fun

Zelda: Breath of the Wild is an amazing game. I’ve played around 60+ hours of Nintendo’s flagship Switch title, and I still find myself enamored by new discoveries and my wonderfully unique moments within the game’s sandbox. It is undoubtedly a foundational game, one which has been

by Joe DeClara
Features   -   Mar 21, 2017 The secret, bizarre world of arcade bars and Killer Queen
The secret, bizarre world of arcade bars and Killer Queen

On Saturday, March 4th in the Castro district of San Francisco, California more than sixty millennials gathered to participate in an arcade game tournament. The small, crowded bar was packed with cheering fans, curious onlookers, and animated players glistening with sweat from the heat of competition. The commotion from the

by Travis Northup
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