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Features   -   May 16, 2017 Running from the cops in Watch Dogs 2: Let’s Play Episode #13
Running from the cops in Watch Dogs 2: Let’s Play Episode #13

Watch Dogs 2 is best played with a friend. It’s got hacking, shootouts, car chases, and a damn good soundtrack. Check out our review here. This week, editor Joe DeClara joins Mike on the streets of San Francisco for all of the above. Check it out and let us

Features   -   May 10, 2017 The Return of the Trap King: Orcs Must Die! Unchained Let’s Play Episode #12
The Return of the Trap King: Orcs Must Die! Unchained Let’s Play Episode #12

Editor Hunter Wolfe, also known as the “Trap King,” returns to help Mike construct more hallways of death in this continuation of last week’s episode. This time around, Hunter and Mike ratcheted up the difficulty, tried some new maps, new traps, and a new character. Look out for more of Hunter’s rid

Prey gets so much right — but not the combat
Features   -   May 17, 2017 Prey gets so much right — but not the combat

Arkane Austin does so much to get me to love Prey: its setting, the Talos I space station, is an incredibly well-designed space; the station’s dozens of terminals and computers are filled with emails to peruse and secrets to find; the score and art design are striking; its wonderfully

by Joe DeClara
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Features   -   May 17, 2017 Prey gets so much right — but not the combat
Prey gets so much right — but not the combat

Arkane Austin does so much to get me to love Prey: its setting, the Talos I space station, is an incredibly well-designed space; the station’s dozens of terminals and computers are filled with emails to peruse and secrets to find; the score and art design are striking; its wonderfully

by Joe DeClara
Features   -   May 16, 2017 Running from the cops in Watch Dogs 2: Let’s Play Episode #13
Running from the cops in Watch Dogs 2: Let’s Play Episode #13

Watch Dogs 2 is best played with a friend. It’s got hacking, shootouts, car chases, and a damn good soundtrack. Check out our review here. This week, editor Joe DeClara joins Mike on the streets of San Francisco for all of the above. Check it out and let us

by Mike Pearce
Features   -   May 10, 2017 The Return of the Trap King: Orcs Must Die! Unchained Let’s Play Episode #12
The Return of the Trap King: Orcs Must Die! Unchained Let’s Play Episode #12

Editor Hunter Wolfe, also known as the “Trap King,” returns to help Mike construct more hallways of death in this continuation of last week’s episode. This time around, Hunter and Mike ratcheted up the difficulty, tried some new maps, new traps, and a new character. Look out for more of Hunter’s rid

by Mike Pearce
Features   -   May 02, 2017 Orcs Must Die! Unchained: Let’s Play Episode #11
Orcs Must Die! Unchained: Let’s Play Episode #11

I’m a sucker for tower defense games and, as it happens, editor Hunter Wolfe just recently published his glowing review of Orcs Must Die! Unchained for PC. Being the gentlemen that he is, Hunter graciously offered to school me in the most efficient ways to exterminate hordes of orcs

by Mike Pearce
Features   -   May 01, 2017 Tabletop Day in Philadelphia: Local Developers
Tabletop Day in Philadelphia: Local Developers

Tabletop Day is something that couldn’t have existed even a few years ago. The recent burst of excitement and energy for nerdy pursuits has been emboldening, and I was especially happy to see how vibrant my local design community is. Philadelphia’s own Redcap’s Corner, which is both

by John Farrell
Features   -   Apr 25, 2017 Narco Road madness: Let’s Play Episode #10
Narco Road madness: Let’s Play Episode #10

Last week, editor Zach Faber helped me take down DJ Perico, Santa Blanca’s eccentric radio personality, from the vanilla version of Ghost Recon: Wildlands. In order to mark today’s release of the Narco Road DLC for non-season’s pass holders, editor-in-chief Ron Burke and editor Zach Faber join

by Mike Pearce
Features   -   Apr 18, 2017 Capturing Wildlands’ infamous DJ: Let’s Play Episode #9
Capturing Wildlands’ infamous DJ: Let’s Play Episode #9

On this week’s Let’s Play episode, Zach Faber helps me take down Bolivia’s obnoxious radio personality (aka DJ Perico). Through a series of hilarious free fall mishaps, motorcycle crashes, and friendly-fire grenades, we finally came face-to-face with the voice of Santa Blanca himself. Ghost Recon: Wildlands’ first

by Mike Pearce
Features   -   Apr 13, 2017 Don’t be Shi – an hour with Shiness: The Lightning Kingdom
Don’t be Shi – an hour with Shiness: The Lightning Kingdom

Shiness: The Lightning Kingdom is an action RPG being developed by French studio Enigami. We got our hands on it and find an abundance of Waki constipation and prejudice. What? Watch and find out how the first hour or so of this quirky new game unfolds.

by Josh Devlin
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