From the first moment I started playing RiME, I felt completely pulled into its world. The cell-shaded environments and swelling orchestral soundtrack filled me with a sense of wonder
When Lords of the Fallen was launched in 2014, some people scorned Deck 13’s attempt to emulate the “Souls” franchise, which clearly inspired its work. Though the combat was
Headsets are a bit of a roll of the dice. Finding a headset that sounds amazing often costs a ton of money. One that is supremely comfortable, however, often pries
Some video games have worlds that perfectly capture a player’s imagination and become something bigger than the game itself. Places like Bioshock’s Rapture or Legend of Zelda’s
I had my first experience with Vikings—Wolves of Midgard last year. Although my time with the game was limited, there were some key areas in need of tweaking. Even
Playing The Inner World is a frustrating experience. This isn’t just because it suffers from an amateur lack of polish, but because even when the level design is unforgivably
Halo Wars 2, in many ways, picks up right where the original Halo Wars left off. The story jumps forward through slip space 28 years and straight into the current
Resident Evil 7 is simultaneously the biggest departure, and the most classic addition, that the iconic horror series has seen in a long time. It is at times more modern
As an avid player of racing games, I always appreciated the novelty of the low-end plastic racing wheels and pedals that started becoming available as I was growing up.
The mountains are icy white — the clouds wool grey — and at times, sunlight breaks through the dark veil like a spotlight on the forbidding cliffs that whirl below me. Wagner’