Interviews / Actual story missions, mastering DMZ, and RPG knockouts highlight our Modern Warfare 4 DMZ interview Joe Cecot waves goodbye to his teammate as he falls from the exfil chopper and more By David Burdette / 6 Jun 2026
Interviews / Potential Call of Duty League third mode, inspiration from other studios, and tilting the production director – Things we learned in our Modern Warfare 4 multiplayer interview Joe Cecot and Jacky Reynolds join us to talk about Call of Duty: Modern Warfare 4’s big changes and Infinity Ward’s methodology By David Burdette / 28 May 2026
Interviews / CEO Dave Oshry from New Blood Interactive thinks AAA development is unsustainable The Xbox Expansion Pass dives into the mind of a publisher By David Burdette / 24 Mar 2026
Interviews / Under the Island devs want YOU to shoot sheep with fireballs We chat with Johannes and Simone Grünenwald about their new game. By David Flynn / 13 Mar 2026
Interviews / "Taking the Blackout experience and evolving it" — An interview with Jason Rhode, Lead Producer at Raven Software for Call of Duty: Warzone Black Ops Royale and how it came to be By David Burdette / 12 Mar 2026
Interviews / Splitgate CEO talks about resetting the sequel in Xbox Expansion Pass interview Failure at launch to finding their groove By David Burdette / 9 Feb 2026
Interviews / We Interview: Kazutoyo Maehiro, Director of Final Fantasy Tactics: The Ivalice Chronicles Spoiler Alert: that "law for lower classes" meme isn't real. But Maehiro-san loves it anyway. By Anthony Pelone / 2 Sep 2025
Interviews / Miles Leslie from Treyarch and Natalie Pohorski from Raven Software take us through bringing back David Mason in Black Ops 7 after thirteen years and more! A lot of thought has gone into which ending for Call of Duty: Black Ops 2 is canon By David Burdette / 21 Aug 2025
Interviews / Check out our Summer Game Fest interview with Game Director Mike Kayatta of FBC: Firebreak Mike joins us to talk about how the team is feeling, tips and tricks, and more By David Burdette / 11 Jun 2025
Interviews / We Interview: FBC: Firebreak Game Director Mike Kayatt & Communications Director Thomas Puha Remedy's new team takes on the FPS & live-service genre By David Burdette / 21 Mar 2025
Interviews / Dying Light: The Beast interview — Chat with Franchise Director Tymon Smektała Dying Light has quickly become a favorite series of mine. After reviewing Dying Light 2 Stay Human, it’s clear Techland has an understanding of not just a great zombie By David Burdette / 6 Jan 2025