When Assassin’s Creed: Syndicate launched in 2015, it came on the tail of six consecutive years of Assassin’s Creed titles. At that point, critics and fans began to
Tacoma immediately harkens back to the meditative exploration of its Fullbright Company predecessor, Gone Home. In essence, both games are walking simulators that ask players to construct an understanding of
The concept of Serial Cleaner had me hooked immediately–cleaning up murder scenes in a fun 1970s aesthetic? Yes please! However, I did not expect for this to be a
From the first moment I started playing RiME, I felt completely pulled into its world. The cell-shaded environments and swelling orchestral soundtrack filled me with a sense of wonder and
When Lords of the Fallen was launched in 2014, some people scorned Deck 13’s attempt to emulate the “Souls” franchise, which clearly inspired its work. Though the combat was