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Reviews   -   May 17, 2015 Project CARS Review (PC)
Project CARS Review (PC)

With all of the racing games that focus on huge car rosters, crashes, or “Drive-atars,” developer Slightly Mad Studios aims to shift the focus back on what automotive enthusiasts truly care about: cars. Project CARS is a racing simulator that appropriately writes “CARS” in all caps, and sets itself apart

by Travis Northup
Reviews   -   May 16, 2015 A fistful of pixels — Westerado: Double Barreled review
A fistful of pixels — Westerado: Double Barreled review

I’m not going to lie: I almost hung up my spurs and quit within the first ten minutes of playing Westerado: Double Barreled. I felt frustrated by how it didn’t really explain much of what I was supposed to do, how the game’s health bar works (or

by David Roberts
Reviews   -   May 12, 2015 Bite-sized beauty — Toren review
Bite-sized beauty — Toren review

From the first build I played, Toren has held my attention. The minimalist storytelling and unique art style are captivating. A lot was on Swordtales shoulders to deliver as a new developer out of a country with a developing gaming industry like Brazil, Toren succeeds spectacularly as an example of

by Niko DelValle
Reviews   -   May 11, 2015 Solid, but could have been so much more — Wolfenstein: The Old Blood review
Solid, but could have been so much more — Wolfenstein: The Old Blood review

Wolfenstein: The New Order was one of the biggest surprises of 2014. Leading up to its release, few people expected the title to be as fun and frantic as it was. The combat and character storylines were just a few tidbits that made The New Order successful. With the games

by Jay Malone
Reviews   -   May 11, 2015 Falling Short of Super — Zen Pinball 2 – Avengers: Age of Ultron
Falling Short of Super — Zen Pinball 2 – Avengers: Age of Ultron

Zen Pinball 2’s Age of Ultron table is an interesting beast.  It lies somewhere between blatant cash in and labor of love.  You can tell that the designers wanted to do the Avengers property justice; the individual pieces of the level are gorgeous, but their placement and the overall

by Spencer Campbell
Reviews   -   May 10, 2015 A meteoric mash-up — Lost Orbit review
A meteoric mash-up — Lost Orbit review

There are some games you come across in this industry that manage to merge two seemingly conflicting ideas to great effect. Likewise, there are some concepts that, when mashed together, prove disastrous in execution. Like a peanut butter and gravy sandwich, Lost Orbit is a game that is mostly entertaining,

by Matt Welsh
Reviews   -   May 08, 2015 Don’t fix what isn’t broken — The Weaponographist review
Don’t fix what isn’t broken — The Weaponographist review

There aren’t many game mechanics as frustrating as weapon degradation. Getting attached to a certain tool of destruction, spending time and resources making it that perfect implementation of your destructive will, only to have it snap in half on the brow of a low-level mob is pretty infuriating. The

by Eric Van Allen
Reviews   -   May 05, 2015 Cities: Skylines — Easy to Build, Hard to Break
Cities: Skylines — Easy to Build, Hard to Break

It’s impossible to avoid that Cities: Skylines stands on the shoulders of its predecessors. SimCity laid the foundation for modern city building games, and Cities: Skylines very much slips into the role that many of us felt that EA’s SimCity would when it released back in 2013. Sure

by Spencer Campbell
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