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Reviews   -   Oct 20, 2018 You’ve been broken by some smooth criminals — LEGO DC Super-Villains review
You’ve been broken by some smooth criminals — LEGO DC Super-Villains review

The LEGO brand is incredibly popular, starting in the realm of the physical with toy blocks, and then making its way to the gaming scene. Over the years, there have been a huge variety of franchises that have gotten games with a LEGO twist. Some popular examples include Harry Potter,

by Codi Spence
Reviews   -   Oct 18, 2018 The fire still burns — Dark Souls: Remastered review
The fire still burns — Dark Souls: Remastered review

Even if you haven’t played Dark Souls, you know about Dark Souls. You probably know that it’s near-universally acclaimed as one of the greatest games of all time. You may have seen fan art, lore discussions, or critical analysis by the game’s legions of adoring fans, some

by Bryan Lawver
Reviews   -   Oct 17, 2018 Sick beats, wild inventions, and trivia binges — Jackbox Party Pack 5 Review
Sick beats, wild inventions, and trivia binges — Jackbox Party Pack 5 Review

Annual Jackbox Party Pack games are something we’ve come to expect. They’re always more than welcome as they provide countless hours of entertainment through mobile device-console hybrid technology, and Jackbox Games continues to find new ways to innovate their party-making system. In Jackbox Party Pack 5, Jackbox Games

by Sean Anthony
Reviews   -   Oct 16, 2018 Tension and terror in a virtual mind — Transference VR review
Tension and terror in a virtual mind — Transference VR review

Virtual reality is tailor made for horror games, but all too often they rely on creepy things and cheap jump scares to achieve their heart-thumping results. What they lack, however, is tension, and Transference has it in spades. Transference is the collaboration between Ubisoft Montreal and SpectreVision, a film production

by Ron Burke
Reviews   -   Oct 16, 2018 Fish are friends, not food — Megaquarium review
Fish are friends, not food — Megaquarium review

I review several hundred games a year, most of them about shooting people in the face, stabbing them with spears, or otherwise violently putting pointy things into their softer parts. It’s because of this that I need titles like Megaquarium in my life. It’s a quiet little simulation

by Ron Burke
Reviews   -   Oct 15, 2018 Lovers, liars, and a stoner named Leslie — Stone review
Lovers, liars, and a stoner named Leslie — Stone review

A lot of supposed “story” games come off as lazy and uninspired to me, largely because a bulk of them in my experience are text heavy and come off as glorified books. I’ve got no issue with a story focused gaming experience as long as it takes advantage of

by Patrick Rost
Reviews   -   Oct 15, 2018 Stall tactics — Prodigy Tactics review
Stall tactics — Prodigy Tactics review

Some things last a long time. Those immortal words of the great Daniel Johnston apply to things good and bad. Love, life, happiness in one hand, Kickstarter campaign deliverances in the other. The pain of waiting for a Kickstarter-funded game to be released can be excruciating, something that I and

by Patrick Rost
Reviews   -   Oct 15, 2018 Deconstructing construction — Construction Simulator 2 review
Deconstructing construction — Construction Simulator 2 review

Construction work is not fun. It is not a game. It is hard, grueling work that demands total physical commitment and full spatial awareness to avoid injury and do your job well. Not only that, but the down times are spent in hot warehouses with a gang of roughneck idiots

by Patrick Rost
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