We’re all on playing Call of Duty, but that doesn’t mean everything is tuned to perfection. Multiplayer launches often bring bugs, and Modern Warfare II is no stranger to them. Beyond that, you have to clean up different things and balance the game, and Infinity Ward has been
When we reviewed Iron Man VR in July of 2020, the hope was that we’d break free of the confines of the PlayStation VR and ultimately get to experience the world of Tony Stark with better tracking than Sony’s VR platform could offer. While the PSVR version was
I’m a self-described Knizia fanboy, so I was extremely excited when I saw we had received his newest design for review. As such, it gives me no joy to tell you that San Francisco is undoubtedly one of his weaker endeavors.
It all starts out promising enough with Knizia’
When this game first debuted a few years ago, I dismissed it out of hand. I was fatigued on the IP, and while Eric Lang certainly had the board game design pedigree, that didn’t necessarily translate to wargaming, so I cynically took it as CMON slapping their biggest design
With how much I enjoyed LEGO Star Wars: The Skywalker Saga, I was waiting to see what the team would do next. Well, we’ve had quite a few DLC packs in Phase 1 of the DLC including The Mandalorian, Book of Boba Fett, The Bad Batch, Solo, Trooper Pack,
It Takes Two is the hit puzzle platformer about two parents trying to make their daughter cry! OK, I kid, but it is kinda like that. Editor David Burdette reviewed the game on PS5 back in 2021 (approximately 50 years ago) with a bit of help from myself as an
In ancient Persia, in its time the cultural center of the world, the art of making rugs was held as a high calling. Persian rugs required materials from all over the empire, which were harvested, bought, sold and eventually found their way to the Great Bazaar of Tabriz, the beating
Missile Command, the iconic arcade classic first released in 1980, has seen many iterations throughout the years. From its original arcade release, the fantastic Atari ports (which is where I happened to first play the game), to the modern age, the simple yet supremely addicting gameplay has allowed this classic
We’re all on playing Call of Duty, but that doesn’t mean everything is tuned to perfection. Multiplayer launches often bring bugs, and Modern Warfare II is no stranger to them. Beyond that, you have to clean up different things and balance the game, and Infinity Ward has been
We’re all on playing Call of Duty, but that doesn’t mean everything is tuned to perfection. Multiplayer launches often bring bugs, and Modern Warfare II is no stranger to them. Beyond that, you have to clean up different things and balance the game, and Infinity Ward has been
When we reviewed Iron Man VR in July of 2020, the hope was that we’d break free of the confines of the PlayStation VR and ultimately get to experience the world of Tony Stark with better tracking than Sony’s VR platform could offer. While the PSVR version was
I’m a self-described Knizia fanboy, so I was extremely excited when I saw we had received his newest design for review. As such, it gives me no joy to tell you that San Francisco is undoubtedly one of his weaker endeavors.
It all starts out promising enough with Knizia’
When this game first debuted a few years ago, I dismissed it out of hand. I was fatigued on the IP, and while Eric Lang certainly had the board game design pedigree, that didn’t necessarily translate to wargaming, so I cynically took it as CMON slapping their biggest design
With how much I enjoyed LEGO Star Wars: The Skywalker Saga, I was waiting to see what the team would do next. Well, we’ve had quite a few DLC packs in Phase 1 of the DLC including The Mandalorian, Book of Boba Fett, The Bad Batch, Solo, Trooper Pack,
It Takes Two is the hit puzzle platformer about two parents trying to make their daughter cry! OK, I kid, but it is kinda like that. Editor David Burdette reviewed the game on PS5 back in 2021 (approximately 50 years ago) with a bit of help from myself as an
In ancient Persia, in its time the cultural center of the world, the art of making rugs was held as a high calling. Persian rugs required materials from all over the empire, which were harvested, bought, sold and eventually found their way to the Great Bazaar of Tabriz, the beating
Missile Command, the iconic arcade classic first released in 1980, has seen many iterations throughout the years. From its original arcade release, the fantastic Atari ports (which is where I happened to first play the game), to the modern age, the simple yet supremely addicting gameplay has allowed this classic