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Expeditions: Around the World, designed by Wolfgang Kramer, published by Super Meeple, and brought to the US by Hachette Boardgames is a route-building game with a twist. Everyone is engaged in a tug of war to guide the three shared global expeditions to reach their secret objective locations. At the
by Mark Julian
Anger Foot is a game all about kicking people in the face. Actually, it’s a game about kicking everything you can to get your sneakers back. You play in Shit City, yes you read that right. Your job is to clean up the city using the swift justice of
by Raven Winters
Zombies is a staple of the Call of Duty experience. Since World at War, the teams behind the mode have attempted to one-up the last game, although Sledgehammer was the only crew to try their hand at the mode outside of Treyarch. Some things work, and some things don’t,
by David Burdette
Back at Origins Game Fair, I was able to get my eyes on Shuffle Dungeons when the boys from Zero Strategy Games stopped by the GamingTrend booth. After a quick demo, featured in the video above, I was intrigued by the game and wanted to get it to the table
by Dan Hinkin
Magneterra sleeps in the darkest reaches of the cosmos. A rocky, rugged world, Magneterra possesses a unique attribute in the many worlds: its extreme magnetism and rare elements. This has given rise to mystical Tochon Magnets, natural artifacts infused with magical energies. Now, wizards from across the cosmos descend upon
by James van Tonningen
It was a wild Call of Duty: NEXT, but it went out with a bang. The U.S. Army claimed the Call of Duty Endowment Bowl trophy in the annual battle of the branches, with TeePee taking the Solo Yolo match. We also got a look at Call of Duty:
by David Burdette
Remedy is one of the best gaming studios out there, and it’s great seeing them be able to work out so many publishing deals to keep making amazing games. They’re pushing further into the medium, like they always do, and the new agreement with Annapurna will not only
by David Burdette
Warzone is now one of the pillars of Call of Duty, and we were surprised with the announcement of a Season 1 Resurgence map after hearing nothing for some time. Area 99 is where Nuketowns are made, and after playing it for a while, color us totally in for this
by David Burdette
Expeditions: Around the World, designed by Wolfgang Kramer, published by Super Meeple, and brought to the US by Hachette Boardgames is a route-building game with a twist. Everyone is engaged in a tug of war to guide the three shared global expeditions to reach their secret objective locations. At the
by Mark Julian
We don't reach out that often for charity, but today I want to introduce you to the Call of Duty Endowment. Call of Duty Endowment, or C.O.D.E. is an essential organization that provides critical job placement support to veterans, helping them transition from military to
For $13, AK Interactive can get you into more advanced weathering techniques!
Relive Atari classics in handheld form!
It’s better for newbies, but still very much an extraction shooter
This might be the perfect gaming instrument
AK Interactive updated their classic Panel Liner and the results are awesome
This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
Expeditions: Around the World, designed by Wolfgang Kramer, published by Super Meeple, and brought to the US by Hachette Boardgames is a route-building game with a twist. Everyone is engaged in a tug of war to guide the three shared global expeditions to reach their secret objective locations. At the
by Mark Julian
Anger Foot is a game all about kicking people in the face. Actually, it’s a game about kicking everything you can to get your sneakers back. You play in Shit City, yes you read that right. Your job is to clean up the city using the swift justice of
by Raven Winters
Zombies is a staple of the Call of Duty experience. Since World at War, the teams behind the mode have attempted to one-up the last game, although Sledgehammer was the only crew to try their hand at the mode outside of Treyarch. Some things work, and some things don’t,
by David Burdette
Back at Origins Game Fair, I was able to get my eyes on Shuffle Dungeons when the boys from Zero Strategy Games stopped by the GamingTrend booth. After a quick demo, featured in the video above, I was intrigued by the game and wanted to get it to the table
by Dan Hinkin
Magneterra sleeps in the darkest reaches of the cosmos. A rocky, rugged world, Magneterra possesses a unique attribute in the many worlds: its extreme magnetism and rare elements. This has given rise to mystical Tochon Magnets, natural artifacts infused with magical energies. Now, wizards from across the cosmos descend upon
by James van Tonningen
It was a wild Call of Duty: NEXT, but it went out with a bang. The U.S. Army claimed the Call of Duty Endowment Bowl trophy in the annual battle of the branches, with TeePee taking the Solo Yolo match. We also got a look at Call of Duty:
by David Burdette
Remedy is one of the best gaming studios out there, and it’s great seeing them be able to work out so many publishing deals to keep making amazing games. They’re pushing further into the medium, like they always do, and the new agreement with Annapurna will not only
by David Burdette
Warzone is now one of the pillars of Call of Duty, and we were surprised with the announcement of a Season 1 Resurgence map after hearing nothing for some time. Area 99 is where Nuketowns are made, and after playing it for a while, color us totally in for this
by David Burdette