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THQ had a fire sale of their licenses when they went out of business. The big publishers snapped up their biggest franchises like WWE. However, Nordic games purchased the rights to several smaller franchises that either went unnoticed or had cult followings. One of those was the MX vs ATV
by Keith Schleicher
The platforming genre was what defined my early childhood. I have some fond memories of playing each and every Super Mario Bros. game all the way to completion. It’s a shame that the genre has mostly lost its prominence in today’s gaming landscape. Sure, games like Rayman Legends
by Matt Welsh
Scouring the other reviews for Dragon Age Inquisition I’ve noticed that several of them disclose lockups and save file corruption issues on the PlayStation 4. Unfortunately this has lead to a lot of concern over that platform’s ability to deliver when the game ships on the 18th. I
by Rich Newman
I’m going to try out an analogy here, so please, bear with me if it starts to get away from me. Buying Halo: The Master Chief Collection is like purchasing tickets to a museum opening that’s still under construction when you show up. You’re walking around, checking
by David Roberts
For all of Assassin’s Creed Unity’s posturing as a next-gen, connected, online experience, it still remains just as entrenched in its own history––for good and for ill. Gone is the competitive multiplayer that few enjoyed and many ignored completely. In its place is an integrated cooperative system
by David Roberts
I admit that I enjoy cooperative games because they are easier to play with non-gamer friends. While the games can sometimes be tougher to win, there’s nothing like celebrating a shared victory with everyone at the table. Finding a good cooperative game can be difficult, especially if it seems
by Keith Schleicher
When you hear a new game is coming from Bioware, you brace yourself. This is a company that delivers compelling and interesting stories, where every companion is alive and so much more than a character class. The choices are never black and white, and the consequences can reach far further
by Ron Burke
Must a game be unique to be great? Can a game have all of the elements of greatness: fun and dynamic gameplay, solid storytelling and characters, and challenging obstacles that reward the player for their hard work and still fall short of the greatness mark because its familiarity within a
by Patrick Rost
THQ had a fire sale of their licenses when they went out of business. The big publishers snapped up their biggest franchises like WWE. However, Nordic games purchased the rights to several smaller franchises that either went unnoticed or had cult followings. One of those was the MX vs ATV
by Keith Schleicher
Relive Atari classics in handheld form!
It’s better for newbies, but still very much an extraction shooter
This might be the perfect gaming instrument
AK Interactive updated their classic Panel Liner and the results are awesome
This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
and Auntie's Choice certified!
THQ had a fire sale of their licenses when they went out of business. The big publishers snapped up their biggest franchises like WWE. However, Nordic games purchased the rights to several smaller franchises that either went unnoticed or had cult followings. One of those was the MX vs ATV
by Keith Schleicher
The platforming genre was what defined my early childhood. I have some fond memories of playing each and every Super Mario Bros. game all the way to completion. It’s a shame that the genre has mostly lost its prominence in today’s gaming landscape. Sure, games like Rayman Legends
by Matt Welsh
Scouring the other reviews for Dragon Age Inquisition I’ve noticed that several of them disclose lockups and save file corruption issues on the PlayStation 4. Unfortunately this has lead to a lot of concern over that platform’s ability to deliver when the game ships on the 18th. I
by Rich Newman
I’m going to try out an analogy here, so please, bear with me if it starts to get away from me. Buying Halo: The Master Chief Collection is like purchasing tickets to a museum opening that’s still under construction when you show up. You’re walking around, checking
by David Roberts
For all of Assassin’s Creed Unity’s posturing as a next-gen, connected, online experience, it still remains just as entrenched in its own history––for good and for ill. Gone is the competitive multiplayer that few enjoyed and many ignored completely. In its place is an integrated cooperative system
by David Roberts
I admit that I enjoy cooperative games because they are easier to play with non-gamer friends. While the games can sometimes be tougher to win, there’s nothing like celebrating a shared victory with everyone at the table. Finding a good cooperative game can be difficult, especially if it seems
by Keith Schleicher
When you hear a new game is coming from Bioware, you brace yourself. This is a company that delivers compelling and interesting stories, where every companion is alive and so much more than a character class. The choices are never black and white, and the consequences can reach far further
by Ron Burke
Must a game be unique to be great? Can a game have all of the elements of greatness: fun and dynamic gameplay, solid storytelling and characters, and challenging obstacles that reward the player for their hard work and still fall short of the greatness mark because its familiarity within a
by Patrick Rost