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There are a lot of third-person action games that strive to make you as the player feel empowered. They make you feel powerful with gratifying powers to use that offer different ways to impact the game, exhilarating combat sequences with a variety of methods to tackle your adversaries, and compelling
by Niko DelValle
When Wii U launched in 2012 it came with promises of unique gameplay experiences that could only be found on Nintendo’s latest console. The GamePad was meant to revolutionize the way that gamers played by utilizing an engaging second screen experience. Fast forward three years and, while there are
by Matt Welsh
MMO’s are a tricky genre to port to consoles. The mass of input options, the expansive and persistent world, and the many different social and questing systems don’t lend themselves to the same pick-up-and-play mentality of multiplayer console favorites. Neverwinter doesn’t reinvent the wheel on console-based MMO’
by Eric Van Allen
Competition has often been the focus of the MOBA genre. Chasing the crowds and potential shown by genre titans like League of Legends, most MOBA (multiplayer online battle arena) games try to capture the same essence of competitive cooperation. Bloodsports.TV aims to be a more co-op focused experience, mixing
by Eric Van Allen
Sometimes you want to defeat monsters with a group of friends, but other times you just want to go in for the gold and the glory. Shared victories and great, but winning by yourself and laughing in your competitors’ faces can be its own reward. If this sounds a lot
by Keith Schleicher
If you take a moment to absorb all that Stardrive 2 lays before you when it begins, you might get a small idea how vast it actually is. Even after that, when you believe you’ve swam far out into its star crusted waters, you’ll come to find you’
by Lucious Barnes
This week’s Gaming Trend Reboot Podcast has all you’ve probably come to expect from the first two episodes: Technical issues? Check. Kenneth’s weekly Borderlands update? Check. Travis’ refusal to get out of the rotating third chair? Check. Also to be found within this podcast is discussion of
by Kenneth Shepard
Savage Lands from Signal Studios and DigitalDNA Games is that latest Steam Early Access title to try and put a fresh spin on the sandbox survive-a-thon genre that seems to be all the rage right now. For you Steam Greenlight regulars, you probably know exactly what to expect already: a
by Victor Grunn
There are a lot of third-person action games that strive to make you as the player feel empowered. They make you feel powerful with gratifying powers to use that offer different ways to impact the game, exhilarating combat sequences with a variety of methods to tackle your adversaries, and compelling
by Niko DelValle
Relive Atari classics in handheld form!
It’s better for newbies, but still very much an extraction shooter
This might be the perfect gaming instrument
AK Interactive updated their classic Panel Liner and the results are awesome
This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
and Auntie's Choice certified!
There are a lot of third-person action games that strive to make you as the player feel empowered. They make you feel powerful with gratifying powers to use that offer different ways to impact the game, exhilarating combat sequences with a variety of methods to tackle your adversaries, and compelling
by Niko DelValle
When Wii U launched in 2012 it came with promises of unique gameplay experiences that could only be found on Nintendo’s latest console. The GamePad was meant to revolutionize the way that gamers played by utilizing an engaging second screen experience. Fast forward three years and, while there are
by Matt Welsh
MMO’s are a tricky genre to port to consoles. The mass of input options, the expansive and persistent world, and the many different social and questing systems don’t lend themselves to the same pick-up-and-play mentality of multiplayer console favorites. Neverwinter doesn’t reinvent the wheel on console-based MMO’
by Eric Van Allen
Competition has often been the focus of the MOBA genre. Chasing the crowds and potential shown by genre titans like League of Legends, most MOBA (multiplayer online battle arena) games try to capture the same essence of competitive cooperation. Bloodsports.TV aims to be a more co-op focused experience, mixing
by Eric Van Allen
Sometimes you want to defeat monsters with a group of friends, but other times you just want to go in for the gold and the glory. Shared victories and great, but winning by yourself and laughing in your competitors’ faces can be its own reward. If this sounds a lot
by Keith Schleicher
If you take a moment to absorb all that Stardrive 2 lays before you when it begins, you might get a small idea how vast it actually is. Even after that, when you believe you’ve swam far out into its star crusted waters, you’ll come to find you’
by Lucious Barnes
This week’s Gaming Trend Reboot Podcast has all you’ve probably come to expect from the first two episodes: Technical issues? Check. Kenneth’s weekly Borderlands update? Check. Travis’ refusal to get out of the rotating third chair? Check. Also to be found within this podcast is discussion of
by Kenneth Shepard
Savage Lands from Signal Studios and DigitalDNA Games is that latest Steam Early Access title to try and put a fresh spin on the sandbox survive-a-thon genre that seems to be all the rage right now. For you Steam Greenlight regulars, you probably know exactly what to expect already: a
by Victor Grunn