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Reviews   -   Oct 19, 2015 Wasteland 2: Director’s Cut brings incredible RPG depth to consoles
Wasteland 2: Director’s Cut brings incredible RPG depth to consoles

There are products that you can expect that you’ll never see a sequel. Whether the IP got gobbled up by a larger company, abandoned, or otherwise relegated to history, sometimes the stars just will not align. But then there’s Kickstarter. Kickstarter gave fans the ability to put their

by Ron Burke
Previews   -   Oct 18, 2015 Purging the Skaven plague in Warhammer: End Times – Vermintide
Purging the Skaven plague in Warhammer: End Times – Vermintide

Take the Left 4 Dead series, throw the whole thing into the Warhammer universe and replace all the zombies with angry, evil rat-people. Top the whole thing off with a persistent loot system, and you’ve got Warhammer: End Times – Vermintide. I manage to get in a few rounds of

by Victor Grunn
Podcast   -   Oct 18, 2015 Gaming Trend Podcast: Pre-gaming
Gaming Trend Podcast: Pre-gaming

In this week’s episode of the GT Reboot Podcast, Eric and Kenneth are joined by Sean and Justin, as we continue to be buried under the endless flow of games this fall. On the games we’re playing segment, we talk about replaying the Halo franchise in preparation for

by Kenneth Shepard
Reviews   -   Oct 18, 2015 Don’t get burned: Icarus review
Don’t get burned: Icarus review

If you’ve played Liar’s Dice, you are not only a good citizen, but you already know the basic rules for Icarus, Reiner Knizia’s latest production, published by Victory Point Games. That’s right, popular pub games can make strong backbones for new board games. I’m from

by Michael Eyre
Reviews   -   Oct 15, 2015 Unfinished blueprints — Minecraft: Story Mode: “The Order of the Stone” review
Unfinished blueprints — Minecraft: Story Mode: “The Order of the Stone” review

Minecraft: Story Mode is a testament to Telltale’s ability to mold other properties into its own formula, but for the first time in awhile, it feels like the sharp writing and intriguing characterization seen in games like Tales from the Borderlands and The Walking Dead is almost entirely absent

by Kenneth Shepard
Features   -   Oct 14, 2015 Three concerns raised by the Star Wars Battlefront beta
Three concerns raised by the Star Wars Battlefront beta

The Battlefront beta has officially concluded, and we are once again left salivating over the thought of taking on Imperial scum. The beta provided us with a brief sample of the game’s epic moments, giving us a taste of what to expect in the full release while also helping

by Matt Welsh
Reviews   -   Oct 14, 2015 Working on the Railroad — The Last Spike Review
Working on the Railroad — The Last Spike Review

In any form of entertainment, the difference between good and great often comes down to a willingness to innovate. It’s easy for an actor, a writer, or even a game company to find a niche and ride it to success. That’s not necessarily a bad thing, but exploring

by Nick South
Editorials   -   Oct 14, 2015 In his final game, Nathan Drake needs to lose something
In his final game, Nathan Drake needs to lose something

More than getting to play through three of my favorite games from last generation, I’m finding that my favorite part of replaying the Uncharted trilogy through The Nathan Drake Collection was that it gave me an opportunity to really reflect on the scruffy, charismatic treasure hunter that is Nathan

by Kenneth Shepard
Wasteland 2: Director’s Cut brings incredible RPG depth to consoles
Reviews   -   Oct 19, 2015 Wasteland 2: Director’s Cut brings incredible RPG depth to consoles

There are products that you can expect that you’ll never see a sequel. Whether the IP got gobbled up by a larger company, abandoned, or otherwise relegated to history, sometimes the stars just will not align. But then there’s Kickstarter. Kickstarter gave fans the ability to put their

by Ron Burke
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Reviews   -   Oct 19, 2015 Wasteland 2: Director’s Cut brings incredible RPG depth to consoles
Wasteland 2: Director’s Cut brings incredible RPG depth to consoles

There are products that you can expect that you’ll never see a sequel. Whether the IP got gobbled up by a larger company, abandoned, or otherwise relegated to history, sometimes the stars just will not align. But then there’s Kickstarter. Kickstarter gave fans the ability to put their

by Ron Burke
Previews   -   Oct 18, 2015 Purging the Skaven plague in Warhammer: End Times – Vermintide
Purging the Skaven plague in Warhammer: End Times – Vermintide

Take the Left 4 Dead series, throw the whole thing into the Warhammer universe and replace all the zombies with angry, evil rat-people. Top the whole thing off with a persistent loot system, and you’ve got Warhammer: End Times – Vermintide. I manage to get in a few rounds of

by Victor Grunn
Podcast   -   Oct 18, 2015 Gaming Trend Podcast: Pre-gaming
Gaming Trend Podcast: Pre-gaming

In this week’s episode of the GT Reboot Podcast, Eric and Kenneth are joined by Sean and Justin, as we continue to be buried under the endless flow of games this fall. On the games we’re playing segment, we talk about replaying the Halo franchise in preparation for

by Kenneth Shepard
Reviews   -   Oct 18, 2015 Don’t get burned: Icarus review
Don’t get burned: Icarus review

If you’ve played Liar’s Dice, you are not only a good citizen, but you already know the basic rules for Icarus, Reiner Knizia’s latest production, published by Victory Point Games. That’s right, popular pub games can make strong backbones for new board games. I’m from

by Michael Eyre
Reviews   -   Oct 15, 2015 Unfinished blueprints — Minecraft: Story Mode: “The Order of the Stone” review
Unfinished blueprints — Minecraft: Story Mode: “The Order of the Stone” review

Minecraft: Story Mode is a testament to Telltale’s ability to mold other properties into its own formula, but for the first time in awhile, it feels like the sharp writing and intriguing characterization seen in games like Tales from the Borderlands and The Walking Dead is almost entirely absent

by Kenneth Shepard
Features   -   Oct 14, 2015 Three concerns raised by the Star Wars Battlefront beta
Three concerns raised by the Star Wars Battlefront beta

The Battlefront beta has officially concluded, and we are once again left salivating over the thought of taking on Imperial scum. The beta provided us with a brief sample of the game’s epic moments, giving us a taste of what to expect in the full release while also helping

by Matt Welsh
Reviews   -   Oct 14, 2015 Working on the Railroad — The Last Spike Review
Working on the Railroad — The Last Spike Review

In any form of entertainment, the difference between good and great often comes down to a willingness to innovate. It’s easy for an actor, a writer, or even a game company to find a niche and ride it to success. That’s not necessarily a bad thing, but exploring

by Nick South
Editorials   -   Oct 14, 2015 In his final game, Nathan Drake needs to lose something
In his final game, Nathan Drake needs to lose something

More than getting to play through three of my favorite games from last generation, I’m finding that my favorite part of replaying the Uncharted trilogy through The Nathan Drake Collection was that it gave me an opportunity to really reflect on the scruffy, charismatic treasure hunter that is Nathan

by Kenneth Shepard
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