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Previews   -   Jun 21, 2015 A little bit basic — Ratchet & Clank preview
A little bit basic — Ratchet & Clank preview

When I played Insomniac’s reimagining/remake/whatever you’d like to call it of the original Ratchet & Clank, I couldn’t help but be taken back to the feeling of playing and watching the original PlayStation 2 trilogy. However, in bringing Ratchet down to its basics, I did

by Kenneth Shepard
Previews   -   Jun 21, 2015 Draft Challenge and gameplay additions shaping up well — Madden NFL 16 preview

When it comes to tweaking the Madden series on a yearly basis, fans are always interested to see if EA Tiburon is focusing on new modes or the actual gameplay. In the past few years, it feels as if animation in the game has become a large priority, same can

by Jay Malone
Previews   -   Jun 20, 2015 More than meets the eye — Transformers: Devastation hands-on preview
More than meets the eye — Transformers: Devastation hands-on preview

When it comes to Transformers games, the quality tends to be mostly hit or miss. There have been some high points in the franchise, but with just as many uninspired cash-ins, many Transformers fans become rightfully cautious whenever a new game gets announced. It’s hard to say how Transformers:

by Matt Welsh
Previews   -   Jun 19, 2015 No room for compromises — Uncharted 4: A Thief’s End
No room for compromises — Uncharted 4: A Thief’s End

In a time where games often fail to strike a balance between being cinematic and maintaining player agency, Naughty Dog showed me in an extended version of Uncharted 4: A Thief’s End’s E3 demo that it understands how to craft exhilarating set pieces while still making a point

by Kenneth Shepard
Previews   -   Jun 19, 2015 Do a barrel roll! — Star Fox Zero preview
Do a barrel roll! — Star Fox Zero preview

As I soared through the battle-worn skies of Corneria, enemy fighters continued to close in with their lasers directed right at me. I continued to dodge enemy fire, my furry animal companions not always faring so well, calling out to their leader for assistance before being shot down. I quickly

by Matt Welsh
Previews   -   Jun 19, 2015 Not your average bear — Paddington: Adventures in London
Not your average bear — Paddington: Adventures in London

Movie tie-in titles, especially ones for children’s movies, are almost universally laughably unappealing.  They’re usually either reskins of other games or half-assed attempts at simply retelling a movie’s story.  Paddington, a point-and-click title for 3DS, is, almost astoundingly, not one of those titles.  While it doesn’t

by Spencer Campbell
Previews   -   Jun 19, 2015 Woman vs. machine — Horizon Zero Dawn
Woman vs. machine — Horizon Zero Dawn

What I saw of Horizon Zero Dawn at E3 this year made me feel a sense of desperation that the grittiest of survival games have never managed to create within me. Games like the Tomb Raider reboot and The Last of Us have aimed to create a feeling that the

by Kenneth Shepard
Previews   -   Jun 19, 2015 No pulling punches — The sweet science behind Street Fighter V’s new modes and characters
No pulling punches — The sweet science behind Street Fighter V’s new modes and characters

The big daddy of fighting games is back, and for the first time in almost a decade, we’re getting a completely new Street Fighter in Street Fighter V. This is no Arcade Edition or patch update; SFV revamps the system from the ground up, changing up the way you

by Eric Van Allen
A little bit basic — Ratchet & Clank preview
Previews   -   Jun 21, 2015 A little bit basic — Ratchet & Clank preview

When I played Insomniac’s reimagining/remake/whatever you’d like to call it of the original Ratchet & Clank, I couldn’t help but be taken back to the feeling of playing and watching the original PlayStation 2 trilogy. However, in bringing Ratchet down to its basics, I did

by Kenneth Shepard
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Previews   -   Jun 21, 2015 A little bit basic — Ratchet & Clank preview
A little bit basic — Ratchet & Clank preview

When I played Insomniac’s reimagining/remake/whatever you’d like to call it of the original Ratchet & Clank, I couldn’t help but be taken back to the feeling of playing and watching the original PlayStation 2 trilogy. However, in bringing Ratchet down to its basics, I did

by Kenneth Shepard
Previews   -   Jun 21, 2015 Draft Challenge and gameplay additions shaping up well — Madden NFL 16 preview

When it comes to tweaking the Madden series on a yearly basis, fans are always interested to see if EA Tiburon is focusing on new modes or the actual gameplay. In the past few years, it feels as if animation in the game has become a large priority, same can

by Jay Malone
Previews   -   Jun 20, 2015 More than meets the eye — Transformers: Devastation hands-on preview
More than meets the eye — Transformers: Devastation hands-on preview

When it comes to Transformers games, the quality tends to be mostly hit or miss. There have been some high points in the franchise, but with just as many uninspired cash-ins, many Transformers fans become rightfully cautious whenever a new game gets announced. It’s hard to say how Transformers:

by Matt Welsh
Previews   -   Jun 19, 2015 No room for compromises — Uncharted 4: A Thief’s End
No room for compromises — Uncharted 4: A Thief’s End

In a time where games often fail to strike a balance between being cinematic and maintaining player agency, Naughty Dog showed me in an extended version of Uncharted 4: A Thief’s End’s E3 demo that it understands how to craft exhilarating set pieces while still making a point

by Kenneth Shepard
Previews   -   Jun 19, 2015 Do a barrel roll! — Star Fox Zero preview
Do a barrel roll! — Star Fox Zero preview

As I soared through the battle-worn skies of Corneria, enemy fighters continued to close in with their lasers directed right at me. I continued to dodge enemy fire, my furry animal companions not always faring so well, calling out to their leader for assistance before being shot down. I quickly

by Matt Welsh
Previews   -   Jun 19, 2015 Not your average bear — Paddington: Adventures in London
Not your average bear — Paddington: Adventures in London

Movie tie-in titles, especially ones for children’s movies, are almost universally laughably unappealing.  They’re usually either reskins of other games or half-assed attempts at simply retelling a movie’s story.  Paddington, a point-and-click title for 3DS, is, almost astoundingly, not one of those titles.  While it doesn’t

by Spencer Campbell
Previews   -   Jun 19, 2015 Woman vs. machine — Horizon Zero Dawn
Woman vs. machine — Horizon Zero Dawn

What I saw of Horizon Zero Dawn at E3 this year made me feel a sense of desperation that the grittiest of survival games have never managed to create within me. Games like the Tomb Raider reboot and The Last of Us have aimed to create a feeling that the

by Kenneth Shepard
Previews   -   Jun 19, 2015 No pulling punches — The sweet science behind Street Fighter V’s new modes and characters
No pulling punches — The sweet science behind Street Fighter V’s new modes and characters

The big daddy of fighting games is back, and for the first time in almost a decade, we’re getting a completely new Street Fighter in Street Fighter V. This is no Arcade Edition or patch update; SFV revamps the system from the ground up, changing up the way you

by Eric Van Allen
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