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Reviews   -   Dec 01, 2015 A wheelie good time — Motorclub Bikes review
A wheelie good time — Motorclub Bikes review

Driveclub is not Gran Turismo. Despite sharing a genre and PlayStation exclusivity, Driveclub always feels like a clunkier, but competent, little brother. Like other “little brothers” of this world, Driveclub looks small when trying to compete in the same auto racing arena as its bigger counterpart.  However, Driveclub Bikes, Driveclub’

by Patrick Rost
Impressions   -   Nov 30, 2015 Explosions, grapple hooks, and happiness – Early Just Cause 3 impressions

Explosions are a beautiful thing. No company has proven that more than Avalanche Studios, developers of titles such as Mad Max and the frantic third-person action series Just Cause. Their newest installment, Just Cause 3, builds off of their love for explosions in various ways, while also allowing the player

by Jay Malone
Podcast   -   Nov 28, 2015 Gaming Trend Podcast: The great treasure hunter debate
Gaming Trend Podcast: The great treasure hunter debate

It’s a slow news week this Thanksgiving week, so we’re talking about what we’re playing during the holidays. This week, Josh weighs in on Star Wars: Battlefront and its longevity, as well as how Helldivers fares on PC. Kenneth continues to unimpressed by Minecraft: Story Mode, and

by Kenneth Shepard
Reviews   -   Nov 26, 2015 Mismatched crafting — Minecraft: Story Mode “The Last Place You Look” review
Mismatched crafting — Minecraft: Story Mode “The Last Place You Look” review

[The following is part three of our ongoing Minecraft: Story Mode review. Check out part two here.] Minecraft: Story Mode’s third episode, “The Last Place You Look” meanders aimlessly through the world of Minecraft as if it’s meant to be a guided tour through parts of the series’

by Kenneth Shepard
Reviews   -   Nov 23, 2015 That’s no moon — Star Wars Battlefront review
That’s no moon — Star Wars Battlefront review

Nostalgia is a powerful tool. It signifies an emotional attachment to something, and that’s valuable in its own right. Games like Shovel Knight or Pillars of Eternity wouldn’t have happened if some didn’t hold a longing for the Good Ol’ Days. Nostalgia can also be a crutch,

by Eric Van Allen
Reviews   -   Nov 23, 2015 The devil’s in the fine print — Typoman review
The devil’s in the fine print — Typoman review

Typoman is a game about the power of the pen, the strength that words have, and what can happen to a society when that right is controlled or tampered with. It is a game that extols the virtues of expression, and even if it misses in the minutia, it still

by Eric Van Allen
Reviews   -   Nov 23, 2015 A ghoulishly good time — Yo-Kai Watch review
A ghoulishly good time — Yo-Kai Watch review

Within an hour of starting up Yo-Kai Watch, I had befriended several ghouls, including a talking cat named Jibanyan who punched cars to get stronger, and a purple anteater named Baku who eats nightmares for food. If that intrigues you, then I have good news: that’s just the surface

by Eric Van Allen
Reviews   -   Nov 23, 2015 More blood, more difficult — Bloodborne: The Old Hunters review

Difficulty is a tricky thing to tamper with in video games. It’s also one of the most notable reasons why Hidetaka Miyazaki’s Dark Souls series has become so popular. Miyazaki’s newest creation, Bloodborne, did a few things to differentiate itself from Dark Souls, and one of those

by Jay Malone
A wheelie good time — Motorclub Bikes review
Reviews   -   Dec 01, 2015 A wheelie good time — Motorclub Bikes review

Driveclub is not Gran Turismo. Despite sharing a genre and PlayStation exclusivity, Driveclub always feels like a clunkier, but competent, little brother. Like other “little brothers” of this world, Driveclub looks small when trying to compete in the same auto racing arena as its bigger counterpart.  However, Driveclub Bikes, Driveclub’

by Patrick Rost
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Reviews   -   Dec 01, 2015 A wheelie good time — Motorclub Bikes review
A wheelie good time — Motorclub Bikes review

Driveclub is not Gran Turismo. Despite sharing a genre and PlayStation exclusivity, Driveclub always feels like a clunkier, but competent, little brother. Like other “little brothers” of this world, Driveclub looks small when trying to compete in the same auto racing arena as its bigger counterpart.  However, Driveclub Bikes, Driveclub’

by Patrick Rost
Impressions   -   Nov 30, 2015 Explosions, grapple hooks, and happiness – Early Just Cause 3 impressions

Explosions are a beautiful thing. No company has proven that more than Avalanche Studios, developers of titles such as Mad Max and the frantic third-person action series Just Cause. Their newest installment, Just Cause 3, builds off of their love for explosions in various ways, while also allowing the player

by Jay Malone
Podcast   -   Nov 28, 2015 Gaming Trend Podcast: The great treasure hunter debate
Gaming Trend Podcast: The great treasure hunter debate

It’s a slow news week this Thanksgiving week, so we’re talking about what we’re playing during the holidays. This week, Josh weighs in on Star Wars: Battlefront and its longevity, as well as how Helldivers fares on PC. Kenneth continues to unimpressed by Minecraft: Story Mode, and

by Kenneth Shepard
Reviews   -   Nov 26, 2015 Mismatched crafting — Minecraft: Story Mode “The Last Place You Look” review
Mismatched crafting — Minecraft: Story Mode “The Last Place You Look” review

[The following is part three of our ongoing Minecraft: Story Mode review. Check out part two here.] Minecraft: Story Mode’s third episode, “The Last Place You Look” meanders aimlessly through the world of Minecraft as if it’s meant to be a guided tour through parts of the series’

by Kenneth Shepard
Reviews   -   Nov 23, 2015 That’s no moon — Star Wars Battlefront review
That’s no moon — Star Wars Battlefront review

Nostalgia is a powerful tool. It signifies an emotional attachment to something, and that’s valuable in its own right. Games like Shovel Knight or Pillars of Eternity wouldn’t have happened if some didn’t hold a longing for the Good Ol’ Days. Nostalgia can also be a crutch,

by Eric Van Allen
Reviews   -   Nov 23, 2015 The devil’s in the fine print — Typoman review
The devil’s in the fine print — Typoman review

Typoman is a game about the power of the pen, the strength that words have, and what can happen to a society when that right is controlled or tampered with. It is a game that extols the virtues of expression, and even if it misses in the minutia, it still

by Eric Van Allen
Reviews   -   Nov 23, 2015 A ghoulishly good time — Yo-Kai Watch review
A ghoulishly good time — Yo-Kai Watch review

Within an hour of starting up Yo-Kai Watch, I had befriended several ghouls, including a talking cat named Jibanyan who punched cars to get stronger, and a purple anteater named Baku who eats nightmares for food. If that intrigues you, then I have good news: that’s just the surface

by Eric Van Allen
Reviews   -   Nov 23, 2015 More blood, more difficult — Bloodborne: The Old Hunters review

Difficulty is a tricky thing to tamper with in video games. It’s also one of the most notable reasons why Hidetaka Miyazaki’s Dark Souls series has become so popular. Miyazaki’s newest creation, Bloodborne, did a few things to differentiate itself from Dark Souls, and one of those

by Jay Malone
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