Advertisement ・ Go Ad Free
Latest Articles
Advertisement ・ Go Ad Free
Driveclub is not Gran Turismo. Despite sharing a genre and PlayStation exclusivity, Driveclub always feels like a clunkier, but competent, little brother. Like other “little brothers” of this world, Driveclub looks small when trying to compete in the same auto racing arena as its bigger counterpart. However, Driveclub Bikes, Driveclub’
by Patrick RostExplosions are a beautiful thing. No company has proven that more than Avalanche Studios, developers of titles such as Mad Max and the frantic third-person action series Just Cause. Their newest installment, Just Cause 3, builds off of their love for explosions in various ways, while also allowing the player
by Jay Malone
It’s a slow news week this Thanksgiving week, so we’re talking about what we’re playing during the holidays. This week, Josh weighs in on Star Wars: Battlefront and its longevity, as well as how Helldivers fares on PC. Kenneth continues to unimpressed by Minecraft: Story Mode, and
by Kenneth Shepard
[The following is part three of our ongoing Minecraft: Story Mode review. Check out part two here.] Minecraft: Story Mode’s third episode, “The Last Place You Look” meanders aimlessly through the world of Minecraft as if it’s meant to be a guided tour through parts of the series’
by Kenneth Shepard
Nostalgia is a powerful tool. It signifies an emotional attachment to something, and that’s valuable in its own right. Games like Shovel Knight or Pillars of Eternity wouldn’t have happened if some didn’t hold a longing for the Good Ol’ Days. Nostalgia can also be a crutch,
by Eric Van Allen
Typoman is a game about the power of the pen, the strength that words have, and what can happen to a society when that right is controlled or tampered with. It is a game that extols the virtues of expression, and even if it misses in the minutia, it still
by Eric Van Allen
Within an hour of starting up Yo-Kai Watch, I had befriended several ghouls, including a talking cat named Jibanyan who punched cars to get stronger, and a purple anteater named Baku who eats nightmares for food. If that intrigues you, then I have good news: that’s just the surface
by Eric Van AllenDifficulty is a tricky thing to tamper with in video games. It’s also one of the most notable reasons why Hidetaka Miyazaki’s Dark Souls series has become so popular. Miyazaki’s newest creation, Bloodborne, did a few things to differentiate itself from Dark Souls, and one of those
by Jay Malone
Driveclub is not Gran Turismo. Despite sharing a genre and PlayStation exclusivity, Driveclub always feels like a clunkier, but competent, little brother. Like other “little brothers” of this world, Driveclub looks small when trying to compete in the same auto racing arena as its bigger counterpart. However, Driveclub Bikes, Driveclub’
by Patrick Rost
A new Lord of the Rings implementation of the Pandemic system
From sprawling magical jungles and plains to fire and ash caused by Sky People’s greed and the Mangkwan’s grief; Pandora has changed.
Just because the Expo Hall is closed, it doesn’t mean you can’t find new and strange games
With the World Championships on the line, Brawlhalla shows up big!
Lead Designers Spenser Starke & Rowan Hall gave us the scoop at PAX Unplugged
Here are GamingTrend's picks for your next gaming keyboard and mouse!
Here are GamingTrend's picks for your next gaming hardware!
Driveclub is not Gran Turismo. Despite sharing a genre and PlayStation exclusivity, Driveclub always feels like a clunkier, but competent, little brother. Like other “little brothers” of this world, Driveclub looks small when trying to compete in the same auto racing arena as its bigger counterpart. However, Driveclub Bikes, Driveclub’
by Patrick RostExplosions are a beautiful thing. No company has proven that more than Avalanche Studios, developers of titles such as Mad Max and the frantic third-person action series Just Cause. Their newest installment, Just Cause 3, builds off of their love for explosions in various ways, while also allowing the player
by Jay Malone
It’s a slow news week this Thanksgiving week, so we’re talking about what we’re playing during the holidays. This week, Josh weighs in on Star Wars: Battlefront and its longevity, as well as how Helldivers fares on PC. Kenneth continues to unimpressed by Minecraft: Story Mode, and
by Kenneth Shepard
[The following is part three of our ongoing Minecraft: Story Mode review. Check out part two here.] Minecraft: Story Mode’s third episode, “The Last Place You Look” meanders aimlessly through the world of Minecraft as if it’s meant to be a guided tour through parts of the series’
by Kenneth Shepard
Nostalgia is a powerful tool. It signifies an emotional attachment to something, and that’s valuable in its own right. Games like Shovel Knight or Pillars of Eternity wouldn’t have happened if some didn’t hold a longing for the Good Ol’ Days. Nostalgia can also be a crutch,
by Eric Van Allen
Typoman is a game about the power of the pen, the strength that words have, and what can happen to a society when that right is controlled or tampered with. It is a game that extols the virtues of expression, and even if it misses in the minutia, it still
by Eric Van Allen
Within an hour of starting up Yo-Kai Watch, I had befriended several ghouls, including a talking cat named Jibanyan who punched cars to get stronger, and a purple anteater named Baku who eats nightmares for food. If that intrigues you, then I have good news: that’s just the surface
by Eric Van AllenDifficulty is a tricky thing to tamper with in video games. It’s also one of the most notable reasons why Hidetaka Miyazaki’s Dark Souls series has become so popular. Miyazaki’s newest creation, Bloodborne, did a few things to differentiate itself from Dark Souls, and one of those
by Jay Malone