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Metroidvania is a term that gets a little over-used. It isn’t very descriptive and demands knowledge of two games and their inner machinations to understand. However, it does aptly describe the relationship between this last year’s Axiom Verge and the upcoming Chasm. “If Axiom Verge is more Metroid,
by Eric Van Allen
This is the moment you have been waiting for. You are a young Athilian participating in one final test of creation and destruction. You will face your opponent in one final duel, and only one of you will be elevated to the status of god, becoming a member of the
by Joshua Davis
Romans usually conjure up images of gladiators, togas, and Julius Caesar. Often forgotten is how great the Romans were at building things. Sure, they gave us the Colosseum, but they also created roads that connected their empires and aqueducts that watered their cities. The master architects of the Roman Empire
by Nick South
Narrative-based episodic adventure games are more common than ever these days. Whether it’s a licensed game such as The Walking Dead and The Wolf Among Us from Telltale, or an original storyline from a larger developer, like Square Enix’s Life is Strange, it’s hard not to take
by Matt Welsh
El Gaucho is a set collection game where players take on the role of cattle ranchers in Mexico sending out “gauchos” (basically “cowboy” in Spanish) to rope cattle and collect them into herds. The bigger and more impressive the herd, the higher it scores. Highest score wins! Like most set
by Kit Harrison
I love little else like a good mystery, memorable characters, and a taste of foreign culture. Samurai gave me none of these things. The first four volumes of Titan Comic’s Samurai tell a contained story that is clearly meant as the first small arc in a sweeping epic. It
by John Farrell
One of my favorite parts of a new role-playing game is getting absolutely lost in the universe. The best RPGs, in my opinion, have lore that begs to be dove into, with vibrant and interesting characters that are all unique, yet cohesive and part of the grand picture. When I
by Eric Van Allen
Since it was properly unveiled back at E3, I don’t think I’ve heard one of my colleagues talk about Media Molecule’s Dreams in a way that sounded even remotely comprehensive. Every time I’ve had a conversation about this enigmatic game, it always boiled down to a
by Kenneth Shepard
Metroidvania is a term that gets a little over-used. It isn’t very descriptive and demands knowledge of two games and their inner machinations to understand. However, it does aptly describe the relationship between this last year’s Axiom Verge and the upcoming Chasm. “If Axiom Verge is more Metroid,
by Eric Van Allen
Relive Atari classics in handheld form!
It’s better for newbies, but still very much an extraction shooter
This might be the perfect gaming instrument
AK Interactive updated their classic Panel Liner and the results are awesome
This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
and Auntie's Choice certified!
Metroidvania is a term that gets a little over-used. It isn’t very descriptive and demands knowledge of two games and their inner machinations to understand. However, it does aptly describe the relationship between this last year’s Axiom Verge and the upcoming Chasm. “If Axiom Verge is more Metroid,
by Eric Van Allen
This is the moment you have been waiting for. You are a young Athilian participating in one final test of creation and destruction. You will face your opponent in one final duel, and only one of you will be elevated to the status of god, becoming a member of the
by Joshua Davis
Romans usually conjure up images of gladiators, togas, and Julius Caesar. Often forgotten is how great the Romans were at building things. Sure, they gave us the Colosseum, but they also created roads that connected their empires and aqueducts that watered their cities. The master architects of the Roman Empire
by Nick South
Narrative-based episodic adventure games are more common than ever these days. Whether it’s a licensed game such as The Walking Dead and The Wolf Among Us from Telltale, or an original storyline from a larger developer, like Square Enix’s Life is Strange, it’s hard not to take
by Matt Welsh
El Gaucho is a set collection game where players take on the role of cattle ranchers in Mexico sending out “gauchos” (basically “cowboy” in Spanish) to rope cattle and collect them into herds. The bigger and more impressive the herd, the higher it scores. Highest score wins! Like most set
by Kit Harrison
I love little else like a good mystery, memorable characters, and a taste of foreign culture. Samurai gave me none of these things. The first four volumes of Titan Comic’s Samurai tell a contained story that is clearly meant as the first small arc in a sweeping epic. It
by John Farrell
One of my favorite parts of a new role-playing game is getting absolutely lost in the universe. The best RPGs, in my opinion, have lore that begs to be dove into, with vibrant and interesting characters that are all unique, yet cohesive and part of the grand picture. When I
by Eric Van Allen
Since it was properly unveiled back at E3, I don’t think I’ve heard one of my colleagues talk about Media Molecule’s Dreams in a way that sounded even remotely comprehensive. Every time I’ve had a conversation about this enigmatic game, it always boiled down to a
by Kenneth Shepard