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Ok, I admit it — I never really played much Dark Souls. I did, however, recently get a chance to try out a near-final version of Dark Souls III at the Xbox Spring Showcase! While I am fairly terrible at it, I did get a good look at the game, and
by Ron Burke
You probably already know that Forza Motorsport 6 is a pretty amazing racer from my review last year, and very shortly we’ll have our hands on the Porsche expansion. I got a personal tour courtesy of the team at Turn 10 Studios. The expansion pack will give us access
by Ron Burke
Tis the season for brutal roguelikes, it seems. After a long period of silence since it was announced at E3 2013, I finally got my hands on Below. While we still don’t have a release date (though the developers are hinting that we’ll have an announcement “soon”), I
by Ron Burke
The original Legend of Zelda: Twilight Princess is very much a product of its time. Created with an art style designed to look gritty and mature after early fan backlash of Wind Waker’s bright and “kiddie” presentation, and with each foot loosely planted between two console generations, Twilight Princess
by Matt Welsh
At the Essen Spiel in October 2013 WizKids gave an interview to Eric Martin of BoardGameGeek which previewed their new game platform: Dice Masters. Based on the Quarriors system (also by WizKids), “Marvel Dice Masters: Avengers vs X-Men” would incorporate recognizable Marvel characters and be marketed as a collectible dice
by Kit Harrison
Harran is a total slap in the face. All the survivors, be they bully or prey, feel the same moist press of zombie flesh smacking against their collective cheeks. Nobody is comfortable in the city, cramped and confined and limited to stacks of tables and boxes to navigate the corpse
by Patrick Rost
Neptune. Neptune never changes. Be it a tasty treat, a lunch time fancy, some gaming with her fellow CPUs, or beating the living hell out of some sort of browser pop-up demon in an alternate dimension, Neptune and her younger sister Nepgear retain that same bubble charm and naive spirit,
by Patrick RostThis past weekend we finally got our hands on the near-final beta test of Hitman — the reboot of the franchise from IO Interactive and SquareEnix. I ran the game on my PC at medium settings for one run, and Ultra for the final two, encountering nary a framerate hitch. All
by Ron Burke
Ok, I admit it — I never really played much Dark Souls. I did, however, recently get a chance to try out a near-final version of Dark Souls III at the Xbox Spring Showcase! While I am fairly terrible at it, I did get a good look at the game, and
by Ron Burke
From legendary gaming characters, to iconic super-heroes, and even a brand new set of heroes from a broken future; GamingTrend has you covered!
Capturing the essence of “Rip and tear until it is done”
Be your worst self at Gen Con 2025.
Black Ops 7 is bursting with outstanding and wild content
Within the Iron Wall, protect the Believers against the Infidels who brought evil upon the lands.
Through war machines and the fighting spirit, defend the Faithful against the forces of Hell
Ok, I admit it — I never really played much Dark Souls. I did, however, recently get a chance to try out a near-final version of Dark Souls III at the Xbox Spring Showcase! While I am fairly terrible at it, I did get a good look at the game, and
by Ron Burke
You probably already know that Forza Motorsport 6 is a pretty amazing racer from my review last year, and very shortly we’ll have our hands on the Porsche expansion. I got a personal tour courtesy of the team at Turn 10 Studios. The expansion pack will give us access
by Ron Burke
Tis the season for brutal roguelikes, it seems. After a long period of silence since it was announced at E3 2013, I finally got my hands on Below. While we still don’t have a release date (though the developers are hinting that we’ll have an announcement “soon”), I
by Ron Burke
The original Legend of Zelda: Twilight Princess is very much a product of its time. Created with an art style designed to look gritty and mature after early fan backlash of Wind Waker’s bright and “kiddie” presentation, and with each foot loosely planted between two console generations, Twilight Princess
by Matt Welsh
At the Essen Spiel in October 2013 WizKids gave an interview to Eric Martin of BoardGameGeek which previewed their new game platform: Dice Masters. Based on the Quarriors system (also by WizKids), “Marvel Dice Masters: Avengers vs X-Men” would incorporate recognizable Marvel characters and be marketed as a collectible dice
by Kit Harrison
Harran is a total slap in the face. All the survivors, be they bully or prey, feel the same moist press of zombie flesh smacking against their collective cheeks. Nobody is comfortable in the city, cramped and confined and limited to stacks of tables and boxes to navigate the corpse
by Patrick Rost
Neptune. Neptune never changes. Be it a tasty treat, a lunch time fancy, some gaming with her fellow CPUs, or beating the living hell out of some sort of browser pop-up demon in an alternate dimension, Neptune and her younger sister Nepgear retain that same bubble charm and naive spirit,
by Patrick RostThis past weekend we finally got our hands on the near-final beta test of Hitman — the reboot of the franchise from IO Interactive and SquareEnix. I ran the game on my PC at medium settings for one run, and Ultra for the final two, encountering nary a framerate hitch. All
by Ron Burke