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Akio Morita, founder of Sony, was once quoted as saying, “We don’t ask consumers what they want. They don’t know.” And to some degree, that’s entirely true; most consumers don’t know what they want until they are shown something new or improved. When a new genre
by Ron BurkeCall Hyperion’s HR department, because it’s time for another episode of the Gaming Trend Reboot Podcast. Eric and Kenneth are once again joined by Travis “He who refuses to leave” Northup, as they talk Mortal Kombat X, the new Guitar Hero, what designates a good Super Smash Bros.
by Kenneth ShepardThere are a lot of third-person action games that strive to make you as the player feel empowered. They make you feel powerful with gratifying powers to use that offer different ways to impact the game, exhilarating combat sequences with a variety of methods to tackle your adversaries, and compelling
by Niko DelValleWhen Wii U launched in 2012 it came with promises of unique gameplay experiences that could only be found on Nintendo’s latest console. The GamePad was meant to revolutionize the way that gamers played by utilizing an engaging second screen experience. Fast forward three years and, while there are
by Matt WelshMMO’s are a tricky genre to port to consoles. The mass of input options, the expansive and persistent world, and the many different social and questing systems don’t lend themselves to the same pick-up-and-play mentality of multiplayer console favorites. Neverwinter doesn’t reinvent the wheel on console-based MMO’
by Eric Van AllenCompetition has often been the focus of the MOBA genre. Chasing the crowds and potential shown by genre titans like League of Legends, most MOBA (multiplayer online battle arena) games try to capture the same essence of competitive cooperation. Bloodsports.TV aims to be a more co-op focused experience, mixing
by Eric Van AllenSometimes you want to defeat monsters with a group of friends, but other times you just want to go in for the gold and the glory. Shared victories and great, but winning by yourself and laughing in your competitors’ faces can be its own reward. If this sounds a lot
by Keith SchleicherIf you take a moment to absorb all that Stardrive 2 lays before you when it begins, you might get a small idea how vast it actually is. Even after that, when you believe you’ve swam far out into its star crusted waters, you’ll come to find you’
by Lucious BarnesAkio Morita, founder of Sony, was once quoted as saying, “We don’t ask consumers what they want. They don’t know.” And to some degree, that’s entirely true; most consumers don’t know what they want until they are shown something new or improved. When a new genre
by Ron BurkeFans of The Dragon Prince Have Rare Opportunity to Gain Access, Credit, and Influence in the Production of the New Series at Select Pledge Levels
Last year at Gen Con, I got a brief look at Disco Heist Laundry and you can read that preview here. A year later and the loose screws are tighter and the music is pumping. Nothing about the core gameplay has changed; you still want to bring goons into the
The 40th anniversary of Mario goes hard
R0DE has been in the premium audio business since 1967, when Henry Freedman, a London-born sound engineer, and his Swedish-born wife, Astrid, formed the company. While we’ve seen generation after generation of audio technologies, ever cleaner and feature-rich, a brand new generation of creators is looking to bring studio-quality
They don't call it "Steel City" for nothing
Can the Barbarian stop Thoth-Amon’s vile plans for Keshatta?
Akio Morita, founder of Sony, was once quoted as saying, “We don’t ask consumers what they want. They don’t know.” And to some degree, that’s entirely true; most consumers don’t know what they want until they are shown something new or improved. When a new genre
by Ron BurkeCall Hyperion’s HR department, because it’s time for another episode of the Gaming Trend Reboot Podcast. Eric and Kenneth are once again joined by Travis “He who refuses to leave” Northup, as they talk Mortal Kombat X, the new Guitar Hero, what designates a good Super Smash Bros.
by Kenneth ShepardThere are a lot of third-person action games that strive to make you as the player feel empowered. They make you feel powerful with gratifying powers to use that offer different ways to impact the game, exhilarating combat sequences with a variety of methods to tackle your adversaries, and compelling
by Niko DelValleWhen Wii U launched in 2012 it came with promises of unique gameplay experiences that could only be found on Nintendo’s latest console. The GamePad was meant to revolutionize the way that gamers played by utilizing an engaging second screen experience. Fast forward three years and, while there are
by Matt WelshMMO’s are a tricky genre to port to consoles. The mass of input options, the expansive and persistent world, and the many different social and questing systems don’t lend themselves to the same pick-up-and-play mentality of multiplayer console favorites. Neverwinter doesn’t reinvent the wheel on console-based MMO’
by Eric Van AllenCompetition has often been the focus of the MOBA genre. Chasing the crowds and potential shown by genre titans like League of Legends, most MOBA (multiplayer online battle arena) games try to capture the same essence of competitive cooperation. Bloodsports.TV aims to be a more co-op focused experience, mixing
by Eric Van AllenSometimes you want to defeat monsters with a group of friends, but other times you just want to go in for the gold and the glory. Shared victories and great, but winning by yourself and laughing in your competitors’ faces can be its own reward. If this sounds a lot
by Keith SchleicherIf you take a moment to absorb all that Stardrive 2 lays before you when it begins, you might get a small idea how vast it actually is. Even after that, when you believe you’ve swam far out into its star crusted waters, you’ll come to find you’
by Lucious Barnes