Advertisement ・ Go Ad Free
Latest Articles
Advertisement ・ Go Ad Free
Once a niche genre, roguelike games are now ubiquitous on Steam – and it’s becoming harder and harder for any one to stand out from the pack. Leap of Fate by Clever-Plays tries hard to do exactly that, mixing isolated single-level challenges with an unlock system, dynamic skill generation, and
by Victor Grunn
[The following is part five of our ongoing Minecraft: Story Mode review. Check out part four here.] One has to wonder what form Minecraft: Story Mode’s fifth episode would have taken had the series not been expanded into an eight-part series, because “Order Up!” doesn’t feel at all
by Kenneth Shepard
[The following is part two of our ongoing review of The Walking Dead: Michonne. Check out part one here] In its second act, The Walking Dead: Michonne manages to pull itself ahead of its weak debut by tapping into stronger emotional beats and compelling moral conundrums. Episode two, “Give No
by Kenneth Shepard
The Ghost is one of the more intriguing unit types in the Starcraft universe, as evidenced by the fact that there was almost a full-fledged game produced around it called Starcraft: Ghost. Though the game ended up being cancelled,it’s not difficult to imagine the intriguing tales of espionage
by Ron Burke
When Remedy Entertainment hits, they hit hard. Max Payne was fantastic, Alan Wake sent shivers up our spines, and now the studio has delivered their most ambitious game to date. Part game, and part TV show, Quantum Break is, by a large margin, the best Remedy game yet. Quantum Break
by Ron Burke
One of the most important aspects of playing a sport is to get up after falling on your face. Last year, Sony’s beloved MLB franchise The Show took its first step backwards in a long time. When you are the only competitor in the market, you can become complacent,
by Jay Malone
The Elder Scrolls V: Skyrim is as much an open world as it is a story you craft for yourself. Bethesda doesn’t pin you down to any particular path beyond the main story threads, instead leaving you to explore Tamriel as you see fit. To make that world worth
by Ron Burke
Though I consider myself a pretty big baby, I’m a sucker for a good horror game. Any time I have the opportunity to review a game that promises to scare me, I pounce on it with equal parts fear and excitement. Unfortunately, not only is UnderDread not very frightening,
by Sarah Marchant
Once a niche genre, roguelike games are now ubiquitous on Steam – and it’s becoming harder and harder for any one to stand out from the pack. Leap of Fate by Clever-Plays tries hard to do exactly that, mixing isolated single-level challenges with an unlock system, dynamic skill generation, and
by Victor Grunn
Smoother than an AWP shot
Daggerheart: Hope & Fear nearly doubles the offering of the epic TTRPG from Darrington Press, for players and GMs!
Play Anywhere, James Bond, Diving Daves, and more
From legendary gaming characters, to iconic super-heroes, and even a brand new set of heroes from a broken future; GamingTrend has you covered!
Capturing the essence of “Rip and tear until it is done”
Be your worst self at Gen Con 2025.
Once a niche genre, roguelike games are now ubiquitous on Steam – and it’s becoming harder and harder for any one to stand out from the pack. Leap of Fate by Clever-Plays tries hard to do exactly that, mixing isolated single-level challenges with an unlock system, dynamic skill generation, and
by Victor Grunn
[The following is part five of our ongoing Minecraft: Story Mode review. Check out part four here.] One has to wonder what form Minecraft: Story Mode’s fifth episode would have taken had the series not been expanded into an eight-part series, because “Order Up!” doesn’t feel at all
by Kenneth Shepard
[The following is part two of our ongoing review of The Walking Dead: Michonne. Check out part one here] In its second act, The Walking Dead: Michonne manages to pull itself ahead of its weak debut by tapping into stronger emotional beats and compelling moral conundrums. Episode two, “Give No
by Kenneth Shepard
The Ghost is one of the more intriguing unit types in the Starcraft universe, as evidenced by the fact that there was almost a full-fledged game produced around it called Starcraft: Ghost. Though the game ended up being cancelled,it’s not difficult to imagine the intriguing tales of espionage
by Ron Burke
When Remedy Entertainment hits, they hit hard. Max Payne was fantastic, Alan Wake sent shivers up our spines, and now the studio has delivered their most ambitious game to date. Part game, and part TV show, Quantum Break is, by a large margin, the best Remedy game yet. Quantum Break
by Ron Burke
One of the most important aspects of playing a sport is to get up after falling on your face. Last year, Sony’s beloved MLB franchise The Show took its first step backwards in a long time. When you are the only competitor in the market, you can become complacent,
by Jay Malone
The Elder Scrolls V: Skyrim is as much an open world as it is a story you craft for yourself. Bethesda doesn’t pin you down to any particular path beyond the main story threads, instead leaving you to explore Tamriel as you see fit. To make that world worth
by Ron Burke
Though I consider myself a pretty big baby, I’m a sucker for a good horror game. Any time I have the opportunity to review a game that promises to scare me, I pounce on it with equal parts fear and excitement. Unfortunately, not only is UnderDread not very frightening,
by Sarah Marchant