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If you’re familiar with developer Amanita Design and its previous works like Machinarium and Botanicula, then you know what to expect from Samorost 3: a beautiful yet menacingly-abstract art style, seemingly simple puzzles that harbor a hidden degree of cleverness, quirky characters that grip your soul with whimsy and
by Josh Devlin
Simple is sweet. There is something to be said for the minimal, the sleek, the clean, and the brief. Incredible simplicity is also accompanied by incredible rudimentary gameplay and the basic absence of all action. This experience, the world of sports simulation, is not one for everyone. If you must,
by Patrick Rost
As far as it relates to consuming games, I’ve never been one to be a prude. While others may find the sexualization of characters in video games to be beyond silly and perhaps a bit pathetic, I’ve always found it to be a nice addition to an otherwise
by Patrick Rost
Fallout 4’s Automatron DLC does one thing extremely well: it embraces the childhood fantasy of building your own super-powered robot and unleashing it upon hordes of enemies. And in this regard, the add-on to developer Bethesda’s latest post-apocalyptic open-world game is a stunning success. Players will battle unique
by Travis Northup
I swear the team at Wizards of the Coast are in my head with their latest D&D releases. It had been a long time since I’d played, but John’s review of the D&D Starter’s Set piqued my interest in tabletop role-playing once again.
by Ron Burke
Dogfights. Space battles. Helpless toads. Star Fox Zero is shaping up to recapture some of the series best elements. While the game is not set to fly into stores for another few weeks, we’ve put in some time with Nintendo’s latest adventure in the Lylat System and have
by Matt Welsh
Once a niche genre, roguelike games are now ubiquitous on Steam – and it’s becoming harder and harder for any one to stand out from the pack. Leap of Fate by Clever-Plays tries hard to do exactly that, mixing isolated single-level challenges with an unlock system, dynamic skill generation, and
by Victor Grunn
[The following is part five of our ongoing Minecraft: Story Mode review. Check out part four here.] One has to wonder what form Minecraft: Story Mode’s fifth episode would have taken had the series not been expanded into an eight-part series, because “Order Up!” doesn’t feel at all
by Kenneth Shepard
If you’re familiar with developer Amanita Design and its previous works like Machinarium and Botanicula, then you know what to expect from Samorost 3: a beautiful yet menacingly-abstract art style, seemingly simple puzzles that harbor a hidden degree of cleverness, quirky characters that grip your soul with whimsy and
by Josh Devlin
Smoother than an AWP shot
Daggerheart: Hope & Fear nearly doubles the offering of the epic TTRPG from Darrington Press, for players and GMs!
Play Anywhere, James Bond, Diving Daves, and more
From legendary gaming characters, to iconic super-heroes, and even a brand new set of heroes from a broken future; GamingTrend has you covered!
Capturing the essence of “Rip and tear until it is done”
Be your worst self at Gen Con 2025.
If you’re familiar with developer Amanita Design and its previous works like Machinarium and Botanicula, then you know what to expect from Samorost 3: a beautiful yet menacingly-abstract art style, seemingly simple puzzles that harbor a hidden degree of cleverness, quirky characters that grip your soul with whimsy and
by Josh Devlin
Simple is sweet. There is something to be said for the minimal, the sleek, the clean, and the brief. Incredible simplicity is also accompanied by incredible rudimentary gameplay and the basic absence of all action. This experience, the world of sports simulation, is not one for everyone. If you must,
by Patrick Rost
As far as it relates to consuming games, I’ve never been one to be a prude. While others may find the sexualization of characters in video games to be beyond silly and perhaps a bit pathetic, I’ve always found it to be a nice addition to an otherwise
by Patrick Rost
Fallout 4’s Automatron DLC does one thing extremely well: it embraces the childhood fantasy of building your own super-powered robot and unleashing it upon hordes of enemies. And in this regard, the add-on to developer Bethesda’s latest post-apocalyptic open-world game is a stunning success. Players will battle unique
by Travis Northup
I swear the team at Wizards of the Coast are in my head with their latest D&D releases. It had been a long time since I’d played, but John’s review of the D&D Starter’s Set piqued my interest in tabletop role-playing once again.
by Ron Burke
Dogfights. Space battles. Helpless toads. Star Fox Zero is shaping up to recapture some of the series best elements. While the game is not set to fly into stores for another few weeks, we’ve put in some time with Nintendo’s latest adventure in the Lylat System and have
by Matt Welsh
Once a niche genre, roguelike games are now ubiquitous on Steam – and it’s becoming harder and harder for any one to stand out from the pack. Leap of Fate by Clever-Plays tries hard to do exactly that, mixing isolated single-level challenges with an unlock system, dynamic skill generation, and
by Victor Grunn
[The following is part five of our ongoing Minecraft: Story Mode review. Check out part four here.] One has to wonder what form Minecraft: Story Mode’s fifth episode would have taken had the series not been expanded into an eight-part series, because “Order Up!” doesn’t feel at all
by Kenneth Shepard