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Hitman GO came out in April of 2014, and our own Spencer Campbell had high praise for it in his review — his only con being that he was left wanting more. Addressing the shortness of the game, Square-Enix Montreal is back with what it is calling the Definitive Edition of
by Ron Burke
2015 could not have been a more surprising year for board games. What seemed to be a slow year at first rapidly transformed into a whirlwind of gaming greatness. As 2015 began, what once looked to be a year focused on reprints, smaller releases and expansions had virtually exploded by
by Kit Harrison
If you were to look through a box of my childhood toys, you’d be sure to find several old collectibles from a lot of the mid-90s to early 2000’s anime that were popular at the time. Along with Dragon Ball and Yu-Gi-Oh, you’d mostly find toys from
by Kenneth Shepard
The year of 2015 had several great games, but the staff doesn’t have the ability to play all the games that everyone has reviewed. Instead of trying to vote on what each of us thought were the best games of 2015, we decided that it would be better for
by Keith SchleicherTaking chances is something many on-going video game franchises are hesitant to do. But as the trend of annualized schedules and the rush to get the next product out heat up, it’s important that developers alter the formula up a bit to keep the fans interested. In one of
by Jay Malone
We’ve got a ton of games to talk about as Kenneth and Eric are joined by Blake and Sarah as we talk closing thoughts on Firewatch, the hellish religious camp nightmares of We Know the Devil, and our thoughts on Street Fighter V’s launch situation. We’re also
by Kenneth Shepard
As a tie-in game to an already cancelled TV series, I was worried about the game from the first time I heard about it. Rarely do games based on TV or movies do well, and being the product of a cancelled TV show killed any hopes of the game being
by Bryan Ertmer
After Eric, Kenneth, and Jay each spent some time in the wilderness of Campo Santo’s Firewatch, the guys got together to discuss their thoughts on Delilah, handling an Alzheimer’s-stricken spouse, and how a father and son were involved in how it all came together. We also talk about
by Kenneth Shepard
Hitman GO came out in April of 2014, and our own Spencer Campbell had high praise for it in his review — his only con being that he was left wanting more. Addressing the shortness of the game, Square-Enix Montreal is back with what it is calling the Definitive Edition of
by Ron Burke
Black Ops 7 is bursting with outstanding and wild content
Within the Iron Wall, protect the Believers against the Infidels who brought evil upon the lands.
Through war machines and the fighting spirit, defend the Faithful against the forces of Hell
We don't reach out that often for charity, but today I want to introduce you to the Call of Duty Endowment. Call of Duty Endowment, or C.O.D.E. is an essential organization that provides critical job placement support to veterans, helping them transition from military to
For $13, AK Interactive can get you into more advanced weathering techniques!
Relive Atari classics in handheld form!
It’s better for newbies, but still very much an extraction shooter
Hitman GO came out in April of 2014, and our own Spencer Campbell had high praise for it in his review — his only con being that he was left wanting more. Addressing the shortness of the game, Square-Enix Montreal is back with what it is calling the Definitive Edition of
by Ron Burke
2015 could not have been a more surprising year for board games. What seemed to be a slow year at first rapidly transformed into a whirlwind of gaming greatness. As 2015 began, what once looked to be a year focused on reprints, smaller releases and expansions had virtually exploded by
by Kit Harrison
If you were to look through a box of my childhood toys, you’d be sure to find several old collectibles from a lot of the mid-90s to early 2000’s anime that were popular at the time. Along with Dragon Ball and Yu-Gi-Oh, you’d mostly find toys from
by Kenneth Shepard
The year of 2015 had several great games, but the staff doesn’t have the ability to play all the games that everyone has reviewed. Instead of trying to vote on what each of us thought were the best games of 2015, we decided that it would be better for
by Keith SchleicherTaking chances is something many on-going video game franchises are hesitant to do. But as the trend of annualized schedules and the rush to get the next product out heat up, it’s important that developers alter the formula up a bit to keep the fans interested. In one of
by Jay Malone
We’ve got a ton of games to talk about as Kenneth and Eric are joined by Blake and Sarah as we talk closing thoughts on Firewatch, the hellish religious camp nightmares of We Know the Devil, and our thoughts on Street Fighter V’s launch situation. We’re also
by Kenneth Shepard
As a tie-in game to an already cancelled TV series, I was worried about the game from the first time I heard about it. Rarely do games based on TV or movies do well, and being the product of a cancelled TV show killed any hopes of the game being
by Bryan Ertmer
After Eric, Kenneth, and Jay each spent some time in the wilderness of Campo Santo’s Firewatch, the guys got together to discuss their thoughts on Delilah, handling an Alzheimer’s-stricken spouse, and how a father and son were involved in how it all came together. We also talk about
by Kenneth Shepard