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Growing up in a rural part of Colorado, I was always around oil fields and the oil industry. I used to gawk at the giant pumps, and wonder what it took to put up these behemoths. Oil Enterprise, Crafty Studios newest game, let me see what the oil world had
by Bryan Ertmer
Games like chess exist outside of time. Chess feels less like a board game as we know it—with a designer, a publisher, and a discrete release date—than a fundamental element of the world. It has been as it is now for centuries. It will exist for centuries. It
by Tom Harrison
Long before there was even the concept of war, there were already mothers. Cave mothers who wiped the saber-tooth crumbs from her baby’s face paved the way for fertile crescent mothers, who undoubtedly used Hammurabi’s Code as an idol threat to get her children to clean their rooms.
by Patrick Rost
It’s a big week for the GT Reboot Podcast crew, as two of the games that have been huge talking points on the show for quite some time now have glowing reviews up on the site. Kenneth talks about what makes Uncharted 4 a great end to the series,
by Kenneth Shepard
Uncharted 4: A Thief’s End’s greatest strength not only is in how it succinctly wraps up the story of Naughty Dog’s beloved treasure hunter Nathan Drake, but also in how it pays tribute to the history of the series as it comes to a close. Uncharted 4’
by Kenneth Shepard
Battlezone was far ahead of its time when it released back in 1998. Back when the minimum requirements was a Pentium 90, this game had shooter elements as well as third-person RTS action. With in-vehicle combat, as well as on foot, it absolutely blew me away when compared to anything
by Ron Burke
Since first glance, Battleborn has had an identity crisis. A new shooter from the quintessential “gun company,” Gearbox Software has struggled against attempts at labelling Battleborn within conventional genres like MOBA, team-based shooter, or the recent surge of “hero shooters.” In over 100 hours of Battleborn, through countless matches, team
by Eric Van Allen
Rally car racing is a strange motorsport event, representing the middle ground between multi-car racing events and a simple time trial. Sebastien Loeb is one of the very best to ever participate in the sport, and his story and likeness are the basis for Sebastien Loeb Rally EVO, the latest
by Patrick Rost
Growing up in a rural part of Colorado, I was always around oil fields and the oil industry. I used to gawk at the giant pumps, and wonder what it took to put up these behemoths. Oil Enterprise, Crafty Studios newest game, let me see what the oil world had
by Bryan Ertmer
Just because the Expo Hall is closed, it doesn’t mean you can’t find new and strange games
With the World Championships on the line, Brawlhalla shows up big!
Lead Designers Spenser Starke & Rowan Hall gave us the scoop at PAX Unplugged
Here are GamingTrend's picks for your next gaming keyboard and mouse!
Here are GamingTrend's picks for your next gaming hardware!
Here are GamingTrend's picks for your next controller!
Here are GamingTrend's picks for your next gaming headset
Growing up in a rural part of Colorado, I was always around oil fields and the oil industry. I used to gawk at the giant pumps, and wonder what it took to put up these behemoths. Oil Enterprise, Crafty Studios newest game, let me see what the oil world had
by Bryan Ertmer
Games like chess exist outside of time. Chess feels less like a board game as we know it—with a designer, a publisher, and a discrete release date—than a fundamental element of the world. It has been as it is now for centuries. It will exist for centuries. It
by Tom Harrison
Long before there was even the concept of war, there were already mothers. Cave mothers who wiped the saber-tooth crumbs from her baby’s face paved the way for fertile crescent mothers, who undoubtedly used Hammurabi’s Code as an idol threat to get her children to clean their rooms.
by Patrick Rost
It’s a big week for the GT Reboot Podcast crew, as two of the games that have been huge talking points on the show for quite some time now have glowing reviews up on the site. Kenneth talks about what makes Uncharted 4 a great end to the series,
by Kenneth Shepard
Uncharted 4: A Thief’s End’s greatest strength not only is in how it succinctly wraps up the story of Naughty Dog’s beloved treasure hunter Nathan Drake, but also in how it pays tribute to the history of the series as it comes to a close. Uncharted 4’
by Kenneth Shepard
Battlezone was far ahead of its time when it released back in 1998. Back when the minimum requirements was a Pentium 90, this game had shooter elements as well as third-person RTS action. With in-vehicle combat, as well as on foot, it absolutely blew me away when compared to anything
by Ron Burke
Since first glance, Battleborn has had an identity crisis. A new shooter from the quintessential “gun company,” Gearbox Software has struggled against attempts at labelling Battleborn within conventional genres like MOBA, team-based shooter, or the recent surge of “hero shooters.” In over 100 hours of Battleborn, through countless matches, team
by Eric Van Allen
Rally car racing is a strange motorsport event, representing the middle ground between multi-car racing events and a simple time trial. Sebastien Loeb is one of the very best to ever participate in the sport, and his story and likeness are the basis for Sebastien Loeb Rally EVO, the latest
by Patrick Rost