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I swear the team at Wizards of the Coast are in my head with their latest D&D releases. It had been a long time since I’d played, but John’s review of the D&D Starter’s Set piqued my interest in tabletop role-playing once again.
by Ron Burke
Dogfights. Space battles. Helpless toads. Star Fox Zero is shaping up to recapture some of the series best elements. While the game is not set to fly into stores for another few weeks, we’ve put in some time with Nintendo’s latest adventure in the Lylat System and have
by Matt Welsh
Once a niche genre, roguelike games are now ubiquitous on Steam – and it’s becoming harder and harder for any one to stand out from the pack. Leap of Fate by Clever-Plays tries hard to do exactly that, mixing isolated single-level challenges with an unlock system, dynamic skill generation, and
by Victor Grunn
[The following is part five of our ongoing Minecraft: Story Mode review. Check out part four here.] One has to wonder what form Minecraft: Story Mode’s fifth episode would have taken had the series not been expanded into an eight-part series, because “Order Up!” doesn’t feel at all
by Kenneth Shepard
[The following is part two of our ongoing review of The Walking Dead: Michonne. Check out part one here] In its second act, The Walking Dead: Michonne manages to pull itself ahead of its weak debut by tapping into stronger emotional beats and compelling moral conundrums. Episode two, “Give No
by Kenneth Shepard
The Ghost is one of the more intriguing unit types in the Starcraft universe, as evidenced by the fact that there was almost a full-fledged game produced around it called Starcraft: Ghost. Though the game ended up being cancelled,it’s not difficult to imagine the intriguing tales of espionage
by Ron Burke
When Remedy Entertainment hits, they hit hard. Max Payne was fantastic, Alan Wake sent shivers up our spines, and now the studio has delivered their most ambitious game to date. Part game, and part TV show, Quantum Break is, by a large margin, the best Remedy game yet. Quantum Break
by Ron Burke
One of the most important aspects of playing a sport is to get up after falling on your face. Last year, Sony’s beloved MLB franchise The Show took its first step backwards in a long time. When you are the only competitor in the market, you can become complacent,
by Jay Malone
I swear the team at Wizards of the Coast are in my head with their latest D&D releases. It had been a long time since I’d played, but John’s review of the D&D Starter’s Set piqued my interest in tabletop role-playing once again.
by Ron Burke
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I swear the team at Wizards of the Coast are in my head with their latest D&D releases. It had been a long time since I’d played, but John’s review of the D&D Starter’s Set piqued my interest in tabletop role-playing once again.
by Ron Burke
Dogfights. Space battles. Helpless toads. Star Fox Zero is shaping up to recapture some of the series best elements. While the game is not set to fly into stores for another few weeks, we’ve put in some time with Nintendo’s latest adventure in the Lylat System and have
by Matt Welsh
Once a niche genre, roguelike games are now ubiquitous on Steam – and it’s becoming harder and harder for any one to stand out from the pack. Leap of Fate by Clever-Plays tries hard to do exactly that, mixing isolated single-level challenges with an unlock system, dynamic skill generation, and
by Victor Grunn
[The following is part five of our ongoing Minecraft: Story Mode review. Check out part four here.] One has to wonder what form Minecraft: Story Mode’s fifth episode would have taken had the series not been expanded into an eight-part series, because “Order Up!” doesn’t feel at all
by Kenneth Shepard
[The following is part two of our ongoing review of The Walking Dead: Michonne. Check out part one here] In its second act, The Walking Dead: Michonne manages to pull itself ahead of its weak debut by tapping into stronger emotional beats and compelling moral conundrums. Episode two, “Give No
by Kenneth Shepard
The Ghost is one of the more intriguing unit types in the Starcraft universe, as evidenced by the fact that there was almost a full-fledged game produced around it called Starcraft: Ghost. Though the game ended up being cancelled,it’s not difficult to imagine the intriguing tales of espionage
by Ron Burke
When Remedy Entertainment hits, they hit hard. Max Payne was fantastic, Alan Wake sent shivers up our spines, and now the studio has delivered their most ambitious game to date. Part game, and part TV show, Quantum Break is, by a large margin, the best Remedy game yet. Quantum Break
by Ron Burke
One of the most important aspects of playing a sport is to get up after falling on your face. Last year, Sony’s beloved MLB franchise The Show took its first step backwards in a long time. When you are the only competitor in the market, you can become complacent,
by Jay Malone