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The west is a lawless place. Even in the steampunk Western Hover Junkers, your only friend and companion is the gun strapped to your side and the horse you rode in on. Luckily, your horse is a giant hovering platform of metal that can block a decent number of bullets.
by Eric Van Allen
It’s hard to quantify and define the experience of virtual reality to an outside party. Words like “presence” and “immersion” come to mind, but don’t capture the effect of what it’s truly like to lose yourself in a mystical world, and the sensation of pulling off the
by Eric Van Allen
We’re still in the infantile stages of modern virtual reality, where developers are wrapping their heads around the tech and what it can do. In some cases, this means inventive and new ideas; in others, a slap-shod game with a novel-at-best VR feature hanging on like a sidecar. After
by Eric Van Allen
E3 is less than a month away, so it’s time to place our annual bets for what we think is going down at this years’ conferences. Eric, Kenneth, Matt, and Travis all came up with five predictions about the conferences (and EA Play), and whoever gets the most predictions
by Kenneth Shepard
Thrustmaster has been making peripherals for the gaming enthusiast for a long time, but I’ve not had a chance to check out their more recent racing wheel options. When the Thrustmaster T150 arrived, and I saw that it was compatible with PC, PlayStation 4, and PlayStation 3, I knew
by Ron Burke
With growing consistency, video games have been seeping out of their prior constraints and appearing in other forms of media. From films, to novels, to comics- there seems to be fewer and fewer limitations on how a person can enjoy their favorite creative content. It’s a very exciting and
by Lucious Barnes
“Before there is a game, we must dream about the dream itself” This forward, from Massive Entertainment’s Managing Director David Polfeldt, is a great way to open The Art of The Division. In it, he talks about how the creation of something like The Division is the exploration of
by Ron Burke
There are few games in the last 20 years that hold such a tender place in the hearts of gamers as Final Fantasy X and X-2. After seeing a release on PlayStation 3, 4, and Vita, now PC players can enjoy the HD Remaster of this incredible and amazing adventure.
by Ron Burke
The west is a lawless place. Even in the steampunk Western Hover Junkers, your only friend and companion is the gun strapped to your side and the horse you rode in on. Luckily, your horse is a giant hovering platform of metal that can block a decent number of bullets.
by Eric Van Allen
From legendary gaming characters, to iconic super-heroes, and even a brand new set of heroes from a broken future; GamingTrend has you covered!
Capturing the essence of “Rip and tear until it is done”
Be your worst self at Gen Con 2025.
Black Ops 7 is bursting with outstanding and wild content
Within the Iron Wall, protect the Believers against the Infidels who brought evil upon the lands.
Through war machines and the fighting spirit, defend the Faithful against the forces of Hell
We don't reach out that often for charity, but today I want to introduce you to the Call of Duty Endowment. Call of Duty Endowment, or C.O.D.E. is an essential organization that provides critical job placement support to veterans, helping them transition from military to
The west is a lawless place. Even in the steampunk Western Hover Junkers, your only friend and companion is the gun strapped to your side and the horse you rode in on. Luckily, your horse is a giant hovering platform of metal that can block a decent number of bullets.
by Eric Van Allen
It’s hard to quantify and define the experience of virtual reality to an outside party. Words like “presence” and “immersion” come to mind, but don’t capture the effect of what it’s truly like to lose yourself in a mystical world, and the sensation of pulling off the
by Eric Van Allen
We’re still in the infantile stages of modern virtual reality, where developers are wrapping their heads around the tech and what it can do. In some cases, this means inventive and new ideas; in others, a slap-shod game with a novel-at-best VR feature hanging on like a sidecar. After
by Eric Van Allen
E3 is less than a month away, so it’s time to place our annual bets for what we think is going down at this years’ conferences. Eric, Kenneth, Matt, and Travis all came up with five predictions about the conferences (and EA Play), and whoever gets the most predictions
by Kenneth Shepard
Thrustmaster has been making peripherals for the gaming enthusiast for a long time, but I’ve not had a chance to check out their more recent racing wheel options. When the Thrustmaster T150 arrived, and I saw that it was compatible with PC, PlayStation 4, and PlayStation 3, I knew
by Ron Burke
With growing consistency, video games have been seeping out of their prior constraints and appearing in other forms of media. From films, to novels, to comics- there seems to be fewer and fewer limitations on how a person can enjoy their favorite creative content. It’s a very exciting and
by Lucious Barnes
“Before there is a game, we must dream about the dream itself” This forward, from Massive Entertainment’s Managing Director David Polfeldt, is a great way to open The Art of The Division. In it, he talks about how the creation of something like The Division is the exploration of
by Ron Burke
There are few games in the last 20 years that hold such a tender place in the hearts of gamers as Final Fantasy X and X-2. After seeing a release on PlayStation 3, 4, and Vita, now PC players can enjoy the HD Remaster of this incredible and amazing adventure.
by Ron Burke