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A six-degrees-of-freedom (6DoF) shooter named Descent came out in 1995. Parallax Software, the developer, went on to create the sequel, Descent II as well. Descent 3, however, was developed by Outrage Games (an off-shoot of Parallax) and launched in 2000. At PAX West 2016, I enjoyed a game called Overload
by Mike Pearce
2008 was a pretty good year for the independent market. Not only were the critically acclaimed hits World of Goo and Braid released, but small oddities like Rom Check Fail and I Wish I Were the Moon were developed as well. Lost in the shuffle was Noitu Love: Devolution, the
by Elisha Deogracias
Sir Francis Drake, legend of the age of sail, defender of the realm, and rumored lover of the Queen herself, is the perfect figure to inspire an adventure. Eagle-Gryphon Games brings us a chance to explore his world of expansion and factionalism in all its glory. Francis Drake, a strategy
by John Farrell
Event [0] is an exploration game that skillfully uses puzzles and conversations to guide you through its story. To progress, you will need to carefully explore every area of the spaceship Nautilus to find clues to help you with the game’s puzzles while learning about the ship’s dark
by Zach Faber
Modiphius had a great Kickstarter campaign with the Third Edition of the Mutant Chronicles RPG. Recently they went in a new direction with this IP by launching a Kickstarter to reprint Siege of the Citadel. The game looks great, has several big names behind its development, and has a unique
by Keith Schleicher
If you’re like us here at Gaming Trend, you’re too excited for Destiny’s upcoming expansion, Rise of Iron, to wait for it to drop on the 20th. Well, you’re in luck, because we have tons of footage for you to enjoy before the 20th! Check it
by Travis Northup
When the first arc of Assassin’s Creed: Assassins concluded at issue #5, we were left wondering about the future of our lead character, Charlotte Da La Cruz, as she rode off into the proverbial sunset with her new Assassin Brotherhood partners after a completed mission. Even though this had
by Lucious Barnes
Oceanhorn – Monster of Uncharted Seas is the type of game that so closely resembles another that you’d be excused for thinking it’s just a cheap knockoff. Borrowing the same look, feel and structure of old 2D Legend of Zelda games, Oceanhorn doesn’t hesitate in the slightest to
by Matt Welsh
A six-degrees-of-freedom (6DoF) shooter named Descent came out in 1995. Parallax Software, the developer, went on to create the sequel, Descent II as well. Descent 3, however, was developed by Outrage Games (an off-shoot of Parallax) and launched in 2000. At PAX West 2016, I enjoyed a game called Overload
by Mike Pearce
Just because the Expo Hall is closed, it doesn’t mean you can’t find new and strange games
With the World Championships on the line, Brawlhalla shows up big!
Lead Designers Spenser Starke & Rowan Hall gave us the scoop at PAX Unplugged
Here are GamingTrend's picks for your next gaming keyboard and mouse!
Here are GamingTrend's picks for your next gaming hardware!
Here are GamingTrend's picks for your next controller!
Here are GamingTrend's picks for your next gaming headset
A six-degrees-of-freedom (6DoF) shooter named Descent came out in 1995. Parallax Software, the developer, went on to create the sequel, Descent II as well. Descent 3, however, was developed by Outrage Games (an off-shoot of Parallax) and launched in 2000. At PAX West 2016, I enjoyed a game called Overload
by Mike Pearce
2008 was a pretty good year for the independent market. Not only were the critically acclaimed hits World of Goo and Braid released, but small oddities like Rom Check Fail and I Wish I Were the Moon were developed as well. Lost in the shuffle was Noitu Love: Devolution, the
by Elisha Deogracias
Sir Francis Drake, legend of the age of sail, defender of the realm, and rumored lover of the Queen herself, is the perfect figure to inspire an adventure. Eagle-Gryphon Games brings us a chance to explore his world of expansion and factionalism in all its glory. Francis Drake, a strategy
by John Farrell
Event [0] is an exploration game that skillfully uses puzzles and conversations to guide you through its story. To progress, you will need to carefully explore every area of the spaceship Nautilus to find clues to help you with the game’s puzzles while learning about the ship’s dark
by Zach Faber
Modiphius had a great Kickstarter campaign with the Third Edition of the Mutant Chronicles RPG. Recently they went in a new direction with this IP by launching a Kickstarter to reprint Siege of the Citadel. The game looks great, has several big names behind its development, and has a unique
by Keith Schleicher
If you’re like us here at Gaming Trend, you’re too excited for Destiny’s upcoming expansion, Rise of Iron, to wait for it to drop on the 20th. Well, you’re in luck, because we have tons of footage for you to enjoy before the 20th! Check it
by Travis Northup
When the first arc of Assassin’s Creed: Assassins concluded at issue #5, we were left wondering about the future of our lead character, Charlotte Da La Cruz, as she rode off into the proverbial sunset with her new Assassin Brotherhood partners after a completed mission. Even though this had
by Lucious Barnes
Oceanhorn – Monster of Uncharted Seas is the type of game that so closely resembles another that you’d be excused for thinking it’s just a cheap knockoff. Borrowing the same look, feel and structure of old 2D Legend of Zelda games, Oceanhorn doesn’t hesitate in the slightest to
by Matt Welsh