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Editorials   -   Dec 06, 2014 Games Need More Events Like PlayStation Experience
Games Need More Events Like PlayStation Experience

Tonight, I, and hundreds of others, attended a “Night Under No Man’s Sky” event where footage of Hello Games’ No Man’s Sky was shown to the backdrop of an independent band’s live concert. Before the show began, Hello Game’s Sean Murray, clearly humbled by the opportunity

by Kenneth Shepard
Previews   -   Dec 06, 2014 The Order: 1886 – Much Needed Reassurance
The Order: 1886 – Much Needed Reassurance

It’s been about six months since I originally played The Order: 1886 at E3, and between then and my trip to the PlayStation Experience, I had started to get cold feet regarding my initial praise. The game sure looks gorgeous and cinematic, but after I re-watched old footage and

by Kenneth Shepard
Previews   -   Dec 06, 2014 First impressions of Until Dawn, Supermassive’s Sony-exclusive thriller
First impressions of Until Dawn, Supermassive’s Sony-exclusive thriller

Several trailers and gameplay videos have been going around about Supermassive’s horror game Until Dawn. Today, we got to demo the section shown at the Playstation Experience keynotes and see for ourselves how scary it was. Spoilers – I might have jumped a few times. The demo section featured the

by Eric Van Allen
Previews   -   Dec 06, 2014 Hands-on with Drinkbox’s new IP, Severed
Hands-on with Drinkbox’s new IP, Severed

Drinkbox Studios’ new title, Severed, was announced at the Playstation Experience event among a sea of indie games featured for the Vita. If its striking visuals and interesting swipe mechanics didn’t catch your eye at first glance, well, I’m here to shove your face into the screen. Severed

by Eric Van Allen
Previews   -   Dec 06, 2014 Gaming Trend PlayStation Experience Coverage
Gaming Trend PlayStation Experience Coverage

Gaming Trend Editors Kenneth Shepard and Eric Van Allen have made their sojurn to the desert (it’s in Las Vegas — no need to feel bad for them) to dig up all that is fit to print on the Sony PlayStation Experience.  New trailers, fresh hands-on perspectives, and so much

by Ron Burke
Reviews   -   Dec 05, 2014 Assassin’s Creed Unity – Abstergo Employee Guide review
Assassin’s Creed Unity – Abstergo Employee Guide review

Being committed to a fiction requires more than a slick veneer to pull your audience in.  It requires a great deal of backstory, detail, and in the case of Assassin’s Creed, filling in large swaths of history.  The team at Insight Editions did exactly that last year for The

by Ron Burke
Reviews   -   Dec 05, 2014 The Art of Assassin’s Creed Unity – l’âme de Paris
The Art of Assassin’s Creed Unity – l’âme de Paris

This is how it’s done. There are art books that I’ve checked out in the past that give you the journey from inception to release, but others that seem to focus almost exclusively on the final product. The latter makes for a far more compelling look behind the

by Ron Burke
Reviews   -   Dec 05, 2014 Assassin’s Creed Unity Phantom Blade review – a worthy prop
Assassin’s Creed Unity Phantom Blade review – a worthy prop

I’m a dork. I have a Magic Galleon punching hand puppet from Lunar the Silver Star, pilsner glasses from the original Burnout, a full-sized chainsword replica from Warhammer: Space Marine, a Keyblade from Kingdom Hearts, and far more than fits in my office neatly. Now, nestled neatly between my

by Ron Burke
Games Need More Events Like PlayStation Experience
Editorials   -   Dec 06, 2014 Games Need More Events Like PlayStation Experience

Tonight, I, and hundreds of others, attended a “Night Under No Man’s Sky” event where footage of Hello Games’ No Man’s Sky was shown to the backdrop of an independent band’s live concert. Before the show began, Hello Game’s Sean Murray, clearly humbled by the opportunity

by Kenneth Shepard
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Editorials   -   Dec 06, 2014 Games Need More Events Like PlayStation Experience
Games Need More Events Like PlayStation Experience

Tonight, I, and hundreds of others, attended a “Night Under No Man’s Sky” event where footage of Hello Games’ No Man’s Sky was shown to the backdrop of an independent band’s live concert. Before the show began, Hello Game’s Sean Murray, clearly humbled by the opportunity

by Kenneth Shepard
Previews   -   Dec 06, 2014 The Order: 1886 – Much Needed Reassurance
The Order: 1886 – Much Needed Reassurance

It’s been about six months since I originally played The Order: 1886 at E3, and between then and my trip to the PlayStation Experience, I had started to get cold feet regarding my initial praise. The game sure looks gorgeous and cinematic, but after I re-watched old footage and

by Kenneth Shepard
Previews   -   Dec 06, 2014 First impressions of Until Dawn, Supermassive’s Sony-exclusive thriller
First impressions of Until Dawn, Supermassive’s Sony-exclusive thriller

Several trailers and gameplay videos have been going around about Supermassive’s horror game Until Dawn. Today, we got to demo the section shown at the Playstation Experience keynotes and see for ourselves how scary it was. Spoilers – I might have jumped a few times. The demo section featured the

by Eric Van Allen
Previews   -   Dec 06, 2014 Hands-on with Drinkbox’s new IP, Severed
Hands-on with Drinkbox’s new IP, Severed

Drinkbox Studios’ new title, Severed, was announced at the Playstation Experience event among a sea of indie games featured for the Vita. If its striking visuals and interesting swipe mechanics didn’t catch your eye at first glance, well, I’m here to shove your face into the screen. Severed

by Eric Van Allen
Previews   -   Dec 06, 2014 Gaming Trend PlayStation Experience Coverage
Gaming Trend PlayStation Experience Coverage

Gaming Trend Editors Kenneth Shepard and Eric Van Allen have made their sojurn to the desert (it’s in Las Vegas — no need to feel bad for them) to dig up all that is fit to print on the Sony PlayStation Experience.  New trailers, fresh hands-on perspectives, and so much

by Ron Burke
Reviews   -   Dec 05, 2014 Assassin’s Creed Unity – Abstergo Employee Guide review
Assassin’s Creed Unity – Abstergo Employee Guide review

Being committed to a fiction requires more than a slick veneer to pull your audience in.  It requires a great deal of backstory, detail, and in the case of Assassin’s Creed, filling in large swaths of history.  The team at Insight Editions did exactly that last year for The

by Ron Burke
Reviews   -   Dec 05, 2014 The Art of Assassin’s Creed Unity – l’âme de Paris
The Art of Assassin’s Creed Unity – l’âme de Paris

This is how it’s done. There are art books that I’ve checked out in the past that give you the journey from inception to release, but others that seem to focus almost exclusively on the final product. The latter makes for a far more compelling look behind the

by Ron Burke
Reviews   -   Dec 05, 2014 Assassin’s Creed Unity Phantom Blade review – a worthy prop
Assassin’s Creed Unity Phantom Blade review – a worthy prop

I’m a dork. I have a Magic Galleon punching hand puppet from Lunar the Silver Star, pilsner glasses from the original Burnout, a full-sized chainsword replica from Warhammer: Space Marine, a Keyblade from Kingdom Hearts, and far more than fits in my office neatly. Now, nestled neatly between my

by Ron Burke
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