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Severed is the first touch-based action game I’ve ever loved. It carries itself with intelligence and fluidity, using a hybrid of thumbsticks and touch controls in ways that are intuitive and never gimmicky, making Severed feel perfectly designed for PlayStation Vita. Even beneath its polished game design, though, Severed
by Matt WelshThe Shield TV is far more than a TV service aggregation platform. As you might have seen in my review of the system, it’s also a very capable gaming machine in its own right. Beyond its ability to stream from a GeForce-enabled PC, it’s also able to run
by Ron BurkeThis week on the GT Reboot Podcast we’re looking both back and forward as Eric and Kenneth are joined by Ron and Justin to talk about some old games and some new hardware. Kenneth is playing through the other two Zero Escape games in preparation for Zero Time Dilemma,
by Kenneth ShepardWith violence being prevalent throughout so many art forms today, developer Garage227 wants to do its best to counteract that with their newest 2D platformer, Shiny. This journey tells the tale of a small little robot, who wakes up to find the humans populating his planet have taken all the
by Jay Malone“Something unique” is the main idea that drove ex-Irrational developer Bill Gardner when he began to flesh out Perception. Gardner is a self-admitted fan of the horror genre, but he prefers tense, nail-biting atmosphere as opposed to the Saw/Hostel-style jump scares and brutality. That love of tension is coming
by Jay MaloneOf all the cool things that have been possible in the Elder Scrolls world, stealthy entry and blatant theft has always been one of the most useful and entertaining. Taking from others to give to someone else, for a tad bit of gold of course, has always satisfied when done
by Patrick RostStar Fox Guard presents a concept that sounds great on paper, but seemingly loses something along the way. Capitalizing on the touch input and two-screen experience of Wii U sounds like a natural fit for the tower defense genre, but Star Fox Guard unfortunately falls victim to its often-overwhelming approach.
by Matt WelshStar Fox Zero is the purest entry in the series in nearly two decades. Ditching on-foot sequences and overly complicated plotlines in favor of the excellent ship combat, Star Fox Zero excels at highlighting the finest hours of Fox McCloud and his team. But despite recapturing the Star Fox magic
by Matt WelshSevered is the first touch-based action game I’ve ever loved. It carries itself with intelligence and fluidity, using a hybrid of thumbsticks and touch controls in ways that are intuitive and never gimmicky, making Severed feel perfectly designed for PlayStation Vita. Even beneath its polished game design, though, Severed
by Matt Welsh8K polling rate improves an already great mouse
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Severed is the first touch-based action game I’ve ever loved. It carries itself with intelligence and fluidity, using a hybrid of thumbsticks and touch controls in ways that are intuitive and never gimmicky, making Severed feel perfectly designed for PlayStation Vita. Even beneath its polished game design, though, Severed
by Matt WelshThe Shield TV is far more than a TV service aggregation platform. As you might have seen in my review of the system, it’s also a very capable gaming machine in its own right. Beyond its ability to stream from a GeForce-enabled PC, it’s also able to run
by Ron BurkeThis week on the GT Reboot Podcast we’re looking both back and forward as Eric and Kenneth are joined by Ron and Justin to talk about some old games and some new hardware. Kenneth is playing through the other two Zero Escape games in preparation for Zero Time Dilemma,
by Kenneth ShepardWith violence being prevalent throughout so many art forms today, developer Garage227 wants to do its best to counteract that with their newest 2D platformer, Shiny. This journey tells the tale of a small little robot, who wakes up to find the humans populating his planet have taken all the
by Jay Malone“Something unique” is the main idea that drove ex-Irrational developer Bill Gardner when he began to flesh out Perception. Gardner is a self-admitted fan of the horror genre, but he prefers tense, nail-biting atmosphere as opposed to the Saw/Hostel-style jump scares and brutality. That love of tension is coming
by Jay MaloneOf all the cool things that have been possible in the Elder Scrolls world, stealthy entry and blatant theft has always been one of the most useful and entertaining. Taking from others to give to someone else, for a tad bit of gold of course, has always satisfied when done
by Patrick RostStar Fox Guard presents a concept that sounds great on paper, but seemingly loses something along the way. Capitalizing on the touch input and two-screen experience of Wii U sounds like a natural fit for the tower defense genre, but Star Fox Guard unfortunately falls victim to its often-overwhelming approach.
by Matt WelshStar Fox Zero is the purest entry in the series in nearly two decades. Ditching on-foot sequences and overly complicated plotlines in favor of the excellent ship combat, Star Fox Zero excels at highlighting the finest hours of Fox McCloud and his team. But despite recapturing the Star Fox magic
by Matt Welsh