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Features   -   Dec 19, 2014 TGIF: Gaming Trend’s Weekend Lineup – Holiday Edition
TGIF: Gaming Trend’s Weekend Lineup – Holiday Edition

Hanukkah is in full swing, and Christmas is just around the corner. It’s time for sharing joy and laughter with our loved ones, time to take a break from the hustle and bustle of our day-to-day routines, time to relax and enjoy life. Of course, with all this time

by Josh Devlin
Reviews   -   Dec 18, 2014 Swords to the Wind! Villainous Vikings, 2nd Edition
Swords to the Wind! Villainous Vikings, 2nd Edition

Victory Point Games has impressed me again. Following the release of Villainous Vikings in August, and the subsequent series of negative reviews which fell like hammers, VPG suspended release of the game. And then they fixed it. I have never heard of a game company pulling a release so quickly,

by Michael Eyre
Reviews   -   Dec 18, 2014 Building a better palace — Sultaniya Review
Building a better palace — Sultaniya Review

It seems like tile-laying games often have you building something. The gateway game Carcassonne has you building a city with castles, roads, and cloisters. Alhambra has you building a city with many different buildings and walls sprawling outward. Sultaniya has you building as well, but instead of building out, the

by Keith Schleicher
Previews   -   Dec 14, 2014 Hands on with Roguelike Card Game Hand of Fate
Hands on with Roguelike Card Game Hand of Fate

Calling any kind of card/deck-management game a “roguelike” seems like a marketing move destined for parody. Yes, I know – there’s a randomization element (it’s called “shuffling”), which leads right into the dynamic content generation (“dealing”), and every game features permadeath, insofar as when the game is over

by Victor Grunn
Reviews   -   Dec 12, 2014 Shadowrun Dragonfall – Director’s Cut — a game made better by touch controls?
Shadowrun Dragonfall – Director’s Cut — a game made better by touch controls?

There’s something about touchscreen games that just doesn’t work well for me.  Whether it’s my hands being in the way of the action, or fighting with on-screen controls, I generally shy away from touchscreen games entirely.  However, when Shadowrun Returns came out, I picked it up for

by Ron Burke
Features   -   Dec 12, 2014 TGIF: Gaming Trend’s Weekend Lineup
TGIF: Gaming Trend’s Weekend Lineup

Car commercials like to call this month “December to Remember.” Well, I agree Mr. omnipresent car spokesperson. This is the December to Remember … to play a ton of amazing video games. The holiday release schedule is winding down, so now it’s time to get cracking on all the great

by Josh Devlin
Reviews   -   Dec 11, 2014 Insert Space Here — Lords of the Black Sun Review
Insert Space Here — Lords of the Black Sun Review

When I first heard about this game, I immediately looked it up and read the words “4X Turn-Based Strategy Game set in space.” I was also immediately interested, as that description has all the things I love in my games. I like strategy, I like space, and some things about

by Niko DelValle
Reviews   -   Dec 11, 2014 Potential does not equal quality — The Crew Review
Potential does not equal quality — The Crew Review

The Crew has been an interesting case throughout the lifespan of its development. To begin with, everyone positioned it ads one of the biggest racing games to release on the “future generation” of consoles. Then after a few delays and some lackluster footage being released, many began to forget about

by Patrick Rost
TGIF: Gaming Trend’s Weekend Lineup – Holiday Edition
Features   -   Dec 19, 2014 TGIF: Gaming Trend’s Weekend Lineup – Holiday Edition

Hanukkah is in full swing, and Christmas is just around the corner. It’s time for sharing joy and laughter with our loved ones, time to take a break from the hustle and bustle of our day-to-day routines, time to relax and enjoy life. Of course, with all this time

by Josh Devlin
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Features   -   Dec 19, 2014 TGIF: Gaming Trend’s Weekend Lineup – Holiday Edition
TGIF: Gaming Trend’s Weekend Lineup – Holiday Edition

Hanukkah is in full swing, and Christmas is just around the corner. It’s time for sharing joy and laughter with our loved ones, time to take a break from the hustle and bustle of our day-to-day routines, time to relax and enjoy life. Of course, with all this time

by Josh Devlin
Reviews   -   Dec 18, 2014 Swords to the Wind! Villainous Vikings, 2nd Edition
Swords to the Wind! Villainous Vikings, 2nd Edition

Victory Point Games has impressed me again. Following the release of Villainous Vikings in August, and the subsequent series of negative reviews which fell like hammers, VPG suspended release of the game. And then they fixed it. I have never heard of a game company pulling a release so quickly,

by Michael Eyre
Reviews   -   Dec 18, 2014 Building a better palace — Sultaniya Review
Building a better palace — Sultaniya Review

It seems like tile-laying games often have you building something. The gateway game Carcassonne has you building a city with castles, roads, and cloisters. Alhambra has you building a city with many different buildings and walls sprawling outward. Sultaniya has you building as well, but instead of building out, the

by Keith Schleicher
Previews   -   Dec 14, 2014 Hands on with Roguelike Card Game Hand of Fate
Hands on with Roguelike Card Game Hand of Fate

Calling any kind of card/deck-management game a “roguelike” seems like a marketing move destined for parody. Yes, I know – there’s a randomization element (it’s called “shuffling”), which leads right into the dynamic content generation (“dealing”), and every game features permadeath, insofar as when the game is over

by Victor Grunn
Reviews   -   Dec 12, 2014 Shadowrun Dragonfall – Director’s Cut — a game made better by touch controls?
Shadowrun Dragonfall – Director’s Cut — a game made better by touch controls?

There’s something about touchscreen games that just doesn’t work well for me.  Whether it’s my hands being in the way of the action, or fighting with on-screen controls, I generally shy away from touchscreen games entirely.  However, when Shadowrun Returns came out, I picked it up for

by Ron Burke
Features   -   Dec 12, 2014 TGIF: Gaming Trend’s Weekend Lineup
TGIF: Gaming Trend’s Weekend Lineup

Car commercials like to call this month “December to Remember.” Well, I agree Mr. omnipresent car spokesperson. This is the December to Remember … to play a ton of amazing video games. The holiday release schedule is winding down, so now it’s time to get cracking on all the great

by Josh Devlin
Reviews   -   Dec 11, 2014 Insert Space Here — Lords of the Black Sun Review
Insert Space Here — Lords of the Black Sun Review

When I first heard about this game, I immediately looked it up and read the words “4X Turn-Based Strategy Game set in space.” I was also immediately interested, as that description has all the things I love in my games. I like strategy, I like space, and some things about

by Niko DelValle
Reviews   -   Dec 11, 2014 Potential does not equal quality — The Crew Review
Potential does not equal quality — The Crew Review

The Crew has been an interesting case throughout the lifespan of its development. To begin with, everyone positioned it ads one of the biggest racing games to release on the “future generation” of consoles. Then after a few delays and some lackluster footage being released, many began to forget about

by Patrick Rost
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