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Well, we finally did it. We finally pried Travis from the third chair in order to have someone else on the podcast. Eric and Kenneth are joined by Spencer Campbell and Matt Welsh as we talk Steam’s monetization of mods, the trouble with prequels, and what little details we
by Kenneth ShepardEvery evangelist of the PlayStation Vita knows it’s a hard sell. Despite unparalleled power from a dedicated handheld gaming device, the Vita’s lack of mainstream appeal has been no secret since its launch in 2011. What was once pitched to consumers as a “console-quality” handheld has become something
by Kenneth ShepardGrand Theft Auto V is to be quite frank, a port done right. It takes what is already an amazing game and improves to not only look and control better, but it also makes it feel like it was made for the PC. From the amazing draw distance, to having
by Bryan ErtmerThe average age of a “gamer,” at least according to the ESA’s measurement methodologies, is 30. That means there are more of us from the so-called Nintendo Generation who grew up on games like Mega Man, Ninja Gaiden, and Super Mario Bros. than the bombastic AAA titles of today.
by Ron BurkeI’ve found that recently, I’ve been a little let down by the offerings of the “scary game” genre. Though face-cams and let’s plays of the recent bout of virtual haunted houses provides a lot in the way of entertainment, there’s little lasting effect. Horror isn’t
by Eric Van AllenThe Mortal Kombat series has a long-running record as one of the best 2D-fighters of all time, so it is no small matter when I say that Mortal Kombat X is without a doubt the best Mortal Kombat. Brutal X-ray attacks, bloody uppercuts, and downright cringe-worthy fatalities, all of the
by Travis NorthupAkio Morita, founder of Sony, was once quoted as saying, “We don’t ask consumers what they want. They don’t know.” And to some degree, that’s entirely true; most consumers don’t know what they want until they are shown something new or improved. When a new genre
by Ron BurkeCall Hyperion’s HR department, because it’s time for another episode of the Gaming Trend Reboot Podcast. Eric and Kenneth are once again joined by Travis “He who refuses to leave” Northup, as they talk Mortal Kombat X, the new Guitar Hero, what designates a good Super Smash Bros.
by Kenneth ShepardWell, we finally did it. We finally pried Travis from the third chair in order to have someone else on the podcast. Eric and Kenneth are joined by Spencer Campbell and Matt Welsh as we talk Steam’s monetization of mods, the trouble with prequels, and what little details we
by Kenneth ShepardOr, how I got over my childhood prejudices and saw the light that is Namco's beloved arcade fighter
The game doesn’t get any better than this.
We can use a few more green spaces.
The other ninja is busy in the U.S.A.
A two perspective look at the brand new Starfinder: Second Edition Player Core manual.
I’m thoroughly impressed with the upgrades Razer has implemented in making a great headset a phenomenal one
Aerial combat iteration of Undaunted system.
Well, we finally did it. We finally pried Travis from the third chair in order to have someone else on the podcast. Eric and Kenneth are joined by Spencer Campbell and Matt Welsh as we talk Steam’s monetization of mods, the trouble with prequels, and what little details we
by Kenneth ShepardEvery evangelist of the PlayStation Vita knows it’s a hard sell. Despite unparalleled power from a dedicated handheld gaming device, the Vita’s lack of mainstream appeal has been no secret since its launch in 2011. What was once pitched to consumers as a “console-quality” handheld has become something
by Kenneth ShepardGrand Theft Auto V is to be quite frank, a port done right. It takes what is already an amazing game and improves to not only look and control better, but it also makes it feel like it was made for the PC. From the amazing draw distance, to having
by Bryan ErtmerThe average age of a “gamer,” at least according to the ESA’s measurement methodologies, is 30. That means there are more of us from the so-called Nintendo Generation who grew up on games like Mega Man, Ninja Gaiden, and Super Mario Bros. than the bombastic AAA titles of today.
by Ron BurkeI’ve found that recently, I’ve been a little let down by the offerings of the “scary game” genre. Though face-cams and let’s plays of the recent bout of virtual haunted houses provides a lot in the way of entertainment, there’s little lasting effect. Horror isn’t
by Eric Van AllenThe Mortal Kombat series has a long-running record as one of the best 2D-fighters of all time, so it is no small matter when I say that Mortal Kombat X is without a doubt the best Mortal Kombat. Brutal X-ray attacks, bloody uppercuts, and downright cringe-worthy fatalities, all of the
by Travis NorthupAkio Morita, founder of Sony, was once quoted as saying, “We don’t ask consumers what they want. They don’t know.” And to some degree, that’s entirely true; most consumers don’t know what they want until they are shown something new or improved. When a new genre
by Ron BurkeCall Hyperion’s HR department, because it’s time for another episode of the Gaming Trend Reboot Podcast. Eric and Kenneth are once again joined by Travis “He who refuses to leave” Northup, as they talk Mortal Kombat X, the new Guitar Hero, what designates a good Super Smash Bros.
by Kenneth Shepard