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Reviews   -   Sep 22, 2014 Metamorphosize your expectations — Fairy Fencer F review
Metamorphosize your expectations — Fairy Fencer F review

Right at the end of the PlayStation 2 era, NIS America released a series of RPG titles with silly anime storylines that were mostly fun and sometimes great games.  They served as tests for how their future titles would be made.  Once again, here at the end of the PlayStation

by Patrick Rost
Reviews   -   Sep 22, 2014 Pure disappointment — CounterSpy (iOS) Review
Pure disappointment — CounterSpy (iOS) Review

Some iOS ports make perfect sense. If a game possesses simplistic controls that translate well, It is easy to imagine it sliding over to a portable device that everyone can have on the go. Developer Dynamighty created a very entertaining product in CounterSpy when it was released on the PS4.

by Jay Malone
Reviews   -   Sep 22, 2014 MOGA Rebel review
MOGA Rebel review

It’s weird to think that mobile devices like phones and tablets are getting their own dedicated gaming controllers. “Why even bother,” you might ask yourself, “when I could just get a 3DS or a Vita?” And while yes, it’s true that a majority of mobile games implement their

by David Roberts
Previews   -   Sep 22, 2014 Sunset Overdrive – chaos, energy drinks, and pure mayhem awesomness
Sunset Overdrive – chaos, energy drinks, and pure mayhem awesomness

The E3 demo we saw for Sunset Overdrive absolutely blew our minds.  We nominated it for Best Graphics, Best New IP, Best Action Game, and Best Sandbox, taking away wins for the last two. Yeah…it’s that good! But you can’t really judge a sandbox game with a

by Ron Burke
Reviews   -   Sep 21, 2014 Archeage is so enticing, you’d (probably) be willing to stand in line for it
Archeage is so enticing, you’d (probably) be willing to stand in line for it

Honestly, I don’t hit the MMO genre as hard as I used to. Everquest, World of Warcraft, EVE-Online, Dungeons and Dragons Online… I’ve dumped a considerable amount of time into a wide variety of titles across various genres and systems. At this point it takes a serious amount

by Victor Grunn
Features   -   Sep 20, 2014 TGIF: Gaming Trend’s Weekend Lineup
TGIF: Gaming Trend’s Weekend Lineup

This is officially the last weekend of summer; time to trade in those sandals and sunglasses for long socks and a jacket. Either that or just stay inside and play video games all Autumn. I vote option two. It’s far less dangerous. Just think what were to happen if

by Josh Devlin
Interviews   -   Sep 20, 2014 We sit down with the team behind Parkitect – finally, a proper theme park simulator!
We sit down with the team behind Parkitect – finally, a proper theme park simulator!

I was lucky enough to sit down with Sebastian Mayer, Garret Randell, and Gordon McGladdery of Texel Raptor – the team behind the successfully-funded Kickstart game, Parkitect. As a huge fan of this sim genre, here’s what I had on my mind – but first, here’s their Kickstarter pitch video:

by Ron Burke
Previews   -   Sep 20, 2014 A brutal Roman holiday — Hands-on with Ryse: Son of Rome for PC
A brutal Roman holiday — Hands-on with Ryse: Son of Rome for PC

Ryse: Son of Rome - PC Preview Watch this video on YouTube When in Rome, expect brutality. Originally announced as an Xbox One launch exclusive, Ryse: Son of Rome will finally be coming to PC players on October 10. Crytek is handling the PC port, and it looks fantastic. Ryse

by Eric Van Allen
Metamorphosize your expectations — Fairy Fencer F review
Reviews   -   Sep 22, 2014 Metamorphosize your expectations — Fairy Fencer F review

Right at the end of the PlayStation 2 era, NIS America released a series of RPG titles with silly anime storylines that were mostly fun and sometimes great games.  They served as tests for how their future titles would be made.  Once again, here at the end of the PlayStation

by Patrick Rost
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Reviews   -   Sep 22, 2014 Metamorphosize your expectations — Fairy Fencer F review
Metamorphosize your expectations — Fairy Fencer F review

Right at the end of the PlayStation 2 era, NIS America released a series of RPG titles with silly anime storylines that were mostly fun and sometimes great games.  They served as tests for how their future titles would be made.  Once again, here at the end of the PlayStation

by Patrick Rost
Reviews   -   Sep 22, 2014 Pure disappointment — CounterSpy (iOS) Review
Pure disappointment — CounterSpy (iOS) Review

Some iOS ports make perfect sense. If a game possesses simplistic controls that translate well, It is easy to imagine it sliding over to a portable device that everyone can have on the go. Developer Dynamighty created a very entertaining product in CounterSpy when it was released on the PS4.

by Jay Malone
Reviews   -   Sep 22, 2014 MOGA Rebel review
MOGA Rebel review

It’s weird to think that mobile devices like phones and tablets are getting their own dedicated gaming controllers. “Why even bother,” you might ask yourself, “when I could just get a 3DS or a Vita?” And while yes, it’s true that a majority of mobile games implement their

by David Roberts
Previews   -   Sep 22, 2014 Sunset Overdrive – chaos, energy drinks, and pure mayhem awesomness
Sunset Overdrive – chaos, energy drinks, and pure mayhem awesomness

The E3 demo we saw for Sunset Overdrive absolutely blew our minds.  We nominated it for Best Graphics, Best New IP, Best Action Game, and Best Sandbox, taking away wins for the last two. Yeah…it’s that good! But you can’t really judge a sandbox game with a

by Ron Burke
Reviews   -   Sep 21, 2014 Archeage is so enticing, you’d (probably) be willing to stand in line for it
Archeage is so enticing, you’d (probably) be willing to stand in line for it

Honestly, I don’t hit the MMO genre as hard as I used to. Everquest, World of Warcraft, EVE-Online, Dungeons and Dragons Online… I’ve dumped a considerable amount of time into a wide variety of titles across various genres and systems. At this point it takes a serious amount

by Victor Grunn
Features   -   Sep 20, 2014 TGIF: Gaming Trend’s Weekend Lineup
TGIF: Gaming Trend’s Weekend Lineup

This is officially the last weekend of summer; time to trade in those sandals and sunglasses for long socks and a jacket. Either that or just stay inside and play video games all Autumn. I vote option two. It’s far less dangerous. Just think what were to happen if

by Josh Devlin
Interviews   -   Sep 20, 2014 We sit down with the team behind Parkitect – finally, a proper theme park simulator!
We sit down with the team behind Parkitect – finally, a proper theme park simulator!

I was lucky enough to sit down with Sebastian Mayer, Garret Randell, and Gordon McGladdery of Texel Raptor – the team behind the successfully-funded Kickstart game, Parkitect. As a huge fan of this sim genre, here’s what I had on my mind – but first, here’s their Kickstarter pitch video:

by Ron Burke
Previews   -   Sep 20, 2014 A brutal Roman holiday — Hands-on with Ryse: Son of Rome for PC
A brutal Roman holiday — Hands-on with Ryse: Son of Rome for PC

Ryse: Son of Rome - PC Preview Watch this video on YouTube When in Rome, expect brutality. Originally announced as an Xbox One launch exclusive, Ryse: Son of Rome will finally be coming to PC players on October 10. Crytek is handling the PC port, and it looks fantastic. Ryse

by Eric Van Allen
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