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Total War Attila was just released (February 17th, 2015), but it is hardly Creative Assembly’s first march into battle. The team has been honing their battlecraft since the first title’s release in June of 2000. Shogun: Total War was a rousing success, leading the team to create ten
by Ron BurkeAs some might expect, there is a polarizing shift between playing games for fun and playing games because it’s your job. There are several times and numerous examples when my time at Gaming Trend has reminded me of this, but few stand out as vividly and sourly as Zombeer.
by Lucious BarnesPeople have already made up their minds about The Order: 1886. They debate on arbitrary things like speedruns, graphical changes since E3, and whether the game’s cinematic nature classifies it as a game. It’s going to be hilarious watching those same folks eat their hat. The Order: 1886
by Ron BurkeRecently I got to sit down with videogame veteran Richard Ogden of Red Phantom Games to talk about what he’s been up to lately as we ramp up to the North American launch of his upcoming game, Minutes. The game is available on the PlayStation Network Store for $7.
by Ron BurkeBuilding a video game based all around a multiplayer aspect seems like a tough thing to achieve in 2015. It has been a few years since a game of that nature caught on, with one of the more recent examples being Left 4 Dead, developed by Turtle Rock Studios. Since
by Jay MaloneBioware has made it their business to not only deliver remarkable personality and character development with their games, but also display some fearlessness by broaching the potentially divisive or even offensive topics therein. These explorations exceed just the murky greys found between the bookends of good and evil, but the
by Lucious BarnesIn 2012, a game called Dishonored launched, and was quickly panned for its supposed “lack of content.” YouTubers and streamers put on display how fast one could run through the game, beating it in a handful of hours, and the community rose up in anger. Yet in 2015, Dishonored is
by Eric Van AllenAnother week, another episode of the Metatheory podcast! Now that we’ve evolved beyond that strange phase in life, we can get back to what we do best, which is killing zombies, battling our alter egos, and hunting/being hunted by mutant monsters. This week’s episode includes your regular
by Sean LamaTotal War Attila was just released (February 17th, 2015), but it is hardly Creative Assembly’s first march into battle. The team has been honing their battlecraft since the first title’s release in June of 2000. Shogun: Total War was a rousing success, leading the team to create ten
by Ron BurkeHere are the games you should keep your eyes on through the back half of the year and into 2026!
Darrington Press has pulled out all the stops, and the resulting quality speaks for itself
A bold leap forward, but doesn’t stick the landing
An independent horror/action/fantasy that's far more than the sum of its parts
Treat your back and bottom to greatness
College Football 26 taking everything to the next level, as it should!
Total War Attila was just released (February 17th, 2015), but it is hardly Creative Assembly’s first march into battle. The team has been honing their battlecraft since the first title’s release in June of 2000. Shogun: Total War was a rousing success, leading the team to create ten
by Ron BurkeAs some might expect, there is a polarizing shift between playing games for fun and playing games because it’s your job. There are several times and numerous examples when my time at Gaming Trend has reminded me of this, but few stand out as vividly and sourly as Zombeer.
by Lucious BarnesPeople have already made up their minds about The Order: 1886. They debate on arbitrary things like speedruns, graphical changes since E3, and whether the game’s cinematic nature classifies it as a game. It’s going to be hilarious watching those same folks eat their hat. The Order: 1886
by Ron BurkeRecently I got to sit down with videogame veteran Richard Ogden of Red Phantom Games to talk about what he’s been up to lately as we ramp up to the North American launch of his upcoming game, Minutes. The game is available on the PlayStation Network Store for $7.
by Ron BurkeBuilding a video game based all around a multiplayer aspect seems like a tough thing to achieve in 2015. It has been a few years since a game of that nature caught on, with one of the more recent examples being Left 4 Dead, developed by Turtle Rock Studios. Since
by Jay MaloneBioware has made it their business to not only deliver remarkable personality and character development with their games, but also display some fearlessness by broaching the potentially divisive or even offensive topics therein. These explorations exceed just the murky greys found between the bookends of good and evil, but the
by Lucious BarnesIn 2012, a game called Dishonored launched, and was quickly panned for its supposed “lack of content.” YouTubers and streamers put on display how fast one could run through the game, beating it in a handful of hours, and the community rose up in anger. Yet in 2015, Dishonored is
by Eric Van AllenAnother week, another episode of the Metatheory podcast! Now that we’ve evolved beyond that strange phase in life, we can get back to what we do best, which is killing zombies, battling our alter egos, and hunting/being hunted by mutant monsters. This week’s episode includes your regular
by Sean Lama