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[The following is part four of our ongoing Minecraft: Story Mode review. Check out part three here.] With “A Block and a Hard Place,” Minecraft: Story Mode begins a likely too late road to redemption, as Telltale manages to turn what has been mostly a childish series into something with
by Kenneth ShepardAt long last there’s a game that fully legitimizes my ownership of a Wii U. And I’m not talking about some Mario Bros. spin off, I’m talking about Xenoblade Chronicles X from Monolith Soft and Nintendo. I’ve had my eye on this this spiritual successor to
by Stefan AlexanderWhen the Crystal Dynamics team tackled Rise of the Tomb Raider they knew that they wanted to take the harrowing experience Lara endured in the previous title and build on it to transform her from survivor to the world-traveled tomb raider we all know and love. Serving as almost a
by Ron BurkeThough enjoying it greatly, Elite Dangerous has sat in my backlog for some time. A mixture of work and school have kept me from exploring its vast expanses of space any more, but with the release of the Horizons expansion, I found the perfect excuse to get down and actually
by Silas CurrenI remember playing Super Dungeon Explore and feeling that it was a great representation of Gauntlet. While I really enjoy the original Super Dungeon Explore, a few issues came up. The game length was too long, and I felt that the Consul power (the player controlling the monsters in the
by Keith SchleicherThe chimera were a plague on us all. They destroyed our livelihoods, killed countless among us, and terrorized us all. From that terror, emerged the Phoenixborn. These powerful beings were humanity’s only chance at survival. Together they defeated the chimera. However, before the ashes of the war had even
by Joshua DavisThe average video game show floor today is more crowded with indies than it has ever been, so it can be challenging for developers to make their game stand out. When I took a look at developer We The Force’s 2D metroidvania game, “Randall,” my first question was, “what
by Travis NorthupJosh’s Opinion Helldivers doesn’t quite capture the intensity and brutality of the many galactic battles we see in films like Starship Troopers or Aliens, but it makes a decent effort. From Arrowhead Game Studios (the makers of Magicka) comes a bread-and-butter top-down shooter that has a few kinks
by Victor Grunn[The following is part four of our ongoing Minecraft: Story Mode review. Check out part three here.] With “A Block and a Hard Place,” Minecraft: Story Mode begins a likely too late road to redemption, as Telltale manages to turn what has been mostly a childish series into something with
by Kenneth ShepardThe 40th anniversary of Mario goes hard
R0DE has been in the premium audio business since 1967, when Henry Freedman, a London-born sound engineer, and his Swedish-born wife, Astrid, formed the company. While we’ve seen generation after generation of audio technologies, ever cleaner and feature-rich, a brand new generation of creators is looking to bring studio-quality
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[The following is part four of our ongoing Minecraft: Story Mode review. Check out part three here.] With “A Block and a Hard Place,” Minecraft: Story Mode begins a likely too late road to redemption, as Telltale manages to turn what has been mostly a childish series into something with
by Kenneth ShepardAt long last there’s a game that fully legitimizes my ownership of a Wii U. And I’m not talking about some Mario Bros. spin off, I’m talking about Xenoblade Chronicles X from Monolith Soft and Nintendo. I’ve had my eye on this this spiritual successor to
by Stefan AlexanderWhen the Crystal Dynamics team tackled Rise of the Tomb Raider they knew that they wanted to take the harrowing experience Lara endured in the previous title and build on it to transform her from survivor to the world-traveled tomb raider we all know and love. Serving as almost a
by Ron BurkeThough enjoying it greatly, Elite Dangerous has sat in my backlog for some time. A mixture of work and school have kept me from exploring its vast expanses of space any more, but with the release of the Horizons expansion, I found the perfect excuse to get down and actually
by Silas CurrenI remember playing Super Dungeon Explore and feeling that it was a great representation of Gauntlet. While I really enjoy the original Super Dungeon Explore, a few issues came up. The game length was too long, and I felt that the Consul power (the player controlling the monsters in the
by Keith SchleicherThe chimera were a plague on us all. They destroyed our livelihoods, killed countless among us, and terrorized us all. From that terror, emerged the Phoenixborn. These powerful beings were humanity’s only chance at survival. Together they defeated the chimera. However, before the ashes of the war had even
by Joshua DavisThe average video game show floor today is more crowded with indies than it has ever been, so it can be challenging for developers to make their game stand out. When I took a look at developer We The Force’s 2D metroidvania game, “Randall,” my first question was, “what
by Travis NorthupJosh’s Opinion Helldivers doesn’t quite capture the intensity and brutality of the many galactic battles we see in films like Starship Troopers or Aliens, but it makes a decent effort. From Arrowhead Game Studios (the makers of Magicka) comes a bread-and-butter top-down shooter that has a few kinks
by Victor Grunn