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Reviews   -   Feb 20, 2015 The Art of Total War review
The Art of Total War review

Total War Attila was just released (February 17th, 2015), but it is hardly Creative Assembly’s first march into battle.  The team has been honing their battlecraft since the first title’s release in June of 2000.  Shogun: Total War was a rousing success, leading the team to create ten

by Ron Burke
Reviews   -   Feb 19, 2015 Better off buried – Zombeer review
Better off buried – Zombeer review

As some might expect, there is a polarizing shift between playing games for fun and playing games because it’s your job. There are several times and numerous examples when my time at Gaming Trend has reminded me of this, but few stand out as vividly and sourly as Zombeer.

by Lucious Barnes
Reviews   -   Feb 19, 2015 The Order: 1886 may be Sony’s new flagship IP
The Order: 1886 may be Sony’s new flagship IP

People have already made up their minds about The Order: 1886. They debate on arbitrary things like speedruns, graphical changes since E3, and whether the game’s cinematic nature classifies it as a game.  It’s going to be hilarious watching those same folks eat their hat. The Order: 1886

by Ron Burke
Interviews   -   Feb 18, 2015 Interview with Red Phantom’s Richard Ogden, author of the game Minutes
Interview with Red Phantom’s Richard Ogden, author of the game Minutes

Recently I got to sit down with videogame veteran Richard Ogden of Red Phantom Games to talk about what he’s been up to lately as we ramp up to the North American launch of his upcoming game, Minutes.  The game is available on the PlayStation Network Store for $7.

by Ron Burke
Reviews   -   Feb 17, 2015 Get your hunt on — Evolve review
Get your hunt on — Evolve review

Building a video game based all around a multiplayer aspect seems like a tough thing to achieve in 2015. It has been a few years since a game of that nature caught on, with one of the more recent examples being Left 4 Dead, developed by Turtle Rock Studios. Since

by Jay Malone
Editorials   -   Feb 16, 2015 Herald or heretic – How Dragon Age: Inquisition made me face my views of the afterlife.
Herald or heretic – How Dragon Age: Inquisition made me face my views of the afterlife.

Bioware has made it their business to not only deliver remarkable personality and character development with their games, but also display some fearlessness by broaching the potentially divisive or even offensive topics therein. These explorations exceed just the murky greys found between the bookends of good and evil, but the

by Lucious Barnes
Editorials   -   Feb 16, 2015 Crowdthink: On Game Length and The Order: 1886
Crowdthink: On Game Length and The Order: 1886

In 2012, a game called Dishonored launched, and was quickly panned for its supposed “lack of content.” YouTubers and streamers put on display how fast one could run through the game, beating it in a handful of hours, and the community rose up in anger. Yet in 2015, Dishonored is

by Eric Van Allen
Podcast   -   Feb 15, 2015 Metatheory Podcast Episode 13 – we’ve evolved past that strange phase in life
Metatheory Podcast Episode 13 – we’ve evolved past that strange phase in life

Another week, another episode of the Metatheory podcast! Now that we’ve evolved beyond that strange phase in life, we can get back to what we do best, which is killing zombies, battling our alter egos, and hunting/being hunted by mutant monsters. This week’s episode includes your regular

by Sean Lama
The Art of Total War review
Reviews   -   Feb 20, 2015 The Art of Total War review

Total War Attila was just released (February 17th, 2015), but it is hardly Creative Assembly’s first march into battle.  The team has been honing their battlecraft since the first title’s release in June of 2000.  Shogun: Total War was a rousing success, leading the team to create ten

by Ron Burke
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Reviews   -   Feb 20, 2015 The Art of Total War review
The Art of Total War review

Total War Attila was just released (February 17th, 2015), but it is hardly Creative Assembly’s first march into battle.  The team has been honing their battlecraft since the first title’s release in June of 2000.  Shogun: Total War was a rousing success, leading the team to create ten

by Ron Burke
Reviews   -   Feb 19, 2015 Better off buried – Zombeer review
Better off buried – Zombeer review

As some might expect, there is a polarizing shift between playing games for fun and playing games because it’s your job. There are several times and numerous examples when my time at Gaming Trend has reminded me of this, but few stand out as vividly and sourly as Zombeer.

by Lucious Barnes
Reviews   -   Feb 19, 2015 The Order: 1886 may be Sony’s new flagship IP
The Order: 1886 may be Sony’s new flagship IP

People have already made up their minds about The Order: 1886. They debate on arbitrary things like speedruns, graphical changes since E3, and whether the game’s cinematic nature classifies it as a game.  It’s going to be hilarious watching those same folks eat their hat. The Order: 1886

by Ron Burke
Interviews   -   Feb 18, 2015 Interview with Red Phantom’s Richard Ogden, author of the game Minutes
Interview with Red Phantom’s Richard Ogden, author of the game Minutes

Recently I got to sit down with videogame veteran Richard Ogden of Red Phantom Games to talk about what he’s been up to lately as we ramp up to the North American launch of his upcoming game, Minutes.  The game is available on the PlayStation Network Store for $7.

by Ron Burke
Reviews   -   Feb 17, 2015 Get your hunt on — Evolve review
Get your hunt on — Evolve review

Building a video game based all around a multiplayer aspect seems like a tough thing to achieve in 2015. It has been a few years since a game of that nature caught on, with one of the more recent examples being Left 4 Dead, developed by Turtle Rock Studios. Since

by Jay Malone
Editorials   -   Feb 16, 2015 Herald or heretic – How Dragon Age: Inquisition made me face my views of the afterlife.
Herald or heretic – How Dragon Age: Inquisition made me face my views of the afterlife.

Bioware has made it their business to not only deliver remarkable personality and character development with their games, but also display some fearlessness by broaching the potentially divisive or even offensive topics therein. These explorations exceed just the murky greys found between the bookends of good and evil, but the

by Lucious Barnes
Editorials   -   Feb 16, 2015 Crowdthink: On Game Length and The Order: 1886
Crowdthink: On Game Length and The Order: 1886

In 2012, a game called Dishonored launched, and was quickly panned for its supposed “lack of content.” YouTubers and streamers put on display how fast one could run through the game, beating it in a handful of hours, and the community rose up in anger. Yet in 2015, Dishonored is

by Eric Van Allen
Podcast   -   Feb 15, 2015 Metatheory Podcast Episode 13 – we’ve evolved past that strange phase in life
Metatheory Podcast Episode 13 – we’ve evolved past that strange phase in life

Another week, another episode of the Metatheory podcast! Now that we’ve evolved beyond that strange phase in life, we can get back to what we do best, which is killing zombies, battling our alter egos, and hunting/being hunted by mutant monsters. This week’s episode includes your regular

by Sean Lama
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