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I always thought that a mousepad was a pretty simple thing, nothing to be concerned with in the whole scope of the computer unit. Boy was I wrong. Even though a mousepad only need be flat and smooth to be worthwhile, it is clear to me now that some are
by Patrick RostIt’s hard to believe that the Elder Scrolls franchise has been around for two decades. During that time, the fantasy realm of Tamriel has hosted a bevy of terrific role-playing action games. Now, Bethesda has taken on the role of the characters of its games, venturing into uncharted territory
by Nick SouthTrials of the Blood Dragon continues the storyline found in Far Cry 3: Blood Dragon, but instead of being a shooter it is at it’s core, this iteration brings forth both the over-the-top side-scrolling antics seen in previous Trials games along with a cheeseball plot and presentation that goes
by Justin PaulsThere is a very fine line between masterfully challenging and infuriatingly difficult game design. The great 2D platformers of yesteryear toed this line with unfortuitous perfection. Xibalba Studios’ action-platformer, MilitAnt, attempts to take gameplay and level design ideas from classics like Super Mario Bros. and Mega Man. Unfortunately, intrusive enemy
by Joe DeClaraA lot of indie games take inspiration from the classics, particularly from the 8-bit through 16-bit era. DreamBreak, a cyberpunk, point-and-click adventure game recently released on Steam, doesn’t just feel like a game inspired by the old Sierra adventure games, such as Space Quest and King’s Quest, it
by Christian DeCosterWe had some technical issues but Kenneth and Eric are here to salvage the majority of the latest episode of the GT Reboot Podcast. Eric has some sterilized non-review opinions on This is the Police, as well as some high praise for the latest update to Hitman. Kenneth’s still
by Kenneth ShepardNeverwinter is a churning goulash of menus, systems, numbers, and cooldowns. For the MMORPG uninitiated, there’s a lot here to digest. But despite the oft bewildering nature of the games UI and leveling structures, the act of actually playing Neverwinter is an engrossing and addictive experience. Admittedly, I count
by Grant GardinerWith clumsy physics akin to Octodad and subtle humor reminiscent of The Stanley Parable, Human: Fall Flat is a fun brain teaser of a game – when you’re not frustrated or feeling sick. The premise of Human: Fall Flat is that you’re guiding your little gender-neutral buddy through a
by Sarah MarchantI always thought that a mousepad was a pretty simple thing, nothing to be concerned with in the whole scope of the computer unit. Boy was I wrong. Even though a mousepad only need be flat and smooth to be worthwhile, it is clear to me now that some are
by Patrick RostSCUF changes the attachments on the Valor Pro loadout
Battlefield is back in a big way!
More details revealed about the game's economic engine.
Journey through the incredible life of the legendary barbarian
Multiplayer and Zombies impress, but I'm worried about Warzone
After Activision and Treyarch announced that the Call of Duty: Black Ops 7 beta would be extended by one day—one day closer to the launch of Battlefield 6—it became clear that Activision wants to engrave Black Ops 7 into our psyche before the launch of what would be
A gathering of some of the most magical players, creators, and artists!
I always thought that a mousepad was a pretty simple thing, nothing to be concerned with in the whole scope of the computer unit. Boy was I wrong. Even though a mousepad only need be flat and smooth to be worthwhile, it is clear to me now that some are
by Patrick RostIt’s hard to believe that the Elder Scrolls franchise has been around for two decades. During that time, the fantasy realm of Tamriel has hosted a bevy of terrific role-playing action games. Now, Bethesda has taken on the role of the characters of its games, venturing into uncharted territory
by Nick SouthTrials of the Blood Dragon continues the storyline found in Far Cry 3: Blood Dragon, but instead of being a shooter it is at it’s core, this iteration brings forth both the over-the-top side-scrolling antics seen in previous Trials games along with a cheeseball plot and presentation that goes
by Justin PaulsThere is a very fine line between masterfully challenging and infuriatingly difficult game design. The great 2D platformers of yesteryear toed this line with unfortuitous perfection. Xibalba Studios’ action-platformer, MilitAnt, attempts to take gameplay and level design ideas from classics like Super Mario Bros. and Mega Man. Unfortunately, intrusive enemy
by Joe DeClaraA lot of indie games take inspiration from the classics, particularly from the 8-bit through 16-bit era. DreamBreak, a cyberpunk, point-and-click adventure game recently released on Steam, doesn’t just feel like a game inspired by the old Sierra adventure games, such as Space Quest and King’s Quest, it
by Christian DeCosterWe had some technical issues but Kenneth and Eric are here to salvage the majority of the latest episode of the GT Reboot Podcast. Eric has some sterilized non-review opinions on This is the Police, as well as some high praise for the latest update to Hitman. Kenneth’s still
by Kenneth ShepardNeverwinter is a churning goulash of menus, systems, numbers, and cooldowns. For the MMORPG uninitiated, there’s a lot here to digest. But despite the oft bewildering nature of the games UI and leveling structures, the act of actually playing Neverwinter is an engrossing and addictive experience. Admittedly, I count
by Grant GardinerWith clumsy physics akin to Octodad and subtle humor reminiscent of The Stanley Parable, Human: Fall Flat is a fun brain teaser of a game – when you’re not frustrated or feeling sick. The premise of Human: Fall Flat is that you’re guiding your little gender-neutral buddy through a
by Sarah Marchant