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Blue Rider feels a lot like a game from the arcade era, when a game’s difficulty curve was based on how fast quarters could be spent rather than how one could be challenged. It’s a simple, easy to pick up twin stick shooter with a few new mechanics,
by Christian DeCoster
When Nordic Games snapped up the vast majority of the intellectual properties THQ left in the wake of its implosion, I never would have imagined that a PS4 version of Destroy All Humans! was going to emerge from that process. An action/adventure from the PS2 era, the game was
by Ron Burke
There’s no doubt that Assassin’s Creed has developed quite the storyline since the first game’s release in 2007. From Pieces of Adam to Precursors, the game has always had a bit of a strange slant in its connection to the modern world. Rather than relying on a
by Ron Burke
I had some high praise for Ashes of the Singularity seven months ago, but noted that there were some weakness in the campaign mode. I also found the some of the units and base building lacking. The team at Stardock are known for making incredible strategy games, but they are
by Ron Burke
Cool Mini Or Not and Cranio Creations have already been collaborating to bring foreign games to the English language, starting off with Unusual Suspects. This relationship is going to continue with Lorenzo il Magnifico and Council of 4. Lorenzo il Magnifico In Lorenzo il Magnifico, players control prominent families during
by John Farrell
When Steep was announced at Ubisoft’s E3 conference this year, it was a blade of grass in a field already dominated by AAA titles such as Ghost Recon: Wildlands, South Park: The Fractured But Whole and Watch Dogs 2. But last week, we got to play Steep at a
by Hunter Wolfe
While the fighting genre has a bit of a resurgence since Street Fighter IV was released, board games haven’t had many games that simulate this action. While there’s Yomi and BattleCon, the battle between two individuals hasn’t been put on the tabletop often. When I heard about
by Keith Schleicher
Wednesdays are the best days for comic fans, because each week brings a slew of new issues for beloved series. We’re going to try something new and discuss a weekly roundup of Titan Comics titles you should check out each week. Winter is coming, and it’s time to
by Elisha Deogracias
Blue Rider feels a lot like a game from the arcade era, when a game’s difficulty curve was based on how fast quarters could be spent rather than how one could be challenged. It’s a simple, easy to pick up twin stick shooter with a few new mechanics,
by Christian DeCoster
Relive Atari classics in handheld form!
It’s better for newbies, but still very much an extraction shooter
This might be the perfect gaming instrument
AK Interactive updated their classic Panel Liner and the results are awesome
This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
and Auntie's Choice certified!
Blue Rider feels a lot like a game from the arcade era, when a game’s difficulty curve was based on how fast quarters could be spent rather than how one could be challenged. It’s a simple, easy to pick up twin stick shooter with a few new mechanics,
by Christian DeCoster
When Nordic Games snapped up the vast majority of the intellectual properties THQ left in the wake of its implosion, I never would have imagined that a PS4 version of Destroy All Humans! was going to emerge from that process. An action/adventure from the PS2 era, the game was
by Ron Burke
There’s no doubt that Assassin’s Creed has developed quite the storyline since the first game’s release in 2007. From Pieces of Adam to Precursors, the game has always had a bit of a strange slant in its connection to the modern world. Rather than relying on a
by Ron Burke
I had some high praise for Ashes of the Singularity seven months ago, but noted that there were some weakness in the campaign mode. I also found the some of the units and base building lacking. The team at Stardock are known for making incredible strategy games, but they are
by Ron Burke
Cool Mini Or Not and Cranio Creations have already been collaborating to bring foreign games to the English language, starting off with Unusual Suspects. This relationship is going to continue with Lorenzo il Magnifico and Council of 4. Lorenzo il Magnifico In Lorenzo il Magnifico, players control prominent families during
by John Farrell
When Steep was announced at Ubisoft’s E3 conference this year, it was a blade of grass in a field already dominated by AAA titles such as Ghost Recon: Wildlands, South Park: The Fractured But Whole and Watch Dogs 2. But last week, we got to play Steep at a
by Hunter Wolfe
While the fighting genre has a bit of a resurgence since Street Fighter IV was released, board games haven’t had many games that simulate this action. While there’s Yomi and BattleCon, the battle between two individuals hasn’t been put on the tabletop often. When I heard about
by Keith Schleicher
Wednesdays are the best days for comic fans, because each week brings a slew of new issues for beloved series. We’re going to try something new and discuss a weekly roundup of Titan Comics titles you should check out each week. Winter is coming, and it’s time to
by Elisha Deogracias