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Reviews   -   Aug 19, 2014 Espionage has never been more joyful — CounterSpy review
Espionage has never been more joyful — CounterSpy review

These days, developing a game centered  harkening back to older television shows seems like a less than stellar idea. To some it may seem a fast track towards being pushed aside due to the player not fully comprehending the creator’s intent. Developers, Dynamighty, have thrown caution to the wind

by Jay Malone
Interviews   -   Aug 18, 2014 We interview Tribe Studios about Velvet Sundown and its sudden rise to fame
We interview Tribe Studios about Velvet Sundown and its sudden rise to fame

The following is an interview with Tribe Studios regarding their increasingly popular Velvet Sundown. If you don’t care, give us a bit of an introduction to your studio. How large are you, when were you founded, who founded, etc. Tribe Studios was founded towards the end of 2010. The

by Jay Malone
Reviews   -   Aug 17, 2014 Art of Watch Dogs book – an incomplete look behind the curtain
Art of Watch Dogs book – an incomplete look behind the curtain

If you read my review of Watch Dogs you know that I enjoyed the hacking culture of the game quite a bit. It, like other Titan Books productions, is a collection of some of the incredible artwork behind the top games coming out of the industry. Penned by Andy McVittie

by Ron Burke
Podcast   -   Aug 15, 2014 Metatheory Podcast debut episode – Gamescom rocks our world this week
Metatheory Podcast debut episode – Gamescom rocks our world this week

Come one, come all, to the very first episode of the Metatheory Podcast hosted right here at Gaming Trend! We’re very proud to bring this show to you on a weekly basis. The goal is not to be yet another talking space for video games, but rather a broader

by Sean Lama
Features   -   Aug 15, 2014 TGIF: Gaming Trend’s Weekend Lineup
TGIF: Gaming Trend’s Weekend Lineup

It’s Gamesom 2014 week, and there has been no shortage of awesome game demos and announcements coming out of Cologne, Germany. Gaming Trend has been there every step of the way with the latest trailers, demos and news. Even with all the attention on the conferences and show floor

by Josh Devlin
Reviews   -   Aug 14, 2014 Can beauty overcome ambiguity? — Hohokum review
Can beauty overcome ambiguity? — Hohokum review

Do you enjoy understanding your surroundings? If so, Hohokum could very well not be for you. In this slightly bewildering adventure, you play as a kite that flies between different worlds. Inside these worlds are a variety of different tasks to complete, which will ultimately lead to you freeing one

by Jay Malone
Reviews   -   Aug 13, 2014 Danganronpa 2: Goodbye Despair – A Hope for the Future
Danganronpa 2: Goodbye Despair – A Hope for the Future

Danganronpa 2: Goodbye Despair is a game that understands what it means to be a good sequel. It effectively keeps what made the first Danganronpa great while making an active attempt to correct its predecessor’s mistakes, it is unapologetically tied to the first game without ever feeling so obtuse

by Kenneth Shepard
Reviews   -   Aug 13, 2014 A mad pity: Mad City Review
A mad pity: Mad City Review

When you play games with the same group of people over a period of time, you start to see patterns emerge. You can tell who is good at picking up a new game and finding a winning strategy, who needs a few plays at a new game before truly understanding

by Joseph Pinchback
Espionage has never been more joyful — CounterSpy review
Reviews   -   Aug 19, 2014 Espionage has never been more joyful — CounterSpy review

These days, developing a game centered  harkening back to older television shows seems like a less than stellar idea. To some it may seem a fast track towards being pushed aside due to the player not fully comprehending the creator’s intent. Developers, Dynamighty, have thrown caution to the wind

by Jay Malone
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Reviews   -   Aug 19, 2014 Espionage has never been more joyful — CounterSpy review
Espionage has never been more joyful — CounterSpy review

These days, developing a game centered  harkening back to older television shows seems like a less than stellar idea. To some it may seem a fast track towards being pushed aside due to the player not fully comprehending the creator’s intent. Developers, Dynamighty, have thrown caution to the wind

by Jay Malone
Interviews   -   Aug 18, 2014 We interview Tribe Studios about Velvet Sundown and its sudden rise to fame
We interview Tribe Studios about Velvet Sundown and its sudden rise to fame

The following is an interview with Tribe Studios regarding their increasingly popular Velvet Sundown. If you don’t care, give us a bit of an introduction to your studio. How large are you, when were you founded, who founded, etc. Tribe Studios was founded towards the end of 2010. The

by Jay Malone
Reviews   -   Aug 17, 2014 Art of Watch Dogs book – an incomplete look behind the curtain
Art of Watch Dogs book – an incomplete look behind the curtain

If you read my review of Watch Dogs you know that I enjoyed the hacking culture of the game quite a bit. It, like other Titan Books productions, is a collection of some of the incredible artwork behind the top games coming out of the industry. Penned by Andy McVittie

by Ron Burke
Podcast   -   Aug 15, 2014 Metatheory Podcast debut episode – Gamescom rocks our world this week
Metatheory Podcast debut episode – Gamescom rocks our world this week

Come one, come all, to the very first episode of the Metatheory Podcast hosted right here at Gaming Trend! We’re very proud to bring this show to you on a weekly basis. The goal is not to be yet another talking space for video games, but rather a broader

by Sean Lama
Features   -   Aug 15, 2014 TGIF: Gaming Trend’s Weekend Lineup
TGIF: Gaming Trend’s Weekend Lineup

It’s Gamesom 2014 week, and there has been no shortage of awesome game demos and announcements coming out of Cologne, Germany. Gaming Trend has been there every step of the way with the latest trailers, demos and news. Even with all the attention on the conferences and show floor

by Josh Devlin
Reviews   -   Aug 14, 2014 Can beauty overcome ambiguity? — Hohokum review
Can beauty overcome ambiguity? — Hohokum review

Do you enjoy understanding your surroundings? If so, Hohokum could very well not be for you. In this slightly bewildering adventure, you play as a kite that flies between different worlds. Inside these worlds are a variety of different tasks to complete, which will ultimately lead to you freeing one

by Jay Malone
Reviews   -   Aug 13, 2014 Danganronpa 2: Goodbye Despair – A Hope for the Future
Danganronpa 2: Goodbye Despair – A Hope for the Future

Danganronpa 2: Goodbye Despair is a game that understands what it means to be a good sequel. It effectively keeps what made the first Danganronpa great while making an active attempt to correct its predecessor’s mistakes, it is unapologetically tied to the first game without ever feeling so obtuse

by Kenneth Shepard
Reviews   -   Aug 13, 2014 A mad pity: Mad City Review
A mad pity: Mad City Review

When you play games with the same group of people over a period of time, you start to see patterns emerge. You can tell who is good at picking up a new game and finding a winning strategy, who needs a few plays at a new game before truly understanding

by Joseph Pinchback
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