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Reviews   -   Jun 16, 2016 Lunch break: The Sims 4 Dine Out review
Lunch break: The Sims 4 Dine Out review

The original Sims 4 had a lukewarm reception. It was missing features and elements that Sim fans expected to be in a Sims game. Through patching and content packs released over the past few years, the game has turned around and become closer to what fans wanted, and with Dine

by Bryan Ertmer
Previews   -   Jun 16, 2016 God of War gives Kratos a second chance at sympathy
God of War gives Kratos a second chance at sympathy

What excites me most about the what we’ve seen of Sony Santa Monica’s new, Norse mythology-based God of War is that it seems conscious of what’s been one of the series weakest points: Kratos. In my time with the God of War games, I’ve struggled to

by Kenneth Shepard
Previews   -   Jun 15, 2016 Watch Dogs 2 preview
Watch Dogs 2 preview

Hacking is a dangerous business. I recently learned this firsthand during my time with Watch Dogs 2, when I murdered an innocent quest-giver in cold blood. Watch Dogs 2 puts the power of an entire city in the hands of the player, much more so than the original Watch Dogs

by Travis Northup
Previews   -   Jun 14, 2016 Team-based precision in an exciting open world: Ghost Recon Wildlands preview
Team-based precision in an exciting open world: Ghost Recon Wildlands preview

Ghost Recon: Wildlands feels like a liberating evolution of the Tom Clancy series’ mission-based structure. It retains familiar themes of the series – preparation, teamwork, and stealth – while opening the possibilities even further with its open world adventure through San Mateo. After getting some hands-on time with the co-op E3 demo,

by Matt Welsh
Previews   -   Jun 14, 2016 Character creation is king – Skylanders: Imaginators preview
Character creation is king – Skylanders: Imaginators preview

The original creators of the Toys-to-life genre, Toys for Bob, are back in the saddle for the newest iteration of the Skylanders series, Skylanders Imaginators. They’ve made some big changes by allowing the player to make their own changes with a full character creation suite. Customization begins with a

by Josh Devlin
Reviews   -   Jun 11, 2016 You can (not) absorb: Kirby: Planet Robobot review
You can (not) absorb: Kirby: Planet Robobot review

Many of Kirby’s recent outings have been permutations on a formula, a series of mash-ups and experiments succeeding or failing at random. Kirby plus yarn? Meh. Kirby plus paintings? Alright. But what about Kirby-meets-giant robot mecha anime? Through adding such a ridiculous overhaul to the Kirby formula, Kirby: Planet

by Eric Van Allen
Podcast   -   Jun 10, 2016 Gaming Trend Podcast: A leak problem
Gaming Trend Podcast: A leak problem

We’re mere days away from E3, but there’s already enough announcements and leaks for us to fill up a pretty hefty show for you on the GT Reboot Podcast. Eric. Kenneth, and Travis talk the future of Lego Dimensions, the potential of Watch Dogs 2’s story and

by Kenneth Shepard
Reviews   -   Jun 09, 2016 “You really want a happy ending, don’t you?” – Witcher 3: Blood and Wine review
“You really want a happy ending, don’t you?” – Witcher 3: Blood and Wine review

The story of The Witcher 3: Blood and Wine calls Geralt to a new country in the Continent (yes, that is really the name of the land in The Witcher) called Toussaint, where Geralt is tasked with hunting down an especially elusive and dangerous monster. However, as is usually the

by Travis Northup
Lunch break: The Sims 4 Dine Out review
Reviews   -   Jun 16, 2016 Lunch break: The Sims 4 Dine Out review

The original Sims 4 had a lukewarm reception. It was missing features and elements that Sim fans expected to be in a Sims game. Through patching and content packs released over the past few years, the game has turned around and become closer to what fans wanted, and with Dine

by Bryan Ertmer
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Reviews   -   Jun 16, 2016 Lunch break: The Sims 4 Dine Out review
Lunch break: The Sims 4 Dine Out review

The original Sims 4 had a lukewarm reception. It was missing features and elements that Sim fans expected to be in a Sims game. Through patching and content packs released over the past few years, the game has turned around and become closer to what fans wanted, and with Dine

by Bryan Ertmer
Previews   -   Jun 16, 2016 God of War gives Kratos a second chance at sympathy
God of War gives Kratos a second chance at sympathy

What excites me most about the what we’ve seen of Sony Santa Monica’s new, Norse mythology-based God of War is that it seems conscious of what’s been one of the series weakest points: Kratos. In my time with the God of War games, I’ve struggled to

by Kenneth Shepard
Previews   -   Jun 15, 2016 Watch Dogs 2 preview
Watch Dogs 2 preview

Hacking is a dangerous business. I recently learned this firsthand during my time with Watch Dogs 2, when I murdered an innocent quest-giver in cold blood. Watch Dogs 2 puts the power of an entire city in the hands of the player, much more so than the original Watch Dogs

by Travis Northup
Previews   -   Jun 14, 2016 Team-based precision in an exciting open world: Ghost Recon Wildlands preview
Team-based precision in an exciting open world: Ghost Recon Wildlands preview

Ghost Recon: Wildlands feels like a liberating evolution of the Tom Clancy series’ mission-based structure. It retains familiar themes of the series – preparation, teamwork, and stealth – while opening the possibilities even further with its open world adventure through San Mateo. After getting some hands-on time with the co-op E3 demo,

by Matt Welsh
Previews   -   Jun 14, 2016 Character creation is king – Skylanders: Imaginators preview
Character creation is king – Skylanders: Imaginators preview

The original creators of the Toys-to-life genre, Toys for Bob, are back in the saddle for the newest iteration of the Skylanders series, Skylanders Imaginators. They’ve made some big changes by allowing the player to make their own changes with a full character creation suite. Customization begins with a

by Josh Devlin
Reviews   -   Jun 11, 2016 You can (not) absorb: Kirby: Planet Robobot review
You can (not) absorb: Kirby: Planet Robobot review

Many of Kirby’s recent outings have been permutations on a formula, a series of mash-ups and experiments succeeding or failing at random. Kirby plus yarn? Meh. Kirby plus paintings? Alright. But what about Kirby-meets-giant robot mecha anime? Through adding such a ridiculous overhaul to the Kirby formula, Kirby: Planet

by Eric Van Allen
Podcast   -   Jun 10, 2016 Gaming Trend Podcast: A leak problem
Gaming Trend Podcast: A leak problem

We’re mere days away from E3, but there’s already enough announcements and leaks for us to fill up a pretty hefty show for you on the GT Reboot Podcast. Eric. Kenneth, and Travis talk the future of Lego Dimensions, the potential of Watch Dogs 2’s story and

by Kenneth Shepard
Reviews   -   Jun 09, 2016 “You really want a happy ending, don’t you?” – Witcher 3: Blood and Wine review
“You really want a happy ending, don’t you?” – Witcher 3: Blood and Wine review

The story of The Witcher 3: Blood and Wine calls Geralt to a new country in the Continent (yes, that is really the name of the land in The Witcher) called Toussaint, where Geralt is tasked with hunting down an especially elusive and dangerous monster. However, as is usually the

by Travis Northup
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