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It can be a challenge for game designers to make a short civilization game. A great civilization game makes you feel like you accomplished something, whether that be conquering your foes or building a magnificent empire. However, that can be hard to achieve in under an hour and requires a
by Nick South
Matt Welsh, Editor As The Legend of Zelda: Breath of the Wild’s first DLC pack, The Master Trials excellently capitalizes on the strong core mechanics that make up Link’s latest adventure. It’s not an essential piece of content, but for anyone looking to return to Breath of
by Matt Welsh
Rob Daviau has a legendary list of game development behind him. He worked on great games like Heroscape, Star Wars Epic Duels, Risk: Legacy, and Pandemic: Legacy. He’s taken several older games and revamped them, so it’s not surprising that he is a big part of Restoration Games.
by Keith Schleicher
Passport Game Studios has a wide variety of games. At Origins, they had two games they were showing off that are quite the opposite of each other. Skyward is a small card game, while Professor Evil and the Citadel of Time is an epic cooperative game. Take a look at
by Keith Schleicher
Renegade Games Studio has a hit on their hands with FUSE from Kane Klenko. At Origins, they had two new games designed by Kane available, Flipships and Flatline. I got the chance to take a closer look at these two games. If you’ve played FUSE you get a similar
by Keith Schleicher
Prime Day, 7/11, and Net Neutrality was on a lot of people’s minds this week (well, the new Final Fantasy XII remaster was also on Ron’s mind this week too). That said, it’s Friday, Friday, gotta get down on Friday, so let’s take a gander
by Josh Devlin
Sub-games have been a staple of the Kirby series ever since 1993’s Kirby’s Adventure. When you get a Kirby game, even a spin-off, you’re expected to receive some sort of crazy mini-game to earn lives or pass the time. When Kirby’s Triple Deluxe was released on
by Sean Anthony
While Indie Boards and Cards isn’t the most well-known publisher, they have a few big games behind them. Flash Point: Fire Rescue and The Resistance are both games of theirs. At Origins I got the chance to take a look at two of their upcoming games, the card game
by Keith Schleicher
It can be a challenge for game designers to make a short civilization game. A great civilization game makes you feel like you accomplished something, whether that be conquering your foes or building a magnificent empire. However, that can be hard to achieve in under an hour and requires a
by Nick South
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It can be a challenge for game designers to make a short civilization game. A great civilization game makes you feel like you accomplished something, whether that be conquering your foes or building a magnificent empire. However, that can be hard to achieve in under an hour and requires a
by Nick South
Matt Welsh, Editor As The Legend of Zelda: Breath of the Wild’s first DLC pack, The Master Trials excellently capitalizes on the strong core mechanics that make up Link’s latest adventure. It’s not an essential piece of content, but for anyone looking to return to Breath of
by Matt Welsh
Rob Daviau has a legendary list of game development behind him. He worked on great games like Heroscape, Star Wars Epic Duels, Risk: Legacy, and Pandemic: Legacy. He’s taken several older games and revamped them, so it’s not surprising that he is a big part of Restoration Games.
by Keith Schleicher
Passport Game Studios has a wide variety of games. At Origins, they had two games they were showing off that are quite the opposite of each other. Skyward is a small card game, while Professor Evil and the Citadel of Time is an epic cooperative game. Take a look at
by Keith Schleicher
Renegade Games Studio has a hit on their hands with FUSE from Kane Klenko. At Origins, they had two new games designed by Kane available, Flipships and Flatline. I got the chance to take a closer look at these two games. If you’ve played FUSE you get a similar
by Keith Schleicher
Prime Day, 7/11, and Net Neutrality was on a lot of people’s minds this week (well, the new Final Fantasy XII remaster was also on Ron’s mind this week too). That said, it’s Friday, Friday, gotta get down on Friday, so let’s take a gander
by Josh Devlin
Sub-games have been a staple of the Kirby series ever since 1993’s Kirby’s Adventure. When you get a Kirby game, even a spin-off, you’re expected to receive some sort of crazy mini-game to earn lives or pass the time. When Kirby’s Triple Deluxe was released on
by Sean Anthony
While Indie Boards and Cards isn’t the most well-known publisher, they have a few big games behind them. Flash Point: Fire Rescue and The Resistance are both games of theirs. At Origins I got the chance to take a look at two of their upcoming games, the card game
by Keith Schleicher