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[The following is part two of our ongoing Minecraft: Story Mode review. Check out part one here.] On the heels of the excellent Tales from the Borderlands, Minecraft: Story Mode continues to feel like a waste of Telltale Games’ talent. While episode two, “Assembly Required,” has come a mere two
by Kenneth ShepardWarhammer: End Times – Vermintide by Fatshark is what you get when you take the swarming menace meatgrinder experience of Left 4 Dead, match it with the unlock, loot and progression system of Payday 2, and throw the whole thing into the dark fantasy Warhammer world of swords, black powder pistols,
by Victor GrunnThe deck-building genre has been slowing down in recent years. While the regular releases of Ascension and DC Deck-Building Game continue, the number of deck builders as a whole has slowed down. Almost all deck builders have had a competitive aspect to them. Recently a couple of deck builders have
by Keith SchleicherWhile much of Gearbox’s marketing of Battleborn has gone into showcasing the shooter’s expansive roster of distinct playable characters, in the several hours I was recently able to sit down and play the game I found myself constantly gravitating towards only one of them. That’s not to
by Kenneth ShepardHaving no prior experience with Dragon Quest before picking up Dragon Quest Heroes: The World Tree’s Woe and the Blight Below, I was as intimidated by my lack of background knowledge as I was by the subtitle. Dragon Quest was a series that always stayed on my periphery – in
by Eric Van AllenSpace isn’t always the idealistic future we paint it to be. While some portray it as a romantic opera of gallantry and humanity unified under one banner, others see it as a dismal and wild frontier, where only the strong and clever will survive. Rebel Galaxy falls squarely in
by Eric Van AllenThe Witcher III: Wild Hunt is a very likely frontrunner for our RPG of the year, and it’s easy to see why. Many open world games suffer side mission fatigue, using repetitive quest structures as filler to extend the playtime. In The Witcher III, every mission, whether they be
by Ron BurkeTerminator, Jaws, Alien, The Matrix, Spider-Man, X-Men, Superman, Transformers — what do all of these items have in common? The third iteration absolutely obliterated any good feelings we had about their predecessors. Eight years ago I absolutely loved a little game called Overlord. Spurred by its success, Overlord II released two
by Ron Burke[The following is part two of our ongoing Minecraft: Story Mode review. Check out part one here.] On the heels of the excellent Tales from the Borderlands, Minecraft: Story Mode continues to feel like a waste of Telltale Games’ talent. While episode two, “Assembly Required,” has come a mere two
by Kenneth ShepardMindsEye is going to be a difficult review to write. There’s a great deal of positive but somehow an equal portion of negative that results in a game that has me writing carefully to ensure that I’m giving it a fair shake, but also providing an honest accounting
Toby Fox's seminal RPG takes hold of your soul. Literally.
Can Lego Party! stand apart in a crowded room?
Many ways to intake the Demon Slayer story!
This gritty Metroidvania Action-RPG is set to test you and your friends!
How the crap does this even work, especially so well?
The time is now, the hero is your timing!
[The following is part two of our ongoing Minecraft: Story Mode review. Check out part one here.] On the heels of the excellent Tales from the Borderlands, Minecraft: Story Mode continues to feel like a waste of Telltale Games’ talent. While episode two, “Assembly Required,” has come a mere two
by Kenneth ShepardWarhammer: End Times – Vermintide by Fatshark is what you get when you take the swarming menace meatgrinder experience of Left 4 Dead, match it with the unlock, loot and progression system of Payday 2, and throw the whole thing into the dark fantasy Warhammer world of swords, black powder pistols,
by Victor GrunnThe deck-building genre has been slowing down in recent years. While the regular releases of Ascension and DC Deck-Building Game continue, the number of deck builders as a whole has slowed down. Almost all deck builders have had a competitive aspect to them. Recently a couple of deck builders have
by Keith SchleicherWhile much of Gearbox’s marketing of Battleborn has gone into showcasing the shooter’s expansive roster of distinct playable characters, in the several hours I was recently able to sit down and play the game I found myself constantly gravitating towards only one of them. That’s not to
by Kenneth ShepardHaving no prior experience with Dragon Quest before picking up Dragon Quest Heroes: The World Tree’s Woe and the Blight Below, I was as intimidated by my lack of background knowledge as I was by the subtitle. Dragon Quest was a series that always stayed on my periphery – in
by Eric Van AllenSpace isn’t always the idealistic future we paint it to be. While some portray it as a romantic opera of gallantry and humanity unified under one banner, others see it as a dismal and wild frontier, where only the strong and clever will survive. Rebel Galaxy falls squarely in
by Eric Van AllenThe Witcher III: Wild Hunt is a very likely frontrunner for our RPG of the year, and it’s easy to see why. Many open world games suffer side mission fatigue, using repetitive quest structures as filler to extend the playtime. In The Witcher III, every mission, whether they be
by Ron BurkeTerminator, Jaws, Alien, The Matrix, Spider-Man, X-Men, Superman, Transformers — what do all of these items have in common? The third iteration absolutely obliterated any good feelings we had about their predecessors. Eight years ago I absolutely loved a little game called Overlord. Spurred by its success, Overlord II released two
by Ron Burke