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There’s a bit of a comfort arms race in the VR world. The HTC Vive’s initial velcro strap bands came up short compared to the slightly more comfortable Oculus Rift. Sony showed both of them how to engineer a comfortable product with the PlayStation VR, providing an adjustable
by Ron Burke
The new NHL 18 is a welcome addition to the line of popular games, as it ushers in a new era for hockey. With creative gameplay and an excitingly fast-paced new mode, this game is highly enjoyable for both hockey lovers and complete novices alike. The New NHL NHL 18
by Maddy Wojdak
Officially announced last month, Dragon Slumber (in collaboration with Brainoid), will release its second game, a racing title called Astral Traveler. We got to speak with Dragon Slumber founder Kevin Giguère about his post-launch progress with his previous title, Arelite Core, as well as the development process for Steam and
by Elisha Deogracias
It’d be easy to dismiss LawBreakers’ slogan “Gravity Defying Combat” as sensationalized PR jargon. It is that, sure, but the phrase truly captures the essence of developer Boss Key’s debut game, a multiplayer-only, team-based shooter that takes traditional online multiplayer gameplay and tricks it out with low-gravity and
by Hunter Wolfe
We said our heartfelt goodbyes to Nathan Drake and his family in Uncharted 4: A Thief’s End, spelling what we thought was the end for Naughty Dog’s amazing series, but as luck would have it, there are still stories to tell. Originally planned as optional downloadable content for
by Ron Burke
Bloober Team, the crew behind the excellent horror game, Layers of Fear (our review), are back with a new psychological thriller. Set in the year 2084, >observer_ (hereafter just referred to as observer for my own sanity) tells the story of Daniel Lazarski, a heavily-augmented neural-detective capable of not
by Ron Burke
My first thought upon hearing the premise of Flip Wars was, “Really? That’s the whole game? Isn’t that basically just that one minigame from Crystal Caves in Donkey Kong 64? How do you make a whole game out of that?” The answer, as I see it, is that
by Kyle Movius
We sat down with one of the preeminent voiceover talents for the freshly-released Agents of Mayhem, Kay Bess, to talk to her about her role in the game, as well as voice acting in general. While we work through our review of the game, stop in and take a look
by Ron Burke
There’s a bit of a comfort arms race in the VR world. The HTC Vive’s initial velcro strap bands came up short compared to the slightly more comfortable Oculus Rift. Sony showed both of them how to engineer a comfortable product with the PlayStation VR, providing an adjustable
by Ron Burke
Relive Atari classics in handheld form!
It’s better for newbies, but still very much an extraction shooter
This might be the perfect gaming instrument
AK Interactive updated their classic Panel Liner and the results are awesome
This one's giving Saturday morning cartoon zeerust with a whole lotta dice chuckin' nonsense.
and Auntie's Choice certified!
There’s a bit of a comfort arms race in the VR world. The HTC Vive’s initial velcro strap bands came up short compared to the slightly more comfortable Oculus Rift. Sony showed both of them how to engineer a comfortable product with the PlayStation VR, providing an adjustable
by Ron Burke
The new NHL 18 is a welcome addition to the line of popular games, as it ushers in a new era for hockey. With creative gameplay and an excitingly fast-paced new mode, this game is highly enjoyable for both hockey lovers and complete novices alike. The New NHL NHL 18
by Maddy Wojdak
Officially announced last month, Dragon Slumber (in collaboration with Brainoid), will release its second game, a racing title called Astral Traveler. We got to speak with Dragon Slumber founder Kevin Giguère about his post-launch progress with his previous title, Arelite Core, as well as the development process for Steam and
by Elisha Deogracias
It’d be easy to dismiss LawBreakers’ slogan “Gravity Defying Combat” as sensationalized PR jargon. It is that, sure, but the phrase truly captures the essence of developer Boss Key’s debut game, a multiplayer-only, team-based shooter that takes traditional online multiplayer gameplay and tricks it out with low-gravity and
by Hunter Wolfe
We said our heartfelt goodbyes to Nathan Drake and his family in Uncharted 4: A Thief’s End, spelling what we thought was the end for Naughty Dog’s amazing series, but as luck would have it, there are still stories to tell. Originally planned as optional downloadable content for
by Ron Burke
Bloober Team, the crew behind the excellent horror game, Layers of Fear (our review), are back with a new psychological thriller. Set in the year 2084, >observer_ (hereafter just referred to as observer for my own sanity) tells the story of Daniel Lazarski, a heavily-augmented neural-detective capable of not
by Ron Burke
My first thought upon hearing the premise of Flip Wars was, “Really? That’s the whole game? Isn’t that basically just that one minigame from Crystal Caves in Donkey Kong 64? How do you make a whole game out of that?” The answer, as I see it, is that
by Kyle Movius
We sat down with one of the preeminent voiceover talents for the freshly-released Agents of Mayhem, Kay Bess, to talk to her about her role in the game, as well as voice acting in general. While we work through our review of the game, stop in and take a look
by Ron Burke