
This week, Mike and Joe glance over the Xbox Scorpio’s performance specs and Atlus’s streaming restrictions for the excellent Persona 5. Afterward, Mike is joined by contributing writers Hunter Wolfe and Kenneth Shepard to report on their impressions of the ongoing Mass Effect: Andromeda debacle. Every week, Mike
by Joe DeClara
It’s been a couple of millennia since people packed Roman coliseums to witness the spectacle of racing. The appeal of the sport hasn’t dwindled since that time, though it is far less barbaric than those ancient competitions. Chariot racers of the Roman age would scoff at the comparatively
by Nick South
Growing up is hard. There was once a popular thought among teenagers that your growing will end when you become an adult. Of course, this is a common misconception. We’re always growing, and Night in the Woods shows just that. Night in the Woods, developed by Infinite Fall, is
by Sean Anthony
Rounding out its lineup of RPGs adapted from acclaimed comic series, Pinnacle Entertainment is bringing Fear Agent to the tabletop. Fear Agent, in its last days on Kickstarter as of time of writing, mixes pulp scifi, western, horror, and military action. It sounds like a lot to promise, but Savage
by John Farrell
In the middle of a hot dog bite, detective Jack Kelly gets a call about a burglary at the senator’s house. Soon after entering he subdues the suspect, but when he ventures further inside, he sees that the senator’s safe is empty and the back window is wide
by Sarah Marchant
Codenames was a breakout hit. The accessibility and price made it a staple of many game nights. It even claimed the Spiel des Jahres of 2016. CGE could have gone the easy way and created an expansion with more words to add to Codenames, but instead they added pictures to
by Keith Schleicher
Opening day comes, opening day goes. The same can be said for every new installment in a sports game: it arrives, shows off its new features, and becomes irrelevant the very next year. The MLB The Show franchise has been one of the more impressive in the sports genre, consistently
by Jay Malone
I’m amazed to say that after nearly 100 hours in Persona 5’s twisted depiction of Tokyo, I never once felt like it was wasting my time. In this time frame, I spent as little time as I possibly could exploring the game’s distorted dungeons and fighting monsters
by Kenneth Shepard
This week, Mike and Joe glance over the Xbox Scorpio’s performance specs and Atlus’s streaming restrictions for the excellent Persona 5. Afterward, Mike is joined by contributing writers Hunter Wolfe and Kenneth Shepard to report on their impressions of the ongoing Mass Effect: Andromeda debacle. Every week, Mike
by Joe DeClara
Techland makes a beast of an effort to deliver a spectacular zombie game
Got places to go, gotta follow my rainbow!

Fans of The Dragon Prince Have Rare Opportunity to Gain Access, Credit, and Influence in the Production of the New Series at Select Pledge Levels

Last year at Gen Con, I got a brief look at Disco Heist Laundry and you can read that preview here. A year later and the loose screws are tighter and the music is pumping. Nothing about the core gameplay has changed; you still want to bring goons into the

The 40th anniversary of Mario goes hard

R0DE has been in the premium audio business since 1967, when Henry Freedman, a London-born sound engineer, and his Swedish-born wife, Astrid, formed the company. While we’ve seen generation after generation of audio technologies, ever cleaner and feature-rich, a brand new generation of creators is looking to bring studio-quality

This week, Mike and Joe glance over the Xbox Scorpio’s performance specs and Atlus’s streaming restrictions for the excellent Persona 5. Afterward, Mike is joined by contributing writers Hunter Wolfe and Kenneth Shepard to report on their impressions of the ongoing Mass Effect: Andromeda debacle. Every week, Mike
by Joe DeClara
It’s been a couple of millennia since people packed Roman coliseums to witness the spectacle of racing. The appeal of the sport hasn’t dwindled since that time, though it is far less barbaric than those ancient competitions. Chariot racers of the Roman age would scoff at the comparatively
by Nick South
Growing up is hard. There was once a popular thought among teenagers that your growing will end when you become an adult. Of course, this is a common misconception. We’re always growing, and Night in the Woods shows just that. Night in the Woods, developed by Infinite Fall, is
by Sean Anthony
Rounding out its lineup of RPGs adapted from acclaimed comic series, Pinnacle Entertainment is bringing Fear Agent to the tabletop. Fear Agent, in its last days on Kickstarter as of time of writing, mixes pulp scifi, western, horror, and military action. It sounds like a lot to promise, but Savage
by John Farrell
In the middle of a hot dog bite, detective Jack Kelly gets a call about a burglary at the senator’s house. Soon after entering he subdues the suspect, but when he ventures further inside, he sees that the senator’s safe is empty and the back window is wide
by Sarah Marchant
Codenames was a breakout hit. The accessibility and price made it a staple of many game nights. It even claimed the Spiel des Jahres of 2016. CGE could have gone the easy way and created an expansion with more words to add to Codenames, but instead they added pictures to
by Keith Schleicher
Opening day comes, opening day goes. The same can be said for every new installment in a sports game: it arrives, shows off its new features, and becomes irrelevant the very next year. The MLB The Show franchise has been one of the more impressive in the sports genre, consistently
by Jay Malone
I’m amazed to say that after nearly 100 hours in Persona 5’s twisted depiction of Tokyo, I never once felt like it was wasting my time. In this time frame, I spent as little time as I possibly could exploring the game’s distorted dungeons and fighting monsters
by Kenneth Shepard