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Editorials   -   May 24, 2015 Ageism towards World of Warcraft is detracting from the real issues
Ageism towards World of Warcraft is detracting from the real issues

During an Activision-Blizzard investor call, we learned that subscription numbers for World of Warcraft have dropped significantly from the peak numbers we saw during the launch of its current expansion, Warlords of Draenor. This sent a lot of players, some active, some long-since moved on, and some having never put

by Sean Lama
Features   -   May 24, 2015 The International 2015 — a newcomer’s primer on Dota 2’s premier event
The International 2015 — a newcomer’s primer on Dota 2’s premier event

E-sports has grown exponentially over the past few years. It used to be a small phenomenon, and then one only contained in the PC-bang-obsessed land of South Korea, but now competitive gaming permeates gaming culture. That movement is pretty much spearheaded by the advent of MOBA games: five-on-five games where

by Eric Van Allen
Impressions   -   May 24, 2015 Auriga expanded — Endless Legend: Guardians impressions
Auriga expanded — Endless Legend: Guardians impressions

Endless Legend was a sleeper hit for fans of 4x strategy in 2014. From the devs of Endless Space, Legend was a nice mix of fantasy, unique races, asymmetric tactics and that feeling of “just one more turn.” Well, the Guardians DLC does a lot to add to that “one

by Eric Van Allen
Reviews   -   May 23, 2015 Puzzle & Dragons Super Mario Bros. Edition Review
Puzzle & Dragons Super Mario Bros. Edition Review

I don’t play a lot of what might be categorized as casual games. I found Candy Crush to be fairly pay-to-win, so that didn’t stay installed long. Don’t get me wrong — I love gem-matching games, but other than efforts from Popcap, I always feel like they are

by Ron Burke
Reviews   -   May 21, 2015 Madness in Grayscale — Castles of Mad King Ludwig Review
Madness in Grayscale — Castles of Mad King Ludwig Review

Castles in contemporary culture are almost invariably associated with a certain skew towards the less than sane. They occupy a strange corner in our architectural imagination, somewhere between Arthurian nostalgia for the medieval and the dark whimsy of old fairy tales. They almost construct themselves in our mind’s eye

by Paul Bauman
Interviews   -   May 20, 2015 Interview: Rebuilding a Kickstarter for Dimension Drive

Last week, we saw the darker side of Kickstarter campaigns, as a fraudulent backer gave €7000 to Dimension Drive’s Kickstarter during its last hours, enough to fund the game. Kickstarter, according to its ToS, pulled the charge, which de-funded the campaign with minutes to spare. Most teams might have

by Eric Van Allen
Impressions   -   May 20, 2015 Life is Strange “Chaos Theory” impressions
Life is Strange “Chaos Theory” impressions

Note: This impressions piece will contain spoilers for all three episodes released so far. If you haven’t played them yet, I highly recommend you do so. For those looking for the thumbs up or down: yes, I highly recommend playing episode three of Life is Strange. In my article

by Eric Van Allen
Impressions   -   May 20, 2015 Snapshot — The Witcher 3: Wild Hunt
Snapshot — The Witcher 3: Wild Hunt

We’ve been playing just a bit of The Witcher 3: Wild Hunt (where a bit equals dozens of hours), and been absolutely loving it. Huge open world, great story and characters, and brutal combat. I took some time off from witcher-ing to do a quick Snapshot on it, so

by Eric Van Allen
Ageism towards World of Warcraft is detracting from the real issues
Editorials   -   May 24, 2015 Ageism towards World of Warcraft is detracting from the real issues

During an Activision-Blizzard investor call, we learned that subscription numbers for World of Warcraft have dropped significantly from the peak numbers we saw during the launch of its current expansion, Warlords of Draenor. This sent a lot of players, some active, some long-since moved on, and some having never put

by Sean Lama
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Editorials   -   May 24, 2015 Ageism towards World of Warcraft is detracting from the real issues
Ageism towards World of Warcraft is detracting from the real issues

During an Activision-Blizzard investor call, we learned that subscription numbers for World of Warcraft have dropped significantly from the peak numbers we saw during the launch of its current expansion, Warlords of Draenor. This sent a lot of players, some active, some long-since moved on, and some having never put

by Sean Lama
Features   -   May 24, 2015 The International 2015 — a newcomer’s primer on Dota 2’s premier event
The International 2015 — a newcomer’s primer on Dota 2’s premier event

E-sports has grown exponentially over the past few years. It used to be a small phenomenon, and then one only contained in the PC-bang-obsessed land of South Korea, but now competitive gaming permeates gaming culture. That movement is pretty much spearheaded by the advent of MOBA games: five-on-five games where

by Eric Van Allen
Impressions   -   May 24, 2015 Auriga expanded — Endless Legend: Guardians impressions
Auriga expanded — Endless Legend: Guardians impressions

Endless Legend was a sleeper hit for fans of 4x strategy in 2014. From the devs of Endless Space, Legend was a nice mix of fantasy, unique races, asymmetric tactics and that feeling of “just one more turn.” Well, the Guardians DLC does a lot to add to that “one

by Eric Van Allen
Reviews   -   May 23, 2015 Puzzle & Dragons Super Mario Bros. Edition Review
Puzzle & Dragons Super Mario Bros. Edition Review

I don’t play a lot of what might be categorized as casual games. I found Candy Crush to be fairly pay-to-win, so that didn’t stay installed long. Don’t get me wrong — I love gem-matching games, but other than efforts from Popcap, I always feel like they are

by Ron Burke
Reviews   -   May 21, 2015 Madness in Grayscale — Castles of Mad King Ludwig Review
Madness in Grayscale — Castles of Mad King Ludwig Review

Castles in contemporary culture are almost invariably associated with a certain skew towards the less than sane. They occupy a strange corner in our architectural imagination, somewhere between Arthurian nostalgia for the medieval and the dark whimsy of old fairy tales. They almost construct themselves in our mind’s eye

by Paul Bauman
Interviews   -   May 20, 2015 Interview: Rebuilding a Kickstarter for Dimension Drive

Last week, we saw the darker side of Kickstarter campaigns, as a fraudulent backer gave €7000 to Dimension Drive’s Kickstarter during its last hours, enough to fund the game. Kickstarter, according to its ToS, pulled the charge, which de-funded the campaign with minutes to spare. Most teams might have

by Eric Van Allen
Impressions   -   May 20, 2015 Life is Strange “Chaos Theory” impressions
Life is Strange “Chaos Theory” impressions

Note: This impressions piece will contain spoilers for all three episodes released so far. If you haven’t played them yet, I highly recommend you do so. For those looking for the thumbs up or down: yes, I highly recommend playing episode three of Life is Strange. In my article

by Eric Van Allen
Impressions   -   May 20, 2015 Snapshot — The Witcher 3: Wild Hunt
Snapshot — The Witcher 3: Wild Hunt

We’ve been playing just a bit of The Witcher 3: Wild Hunt (where a bit equals dozens of hours), and been absolutely loving it. Huge open world, great story and characters, and brutal combat. I took some time off from witcher-ing to do a quick Snapshot on it, so

by Eric Van Allen
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