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Reviews   -   Jun 22, 2015 A Day in Wine Country — Viticulture Review
A Day in Wine Country — Viticulture Review

I enjoy the occasional glass of wine. I don’t know much about it though and truth be told I’m probably more of a beer drinker. Sometimes I’ll like one wine more than another, but most of the time I have basically the same reaction: “Pretty good!” Regardless

by Kit Harrison
Previews   -   Jun 21, 2015 Assembling the universe’s finest — Hands-on with Battleborn’s unique blend of MOBA and shooter
Assembling the universe’s finest — Hands-on with Battleborn’s unique blend of MOBA and shooter

Battleborn represents a huge step forward for 2K Games. A co-op, character-based shooter with elements drawn from many genres, mediums and ideas, there’s a lot of cogs moving at the same time. When Gearbox Software brings them together, though, the result is simply one of the best class-based shooter

by Eric Van Allen
Podcast   -   Jun 21, 2015 Gaming Trend Podcast: The E3 post show
Gaming Trend Podcast: The E3 post show

Now that E3’s over and we’re all winding down, a few of us got together to discuss each conference, from Bethesda to the PC Gaming Show. Kenneth and Travis are joined by Josh Devlin and Justin Pauls as they both make their GT Reboot debuts. We talk Bethesda’

by Kenneth Shepard
Previews   -   Jun 21, 2015 Beauty and combat shine in Miyazaki’s latest adventure — Dark Souls III preview
Beauty and combat shine in Miyazaki’s latest adventure — Dark Souls III preview

The Dark Souls series has long been a wonder of confusion for people who dislike it, and a trophy of glory for fans. After Bloodborne’s release, many were curious what From Software and game director Hidetaka Miyazaki would do from here. That question was answered during the Microsoft E3

by Jay Malone
Previews   -   Jun 21, 2015 A little bit basic — Ratchet & Clank preview
A little bit basic — Ratchet & Clank preview

When I played Insomniac’s reimagining/remake/whatever you’d like to call it of the original Ratchet & Clank, I couldn’t help but be taken back to the feeling of playing and watching the original PlayStation 2 trilogy. However, in bringing Ratchet down to its basics, I did

by Kenneth Shepard
Previews   -   Jun 21, 2015 Draft Challenge and gameplay additions shaping up well — Madden NFL 16 preview

When it comes to tweaking the Madden series on a yearly basis, fans are always interested to see if EA Tiburon is focusing on new modes or the actual gameplay. In the past few years, it feels as if animation in the game has become a large priority, same can

by Jay Malone
Previews   -   Jun 20, 2015 More than meets the eye — Transformers: Devastation hands-on preview
More than meets the eye — Transformers: Devastation hands-on preview

When it comes to Transformers games, the quality tends to be mostly hit or miss. There have been some high points in the franchise, but with just as many uninspired cash-ins, many Transformers fans become rightfully cautious whenever a new game gets announced. It’s hard to say how Transformers:

by Matt Welsh
Previews   -   Jun 19, 2015 No room for compromises — Uncharted 4: A Thief’s End
No room for compromises — Uncharted 4: A Thief’s End

In a time where games often fail to strike a balance between being cinematic and maintaining player agency, Naughty Dog showed me in an extended version of Uncharted 4: A Thief’s End’s E3 demo that it understands how to craft exhilarating set pieces while still making a point

by Kenneth Shepard
A Day in Wine Country — Viticulture Review
Reviews   -   Jun 22, 2015 A Day in Wine Country — Viticulture Review

I enjoy the occasional glass of wine. I don’t know much about it though and truth be told I’m probably more of a beer drinker. Sometimes I’ll like one wine more than another, but most of the time I have basically the same reaction: “Pretty good!” Regardless

by Kit Harrison
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Reviews   -   Jun 22, 2015 A Day in Wine Country — Viticulture Review
A Day in Wine Country — Viticulture Review

I enjoy the occasional glass of wine. I don’t know much about it though and truth be told I’m probably more of a beer drinker. Sometimes I’ll like one wine more than another, but most of the time I have basically the same reaction: “Pretty good!” Regardless

by Kit Harrison
Previews   -   Jun 21, 2015 Assembling the universe’s finest — Hands-on with Battleborn’s unique blend of MOBA and shooter
Assembling the universe’s finest — Hands-on with Battleborn’s unique blend of MOBA and shooter

Battleborn represents a huge step forward for 2K Games. A co-op, character-based shooter with elements drawn from many genres, mediums and ideas, there’s a lot of cogs moving at the same time. When Gearbox Software brings them together, though, the result is simply one of the best class-based shooter

by Eric Van Allen
Podcast   -   Jun 21, 2015 Gaming Trend Podcast: The E3 post show
Gaming Trend Podcast: The E3 post show

Now that E3’s over and we’re all winding down, a few of us got together to discuss each conference, from Bethesda to the PC Gaming Show. Kenneth and Travis are joined by Josh Devlin and Justin Pauls as they both make their GT Reboot debuts. We talk Bethesda’

by Kenneth Shepard
Previews   -   Jun 21, 2015 Beauty and combat shine in Miyazaki’s latest adventure — Dark Souls III preview
Beauty and combat shine in Miyazaki’s latest adventure — Dark Souls III preview

The Dark Souls series has long been a wonder of confusion for people who dislike it, and a trophy of glory for fans. After Bloodborne’s release, many were curious what From Software and game director Hidetaka Miyazaki would do from here. That question was answered during the Microsoft E3

by Jay Malone
Previews   -   Jun 21, 2015 A little bit basic — Ratchet & Clank preview
A little bit basic — Ratchet & Clank preview

When I played Insomniac’s reimagining/remake/whatever you’d like to call it of the original Ratchet & Clank, I couldn’t help but be taken back to the feeling of playing and watching the original PlayStation 2 trilogy. However, in bringing Ratchet down to its basics, I did

by Kenneth Shepard
Previews   -   Jun 21, 2015 Draft Challenge and gameplay additions shaping up well — Madden NFL 16 preview

When it comes to tweaking the Madden series on a yearly basis, fans are always interested to see if EA Tiburon is focusing on new modes or the actual gameplay. In the past few years, it feels as if animation in the game has become a large priority, same can

by Jay Malone
Previews   -   Jun 20, 2015 More than meets the eye — Transformers: Devastation hands-on preview
More than meets the eye — Transformers: Devastation hands-on preview

When it comes to Transformers games, the quality tends to be mostly hit or miss. There have been some high points in the franchise, but with just as many uninspired cash-ins, many Transformers fans become rightfully cautious whenever a new game gets announced. It’s hard to say how Transformers:

by Matt Welsh
Previews   -   Jun 19, 2015 No room for compromises — Uncharted 4: A Thief’s End
No room for compromises — Uncharted 4: A Thief’s End

In a time where games often fail to strike a balance between being cinematic and maintaining player agency, Naughty Dog showed me in an extended version of Uncharted 4: A Thief’s End’s E3 demo that it understands how to craft exhilarating set pieces while still making a point

by Kenneth Shepard
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