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Picture House of Cards as a video game in your mind’s eye. Go ahead, just try it. Ok, now think of your favorite SimCity. Take those two visions, modify the House of Cards image to include a parliamentary-style government (like the original House of Cards) and mash them up
by Mike PearceI didn’t think I’d ever be writing this. 2008 saw the release of Sudden Strike 3, but it wasn’t received well, having been criticized for terrible pathfinding and squandered potential. Since then, I figured the series was dead, rotting away in an IP graveyard of sorts. You
by Mike PearceVikings are badass. Full of giants, gods, elves, and dwarves, their mythology is too. These things are a natural foundation for video games. They provide a rich background and a natural basis for a strong narrative. Games Farm is using this same formula for their upcoming action-RPG, Vikings—Wolves of
by Mike PearceDoctor Who and Torchwood fans that love Captain Jack Harkness will be ecstatic with his continuing adventures with the Torchwood Institute. In Titan Comics’ Torchwood, Captain Jack is back to his old ways of jumping in head first without asking questions. He is a beloved character that makes his crew
by Jessica MillerOkhlos reads like a tongue-in-cheek history lesson on Ancient Greece and plays like a surprisingly brutal roguelike that hinges on your ability to manage a horde of Greece’s more underrepresented and oppressed people. The fine folks over at Coffee Powered Machine have done their research on the societal quirks
by Grant GardinerLet’s just get this out of the way right now: the title Between Two Cities makes punishingly little sense. What does it mean? What’s between two cities? Suburbs? Country? Like, a road? Is the game trying to call itself “A Road” but can’t think of the name
by Tom HarrisonThe Korean War is often referred to as the Forgotten War. Wedged between the victory of the Greatest Generation and the quagmire that became the Vietnam War, the conflict in Korea gets largely overlooked. The war’s omission in mainstream consciousness extends to board gaming. Dozens of World War II
by Nick SouthI’m a big fan of games that look deceptively easy but can make things difficult in a heartbeat. Quicktequila’s Lovely Planet Arcade is a great example of this; the game’s stylistically bright visuals and upbeat music masks an unforgiving yet fair arcade style FPS that pulls no
by Elisha DeograciasPicture House of Cards as a video game in your mind’s eye. Go ahead, just try it. Ok, now think of your favorite SimCity. Take those two visions, modify the House of Cards image to include a parliamentary-style government (like the original House of Cards) and mash them up
by Mike PearceMindsEye is going to be a difficult review to write. There’s a great deal of positive but somehow an equal portion of negative that results in a game that has me writing carefully to ensure that I’m giving it a fair shake, but also providing an honest accounting
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Picture House of Cards as a video game in your mind’s eye. Go ahead, just try it. Ok, now think of your favorite SimCity. Take those two visions, modify the House of Cards image to include a parliamentary-style government (like the original House of Cards) and mash them up
by Mike PearceI didn’t think I’d ever be writing this. 2008 saw the release of Sudden Strike 3, but it wasn’t received well, having been criticized for terrible pathfinding and squandered potential. Since then, I figured the series was dead, rotting away in an IP graveyard of sorts. You
by Mike PearceVikings are badass. Full of giants, gods, elves, and dwarves, their mythology is too. These things are a natural foundation for video games. They provide a rich background and a natural basis for a strong narrative. Games Farm is using this same formula for their upcoming action-RPG, Vikings—Wolves of
by Mike PearceDoctor Who and Torchwood fans that love Captain Jack Harkness will be ecstatic with his continuing adventures with the Torchwood Institute. In Titan Comics’ Torchwood, Captain Jack is back to his old ways of jumping in head first without asking questions. He is a beloved character that makes his crew
by Jessica MillerOkhlos reads like a tongue-in-cheek history lesson on Ancient Greece and plays like a surprisingly brutal roguelike that hinges on your ability to manage a horde of Greece’s more underrepresented and oppressed people. The fine folks over at Coffee Powered Machine have done their research on the societal quirks
by Grant GardinerLet’s just get this out of the way right now: the title Between Two Cities makes punishingly little sense. What does it mean? What’s between two cities? Suburbs? Country? Like, a road? Is the game trying to call itself “A Road” but can’t think of the name
by Tom HarrisonThe Korean War is often referred to as the Forgotten War. Wedged between the victory of the Greatest Generation and the quagmire that became the Vietnam War, the conflict in Korea gets largely overlooked. The war’s omission in mainstream consciousness extends to board gaming. Dozens of World War II
by Nick SouthI’m a big fan of games that look deceptively easy but can make things difficult in a heartbeat. Quicktequila’s Lovely Planet Arcade is a great example of this; the game’s stylistically bright visuals and upbeat music masks an unforgiving yet fair arcade style FPS that pulls no
by Elisha Deogracias