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If you’re familiar with Grasshopper Manufacture (makers of Killer 7, No More Heroes and Lollipop Chainsaw), you’ll instantly recognize Let It Die for its style. The world is made up of a variety of mismatched ideas chaotically thrown together into a swirling heap of sparkling rainbow vomit (which
by Josh DevlinFor episode 76 of the GT Reboot, Amy Kay Purcell join Mike and Joe to talk about her impressions of Pokemon Sun and Moon. In addition, Mike goes over his review of Mekazoo, Hunter Wolfe and Joe discuss their Dishonored 2 review (recorded separately), and we all go over some
by Joe DeClaraRobinson: the Journey lets you step into the shoes of a boy named Robin who, after surviving his spaceship crashing, has been surviving on a planet full of dinosaurs and other prehistoric creatures. Your only friends are a floating robot named HIGS, whose main goal is to keep you happy
by Zach FaberNote: Dishonored 2 was co-reviewed by both Joe DeClara and Hunter Wolfe. Hunter The original Dishonored was a sleeper hit when it launched back in 2013. Like its protagonist, it came out of the shadows and captivated players with its open-ended level design and London-inspired steampunk setting. With Dishonored 2,
by Joe DeClaraOn November 15, Good Mood Creators released the long-awaited platformer Mekazoo. Only a day prior to Mekazoo’s launch, I had the opportunity to sit down with two members of the team: Mark Naborczyk, Product Manager, and James Hoag, Producer and Designer (James is also co-founder of the company). Humble
by Mike PearceFrontier Development built Elite Dangerous with over 400 billion star systems, each one having over 100+ bodies within. Every star in the sky is represented, as well as gas giants, asteroid belts, and so much more. You could land on a planet every second of your life and still not
by Ron BurkeLast week I had the opportunity to chat with key creators for Vampire Hunter D: Message from Mars. Calling in from across the globe was the Japanese Digital Frontier team, along with Scott McLean, the creative executive for the US based Unified Pictures. Character supervisor Yoichi Mouri, technical director Keitaro
by A Kay PurcellAs George Bernard Shaw once said, “We don’t stop playing because we grow old; we grow old because we stop playing.” While I doubt Mr. Shaw was specifically referring to video games, I can honestly say that at the ripe old age of 31, I haven’t had this
by Mike PearceIf you’re familiar with Grasshopper Manufacture (makers of Killer 7, No More Heroes and Lollipop Chainsaw), you’ll instantly recognize Let It Die for its style. The world is made up of a variety of mismatched ideas chaotically thrown together into a swirling heap of sparkling rainbow vomit (which
by Josh DevlinMany ways to intake the Demon Slayer story!
This gritty Metroidvania Action-RPG is set to test you and your friends!
The time is now, the hero is your timing!
I was not thinking a third-person fantasy extraction game would properly mimic the extraction shooter
No matter which John W comes to mind, SPINE makes you feel like an action hero
It’s hard to find as peaceful of an experience as Sword of the Sea
Bringing everything you love from the 90’s back for one night only!
If you’re familiar with Grasshopper Manufacture (makers of Killer 7, No More Heroes and Lollipop Chainsaw), you’ll instantly recognize Let It Die for its style. The world is made up of a variety of mismatched ideas chaotically thrown together into a swirling heap of sparkling rainbow vomit (which
by Josh DevlinFor episode 76 of the GT Reboot, Amy Kay Purcell join Mike and Joe to talk about her impressions of Pokemon Sun and Moon. In addition, Mike goes over his review of Mekazoo, Hunter Wolfe and Joe discuss their Dishonored 2 review (recorded separately), and we all go over some
by Joe DeClaraRobinson: the Journey lets you step into the shoes of a boy named Robin who, after surviving his spaceship crashing, has been surviving on a planet full of dinosaurs and other prehistoric creatures. Your only friends are a floating robot named HIGS, whose main goal is to keep you happy
by Zach FaberNote: Dishonored 2 was co-reviewed by both Joe DeClara and Hunter Wolfe. Hunter The original Dishonored was a sleeper hit when it launched back in 2013. Like its protagonist, it came out of the shadows and captivated players with its open-ended level design and London-inspired steampunk setting. With Dishonored 2,
by Joe DeClaraOn November 15, Good Mood Creators released the long-awaited platformer Mekazoo. Only a day prior to Mekazoo’s launch, I had the opportunity to sit down with two members of the team: Mark Naborczyk, Product Manager, and James Hoag, Producer and Designer (James is also co-founder of the company). Humble
by Mike PearceFrontier Development built Elite Dangerous with over 400 billion star systems, each one having over 100+ bodies within. Every star in the sky is represented, as well as gas giants, asteroid belts, and so much more. You could land on a planet every second of your life and still not
by Ron BurkeLast week I had the opportunity to chat with key creators for Vampire Hunter D: Message from Mars. Calling in from across the globe was the Japanese Digital Frontier team, along with Scott McLean, the creative executive for the US based Unified Pictures. Character supervisor Yoichi Mouri, technical director Keitaro
by A Kay PurcellAs George Bernard Shaw once said, “We don’t stop playing because we grow old; we grow old because we stop playing.” While I doubt Mr. Shaw was specifically referring to video games, I can honestly say that at the ripe old age of 31, I haven’t had this
by Mike Pearce