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Reviews   -   Jun 20, 2016 Bounce into action: Senran Kagura Shinovi Versus review
Bounce into action: Senran Kagura Shinovi Versus review

Senran Kagura Shinovi Versus (hereafter SKSV) is a game bursting at the seams with shamelessness and T&A – but mostly the T&A. Developed by Tamsoft of Hyperdimension Neptunia fame, the game is a straightforward and unlock-heavy take on the 3D beat-em-up genre. So what do you get

by Victor Grunn
Previews   -   Jun 20, 2016 Bringing a gun to a spaceship fight: Call of Duty: Infinite Warfare preview

There are two ways I’ve come to look at Call of Duty: Infinite Warfare. One is just as a first person shooter game, measured and considered in its own right, and the other is as an entry in one of the most popular franchises in that genre’s history.

by Lucious Barnes
Reviews   -   Jun 20, 2016 Back to Banoi: Dead Island Definitive Edition review
Back to Banoi: Dead Island Definitive Edition review

Zombie games are what I would consider my bread and butter. They don’t have to be flawless creations, but if they have an interesting story and decent weapon variety, I’ll play them and have fun with them. I would say I have a soft spot for the Dead

by Sarah Marchant
Previews   -   Jun 19, 2016 Taking crazy pills: We Happy Few preview
Taking crazy pills: We Happy Few preview

“Happy people have no history.” – Leo Tolstoy This chilling quote opens the We Happy Few demo and immediately sets the tone for what is shaping up to be one of the most shocking and narratively brutal games I’ve seen in years. We Happy Few tells a twisted tale of

by Matt Welsh
Podcast   -   Jun 19, 2016 Gaming Trend Podcast: E3 stuff and also E3 things
Gaming Trend Podcast: E3 stuff and also E3 things

Our E3 team was in Los Angeles for the show, and took a moment out of one of our long days to talk about what we’d played, seen, and couldn’t stop thinking about. We talk our favorite demos, conferences, announcements, and then discuss what role E3 still plays

by Kenneth Shepard
Previews   -   Jun 17, 2016 Stealth assasinations at their most beautiful: Aragami preview
Stealth assasinations at their most beautiful: Aragami preview

Aragami is a stealth action game that takes inspiration from other titles like Mark of the Ninja and Tenchu. What separates it from those titles are its beautiful art that blends the colorful minimalism of Gigantic and the painterly Japanese style of Okami, and the Shadow Powers that protagonist Aragami

by Josh Devlin
Previews   -   Jun 17, 2016 Can’t read my Gwent face: Hands-on with Gwent: The Witcher Card Game
Can’t read my Gwent face: Hands-on with Gwent: The Witcher Card Game

Gwent is bigger than it has any reason to be. It was that way in The Witcher 3: Wild Hunt, where a relatively small card game-turned-side quest became a cult classic among players. Now, the same developers are working on a complete standalone game. After a demo of the single-player

by Eric Van Allen
Previews   -   Jun 17, 2016 The platforming revival you’ve been waiting for: Yooka-Laylee preview
The platforming revival you’ve been waiting for: Yooka-Laylee preview

Since 2000, I’ve been anxiously awaiting another Banjo-Kazooie platformer. As a series that helped define my early gaming years, Rare’s pair of Nintendo 64 collect-a-thons enthralled me with their wonderful character design, impeccable platforming, and memorable soundtrack. And while 2008’s Banjo-Kazooie: Nuts & Bolts was a great

by Matt Welsh
Bounce into action: Senran Kagura Shinovi Versus review
Reviews   -   Jun 20, 2016 Bounce into action: Senran Kagura Shinovi Versus review

Senran Kagura Shinovi Versus (hereafter SKSV) is a game bursting at the seams with shamelessness and T&A – but mostly the T&A. Developed by Tamsoft of Hyperdimension Neptunia fame, the game is a straightforward and unlock-heavy take on the 3D beat-em-up genre. So what do you get

by Victor Grunn
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Reviews   -   Jun 20, 2016 Bounce into action: Senran Kagura Shinovi Versus review
Bounce into action: Senran Kagura Shinovi Versus review

Senran Kagura Shinovi Versus (hereafter SKSV) is a game bursting at the seams with shamelessness and T&A – but mostly the T&A. Developed by Tamsoft of Hyperdimension Neptunia fame, the game is a straightforward and unlock-heavy take on the 3D beat-em-up genre. So what do you get

by Victor Grunn
Previews   -   Jun 20, 2016 Bringing a gun to a spaceship fight: Call of Duty: Infinite Warfare preview

There are two ways I’ve come to look at Call of Duty: Infinite Warfare. One is just as a first person shooter game, measured and considered in its own right, and the other is as an entry in one of the most popular franchises in that genre’s history.

by Lucious Barnes
Reviews   -   Jun 20, 2016 Back to Banoi: Dead Island Definitive Edition review
Back to Banoi: Dead Island Definitive Edition review

Zombie games are what I would consider my bread and butter. They don’t have to be flawless creations, but if they have an interesting story and decent weapon variety, I’ll play them and have fun with them. I would say I have a soft spot for the Dead

by Sarah Marchant
Previews   -   Jun 19, 2016 Taking crazy pills: We Happy Few preview
Taking crazy pills: We Happy Few preview

“Happy people have no history.” – Leo Tolstoy This chilling quote opens the We Happy Few demo and immediately sets the tone for what is shaping up to be one of the most shocking and narratively brutal games I’ve seen in years. We Happy Few tells a twisted tale of

by Matt Welsh
Podcast   -   Jun 19, 2016 Gaming Trend Podcast: E3 stuff and also E3 things
Gaming Trend Podcast: E3 stuff and also E3 things

Our E3 team was in Los Angeles for the show, and took a moment out of one of our long days to talk about what we’d played, seen, and couldn’t stop thinking about. We talk our favorite demos, conferences, announcements, and then discuss what role E3 still plays

by Kenneth Shepard
Previews   -   Jun 17, 2016 Stealth assasinations at their most beautiful: Aragami preview
Stealth assasinations at their most beautiful: Aragami preview

Aragami is a stealth action game that takes inspiration from other titles like Mark of the Ninja and Tenchu. What separates it from those titles are its beautiful art that blends the colorful minimalism of Gigantic and the painterly Japanese style of Okami, and the Shadow Powers that protagonist Aragami

by Josh Devlin
Previews   -   Jun 17, 2016 Can’t read my Gwent face: Hands-on with Gwent: The Witcher Card Game
Can’t read my Gwent face: Hands-on with Gwent: The Witcher Card Game

Gwent is bigger than it has any reason to be. It was that way in The Witcher 3: Wild Hunt, where a relatively small card game-turned-side quest became a cult classic among players. Now, the same developers are working on a complete standalone game. After a demo of the single-player

by Eric Van Allen
Previews   -   Jun 17, 2016 The platforming revival you’ve been waiting for: Yooka-Laylee preview
The platforming revival you’ve been waiting for: Yooka-Laylee preview

Since 2000, I’ve been anxiously awaiting another Banjo-Kazooie platformer. As a series that helped define my early gaming years, Rare’s pair of Nintendo 64 collect-a-thons enthralled me with their wonderful character design, impeccable platforming, and memorable soundtrack. And while 2008’s Banjo-Kazooie: Nuts & Bolts was a great

by Matt Welsh
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