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Previews   -   Jun 27, 2016 Desert sport odyssey: Hands-on with Supergiant Games’ Pyre
Desert sport odyssey: Hands-on with Supergiant Games’ Pyre

The last thing I would have expected from Supergiant Games was an action-sports game. Makers of Bastion and Transistor, their new title is something that seems strange for a team so well-versed in atmosphere and storytelling. But their games have never really fit a mold with each other in that

by Eric Van Allen
Previews   -   Jun 27, 2016 Beautiful Brutality: Absolver preview
Beautiful Brutality: Absolver preview

I love martial arts. I love movies about martial arts. I love the philosophy behind martial arts. And as a gamer, I obviously love video games about martial arts. But more often than not, I don’t feel I find many games that do justice to that near bottomless affection.

by Lucious Barnes
Reviews   -   Jun 27, 2016 Flipping over combat: Runebound Review
Flipping over combat: Runebound Review

Creating a new edition of a classic game can be a tricky proposition. If the designer sticks too close to the formula, then reviews might say that nothing new came and the game lacks creativity. If the designer changes too much, purists will scream to the highest hill of board

by Keith Schleicher
Previews   -   Jun 26, 2016 Deus Ex: Mankind Divided Breach preview
Deus Ex: Mankind Divided Breach preview

The Deus Ex series is best-known for its single-player campaign, which stars everyone’s favorite moody cyborg, Adam Jensen. Deus Ex: Mankind Divided plans on extending beyond the story campaign, however, with a new mode called “Breach.” Breach mode is a single-player competitive mode, where players compete for high scores

by Travis Northup
Podcast   -   Jun 26, 2016 Gaming Trend Podcast: Both sides of the Decision Game
Gaming Trend Podcast: Both sides of the Decision Game

Things get heated on this week’s episode of the GT Reboot Podcast, as our hosts have very different thoughts on Zero Time Dilemma, the final game in the Zero Escape series. But before that we do a quick recap of E3, talk about the disaster that is Mighty No.

by Kenneth Shepard
Previews   -   Jun 25, 2016 Bunny hop: Hands-on with Strafe’s roguish take on old-school Quake
Bunny hop: Hands-on with Strafe’s roguish take on old-school Quake

My demo for STRAFE took place in a sun-beaten parking lot on day three of E3 (well, show floor day three, anyways). Inside a dimly lit trailer, with a fog machine blowing haze over a massive TV screen, I played a run of the game on an odd mixture of

by Eric Van Allen
Features   -   Jun 25, 2016 Monitor murderers and thieves in our live, early look at Prison Architect: PS4 Edition [Stream has ended]
Monitor murderers and thieves in our live, early look at Prison Architect: PS4 Edition [Stream has ended]

Building prisons is surprisingly fun and addictive is something that I learned when playing Prison Architect the first time around.  Now that the game is soon to arrive on the PlayStation 4, will it retain all of the same charm and depth of play?  Let’s find out together in

by Patrick Rost
Reviews   -   Jun 25, 2016 Dare to dream in anime — Tokyo Mirage Sessions #FE review
Dare to dream in anime — Tokyo Mirage Sessions #FE review

It’s hard to imagine a game like Tokyo Mirage Sessions #FE existing even just a few years ago. Born of two franchises, stewing in the rampant fandom surrounding the Persona series, and completely obsessed with idol and anime culture, Tokyo Mirage Sessions is a sign of the times. It

by Eric Van Allen
Desert sport odyssey: Hands-on with Supergiant Games’ Pyre
Previews   -   Jun 27, 2016 Desert sport odyssey: Hands-on with Supergiant Games’ Pyre

The last thing I would have expected from Supergiant Games was an action-sports game. Makers of Bastion and Transistor, their new title is something that seems strange for a team so well-versed in atmosphere and storytelling. But their games have never really fit a mold with each other in that

by Eric Van Allen
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Latest Articles
Previews   -   Jun 27, 2016 Desert sport odyssey: Hands-on with Supergiant Games’ Pyre
Desert sport odyssey: Hands-on with Supergiant Games’ Pyre

The last thing I would have expected from Supergiant Games was an action-sports game. Makers of Bastion and Transistor, their new title is something that seems strange for a team so well-versed in atmosphere and storytelling. But their games have never really fit a mold with each other in that

by Eric Van Allen
Previews   -   Jun 27, 2016 Beautiful Brutality: Absolver preview
Beautiful Brutality: Absolver preview

I love martial arts. I love movies about martial arts. I love the philosophy behind martial arts. And as a gamer, I obviously love video games about martial arts. But more often than not, I don’t feel I find many games that do justice to that near bottomless affection.

by Lucious Barnes
Reviews   -   Jun 27, 2016 Flipping over combat: Runebound Review
Flipping over combat: Runebound Review

Creating a new edition of a classic game can be a tricky proposition. If the designer sticks too close to the formula, then reviews might say that nothing new came and the game lacks creativity. If the designer changes too much, purists will scream to the highest hill of board

by Keith Schleicher
Previews   -   Jun 26, 2016 Deus Ex: Mankind Divided Breach preview
Deus Ex: Mankind Divided Breach preview

The Deus Ex series is best-known for its single-player campaign, which stars everyone’s favorite moody cyborg, Adam Jensen. Deus Ex: Mankind Divided plans on extending beyond the story campaign, however, with a new mode called “Breach.” Breach mode is a single-player competitive mode, where players compete for high scores

by Travis Northup
Podcast   -   Jun 26, 2016 Gaming Trend Podcast: Both sides of the Decision Game
Gaming Trend Podcast: Both sides of the Decision Game

Things get heated on this week’s episode of the GT Reboot Podcast, as our hosts have very different thoughts on Zero Time Dilemma, the final game in the Zero Escape series. But before that we do a quick recap of E3, talk about the disaster that is Mighty No.

by Kenneth Shepard
Previews   -   Jun 25, 2016 Bunny hop: Hands-on with Strafe’s roguish take on old-school Quake
Bunny hop: Hands-on with Strafe’s roguish take on old-school Quake

My demo for STRAFE took place in a sun-beaten parking lot on day three of E3 (well, show floor day three, anyways). Inside a dimly lit trailer, with a fog machine blowing haze over a massive TV screen, I played a run of the game on an odd mixture of

by Eric Van Allen
Features   -   Jun 25, 2016 Monitor murderers and thieves in our live, early look at Prison Architect: PS4 Edition [Stream has ended]
Monitor murderers and thieves in our live, early look at Prison Architect: PS4 Edition [Stream has ended]

Building prisons is surprisingly fun and addictive is something that I learned when playing Prison Architect the first time around.  Now that the game is soon to arrive on the PlayStation 4, will it retain all of the same charm and depth of play?  Let’s find out together in

by Patrick Rost
Reviews   -   Jun 25, 2016 Dare to dream in anime — Tokyo Mirage Sessions #FE review
Dare to dream in anime — Tokyo Mirage Sessions #FE review

It’s hard to imagine a game like Tokyo Mirage Sessions #FE existing even just a few years ago. Born of two franchises, stewing in the rampant fandom surrounding the Persona series, and completely obsessed with idol and anime culture, Tokyo Mirage Sessions is a sign of the times. It

by Eric Van Allen
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