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For the past ten years, Sonic the Hedgehog has been on a roller coaster of quality. After the horrendous atrocity that was Sonic ’06, we were exposed to games ranging from disappointing (Sonic Unleashed) to a remarkable return to form (Sonic Generations.) However, possibly the lowest point in the franchise’
by Elisha DeograciasToys For Bob first brought us their revolutionary Toys-to-life games back in 2011 when they released Skylanders: Spyro’s Adventure. Since then, they have built a very successful and fun franchise, with seven games under the franchise’s belt. The newest installment to the Skylanders franchise, Skylanders Imaginators, is here,
by Zach FaberDungeon crawlers have to walk (crawl?) a precarious line, and all too often fall to one side or the other. All too often, roguelikes fall short of becoming addicting, and instead end up being incredibly boring, far too easy, or unplayably challenging. Rogue Wizards does a nice job with this
by A Kay PurcellThere comes a point in everyone’s life when they wish animals could speak. However, not a lot of people wonder the consequences of such sentience, and if that might be a good thing for society as a whole. Enter Aftershock Comics’ Animosity, an ongoing series that delves into a
by Elisha DeograciasTempest is an open-world seafaring adventure, casting you as customizer, cannoneer, and course charting captain. Part RPG and part resource management simulation, Tempest looks to put a tricorn hat back on our head and reinvigorate the pirate genre. Thankfully, Tempest is fairly seaworthy, even if it has a few barnacles.
by Ron BurkeIf you read the comments written below any Destiny article, you’re bound to find someone write, with enmity, “People still play this game?” Two years after the somewhat tumultuous launch of Destiny, it’s a fair question, especially as other video games have launched with the hope of replicating
by Travis NorthupNeon Chrome feels like what might happen if classic cinematic masterpiece Blade Runner and isometric gorefest Crusader: No Remorse met up, fell in love, and had a top-down shooter baby. It’s not always perfect, but it scratches a very particular cyberpunk itch. Playing as a nameless character, you find
by Ron BurkeIt’s a special episode of the GT Reboot Podcast this week…and that’s because it’s the last…at least as you know it. This 71st episode of this show is the last that will feature Kenneth Shepard and Eric Van Allen as hosts. After a year and
by Kenneth ShepardFor the past ten years, Sonic the Hedgehog has been on a roller coaster of quality. After the horrendous atrocity that was Sonic ’06, we were exposed to games ranging from disappointing (Sonic Unleashed) to a remarkable return to form (Sonic Generations.) However, possibly the lowest point in the franchise’
by Elisha DeograciasA jam-packed week with a little bit for every type of fan!
Gortyn Code build an amazing high seas world with a fun rhythmic take on combat
Two exciting new maps for the stealth action hit
A streamlined, tense emulation of the video game franchise
Even the stars will bleed
Speed is important. Being able to game at blistering speeds, wringing frames out of every bit of the hardware you’ve installed, is what every gamer strives to achieve. There’s another use case that might not require as much speed, with a far greater emphasis on stability and capacity.
I’ve always thought SteelSeries mice were great, but the Aerox 3 is on another level
For the past ten years, Sonic the Hedgehog has been on a roller coaster of quality. After the horrendous atrocity that was Sonic ’06, we were exposed to games ranging from disappointing (Sonic Unleashed) to a remarkable return to form (Sonic Generations.) However, possibly the lowest point in the franchise’
by Elisha DeograciasToys For Bob first brought us their revolutionary Toys-to-life games back in 2011 when they released Skylanders: Spyro’s Adventure. Since then, they have built a very successful and fun franchise, with seven games under the franchise’s belt. The newest installment to the Skylanders franchise, Skylanders Imaginators, is here,
by Zach FaberDungeon crawlers have to walk (crawl?) a precarious line, and all too often fall to one side or the other. All too often, roguelikes fall short of becoming addicting, and instead end up being incredibly boring, far too easy, or unplayably challenging. Rogue Wizards does a nice job with this
by A Kay PurcellThere comes a point in everyone’s life when they wish animals could speak. However, not a lot of people wonder the consequences of such sentience, and if that might be a good thing for society as a whole. Enter Aftershock Comics’ Animosity, an ongoing series that delves into a
by Elisha DeograciasTempest is an open-world seafaring adventure, casting you as customizer, cannoneer, and course charting captain. Part RPG and part resource management simulation, Tempest looks to put a tricorn hat back on our head and reinvigorate the pirate genre. Thankfully, Tempest is fairly seaworthy, even if it has a few barnacles.
by Ron BurkeIf you read the comments written below any Destiny article, you’re bound to find someone write, with enmity, “People still play this game?” Two years after the somewhat tumultuous launch of Destiny, it’s a fair question, especially as other video games have launched with the hope of replicating
by Travis NorthupNeon Chrome feels like what might happen if classic cinematic masterpiece Blade Runner and isometric gorefest Crusader: No Remorse met up, fell in love, and had a top-down shooter baby. It’s not always perfect, but it scratches a very particular cyberpunk itch. Playing as a nameless character, you find
by Ron BurkeIt’s a special episode of the GT Reboot Podcast this week…and that’s because it’s the last…at least as you know it. This 71st episode of this show is the last that will feature Kenneth Shepard and Eric Van Allen as hosts. After a year and
by Kenneth Shepard