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Reviews   -   Dec 24, 2017 Welcome back, Guardian — The Art of Destiny: Volume 2 review
Welcome back, Guardian — The Art of Destiny: Volume 2 review

There is no doubt that the push to the current console generations, and the welcome natural home on PC, has pushed the team at Bungie to up their game for Destiny 2. Insight Editions takes us back to the world of The Traveller, Guardians, and The Light, in their second

by Ron Burke
Interviews   -   Dec 23, 2017 Decemberists, Phoenixes, and Action Cats–Twogether Studios and how a two person team has one of the most diverse portfolios in gaming
Decemberists, Phoenixes, and Action Cats–Twogether Studios and how a two person team has one of the most diverse portfolios in gaming

Twogether Studios is something special in the gaming world. Keith Baker and Jenn Ellis manage to balance married life with game design, and that design covers a lot of ground. As the creator of Eberron, Gloom, and the recent Scott Pilgrim’s Precious Little Card Game, Keith has many separate

by John Farrell
Reviews   -   Dec 22, 2017 And you thought your job was stressful — Shooty Fruity review
And you thought your job was stressful — Shooty Fruity review

Retail jobs are, without a doubt, some of the most taxing, challenging, and stressful jobs out there. It’s really all any sales clerk can do to simply deal with customers, meet quotas, and survive the day with a little sanity. With less-than-fond memories of my retail days, I stepped

by A Kay Purcell
Reviews   -   Dec 22, 2017 Unhappy refrain – Mario Party: The Top 100 review
Unhappy refrain – Mario Party: The Top 100 review

I’m something of a Mario Party apologist around my circle of friends: Even though I haven’t played the ninth console entry, I enjoy the car mechanics of Mario Party 10, and even accept Mario Party: Star Rush for the imperfect yet fun title it is. However, I consider

by Elisha Deogracias
Features   -   Dec 20, 2017 Zombie shooting at its virtual best — Deadwood Mansion at the IMAX VR Centre
Zombie shooting at its virtual best — Deadwood Mansion at the IMAX VR Centre

Virtual Reality has become a pretty regular part of my life. I’ve been fortunate enough to have access to a VR rig for the past few years, and while I don’t find myself inside a VR headset daily, a week rarely goes by without my exploring some kind

by A Kay Purcell
Previews   -   Dec 20, 2017 The business of adventuring — Moonlighter at PSX
The business of adventuring — Moonlighter at PSX

Adventuring is expensive, as anyone who has ever played an RPG knows. Purchasing new weapons, upgrading equipment, and keeping potions in stock can put a serious strain on the wallet of any would-be hero. In Digital Sun’s Moonlighter, the resourceful protagonist Will easily offsets his adventure-by-night lifestyle since he

by A Kay Purcell
Interviews   -   Dec 19, 2017 Making the Right Choices — Life is Strange: Before the Storm Interview
Making the Right Choices — Life is Strange: Before the Storm Interview

In Life is Strange: Before the Storm, you play as Chloe Price, a rebellious teenager who is struggling with her father’s death and her best friend moving away while entering a new friendship (or something more?) with the most popular girl in school. The game is a cinematic adventure

by Maddy Wojdak
Previews   -   Dec 19, 2017 Nostalgia at its best — Crossing Souls at PSX
Nostalgia at its best — Crossing Souls at PSX

As a kid, summers seemed endless and overflowing with possibility. Movies such as The Goonies filled my adolescent head with dreams of grand, fantastic adventures under a cloudless summer sky. Indie developer Fourattic has brilliantly captured the sensation that the world is big and full of wonder in its retro-styled,

by A Kay Purcell
Welcome back, Guardian — The Art of Destiny: Volume 2 review
Reviews   -   Dec 24, 2017 Welcome back, Guardian — The Art of Destiny: Volume 2 review

There is no doubt that the push to the current console generations, and the welcome natural home on PC, has pushed the team at Bungie to up their game for Destiny 2. Insight Editions takes us back to the world of The Traveller, Guardians, and The Light, in their second

by Ron Burke
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Reviews   -   Dec 24, 2017 Welcome back, Guardian — The Art of Destiny: Volume 2 review
Welcome back, Guardian — The Art of Destiny: Volume 2 review

There is no doubt that the push to the current console generations, and the welcome natural home on PC, has pushed the team at Bungie to up their game for Destiny 2. Insight Editions takes us back to the world of The Traveller, Guardians, and The Light, in their second

by Ron Burke
Interviews   -   Dec 23, 2017 Decemberists, Phoenixes, and Action Cats–Twogether Studios and how a two person team has one of the most diverse portfolios in gaming
Decemberists, Phoenixes, and Action Cats–Twogether Studios and how a two person team has one of the most diverse portfolios in gaming

Twogether Studios is something special in the gaming world. Keith Baker and Jenn Ellis manage to balance married life with game design, and that design covers a lot of ground. As the creator of Eberron, Gloom, and the recent Scott Pilgrim’s Precious Little Card Game, Keith has many separate

by John Farrell
Reviews   -   Dec 22, 2017 And you thought your job was stressful — Shooty Fruity review
And you thought your job was stressful — Shooty Fruity review

Retail jobs are, without a doubt, some of the most taxing, challenging, and stressful jobs out there. It’s really all any sales clerk can do to simply deal with customers, meet quotas, and survive the day with a little sanity. With less-than-fond memories of my retail days, I stepped

by A Kay Purcell
Reviews   -   Dec 22, 2017 Unhappy refrain – Mario Party: The Top 100 review
Unhappy refrain – Mario Party: The Top 100 review

I’m something of a Mario Party apologist around my circle of friends: Even though I haven’t played the ninth console entry, I enjoy the car mechanics of Mario Party 10, and even accept Mario Party: Star Rush for the imperfect yet fun title it is. However, I consider

by Elisha Deogracias
Features   -   Dec 20, 2017 Zombie shooting at its virtual best — Deadwood Mansion at the IMAX VR Centre
Zombie shooting at its virtual best — Deadwood Mansion at the IMAX VR Centre

Virtual Reality has become a pretty regular part of my life. I’ve been fortunate enough to have access to a VR rig for the past few years, and while I don’t find myself inside a VR headset daily, a week rarely goes by without my exploring some kind

by A Kay Purcell
Previews   -   Dec 20, 2017 The business of adventuring — Moonlighter at PSX
The business of adventuring — Moonlighter at PSX

Adventuring is expensive, as anyone who has ever played an RPG knows. Purchasing new weapons, upgrading equipment, and keeping potions in stock can put a serious strain on the wallet of any would-be hero. In Digital Sun’s Moonlighter, the resourceful protagonist Will easily offsets his adventure-by-night lifestyle since he

by A Kay Purcell
Interviews   -   Dec 19, 2017 Making the Right Choices — Life is Strange: Before the Storm Interview
Making the Right Choices — Life is Strange: Before the Storm Interview

In Life is Strange: Before the Storm, you play as Chloe Price, a rebellious teenager who is struggling with her father’s death and her best friend moving away while entering a new friendship (or something more?) with the most popular girl in school. The game is a cinematic adventure

by Maddy Wojdak
Previews   -   Dec 19, 2017 Nostalgia at its best — Crossing Souls at PSX
Nostalgia at its best — Crossing Souls at PSX

As a kid, summers seemed endless and overflowing with possibility. Movies such as The Goonies filled my adolescent head with dreams of grand, fantastic adventures under a cloudless summer sky. Indie developer Fourattic has brilliantly captured the sensation that the world is big and full of wonder in its retro-styled,

by A Kay Purcell
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