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I don’t watch a lot of horror movies – I try to avoid things that are going to send my blood pressure into high gear – but Perception reminds me a lot of the few that I’ve seen. That is, I’m not going to remember the throwaway characters or
by Hunter WolfeCthulhu Wars has become synonymous with a premiere designer board game. Just displaying the game on the table gets people to look over. Petersen Games is now on their third Kickstarter for Cthulhu Wars, and I was able to ask Project Director Arthur Petersen about Cthulhu Wars and the Onslaught
by Keith SchleicherNintendo could have easily pulled the 3D hardware out of the New 3DS XL, slapped a fresh coat of paint on it, and released it as a “new 2DS” version. But this is Nintendo — a company that pioneered having a Seal of Quality on their games. Instead of the usual
by Ron BurkeFor a company with the name “evil” in the name, Evil Controllers certainly has a lot of good intentions. Recently I got my hands on a prototype of their newest controller, the Shift. I was interested to see where the pro controller company could go in a world where Microsoft’
by Ron BurkeWith every release, Pathfinder becomes a more developed, complex, and involving game. Occult Adventures opened our minds to the unseen, Ultimate Intrigue brought political complexity into the setting, and Bestiary 6 gave us all the weird we could ever need in a lifetime. Each of these releases threatened to be
by John FarrellBy the end of every multiplayer match in Splatoon 2, I could feel my blood pumping with adrenaline. Even when being utterly suppressed by the enemy team, there’s an exhilarating rush as you fire off every round possible, the entire arena soaked in bright ink. And it’s this
by Matt WelshJoe runs down the three of the biggest news stories in gaming this week: Atari’s mysterious new console, Ni no Kuni II’s delay into 2018, and PLAYERUNKNOWN’S BATTLEGROUNDS’ new first-person view only server. Every week, Mike Pearce and Joe DeClara convene to discuss news and previews of
by Joe DeClaraWith all the talk about Nindies and other smaller games on the eShop, Rayark Games is the best example of a great indie developer for the Switch. With Voez, the company made a perfect port of the mobile rhythm game, removed IAPs, and created a complete experience that worked well
by Elisha DeograciasI don’t watch a lot of horror movies – I try to avoid things that are going to send my blood pressure into high gear – but Perception reminds me a lot of the few that I’ve seen. That is, I’m not going to remember the throwaway characters or
by Hunter WolfeGet all of the Dragonlance novels, support an amazing cause
GamingTrendRadio is on Mixlr James reacts to the news that the Nintendo Switch could cost $400 or more. He thinks Nintendo consumers will buy it at that price or higher. He thinks that Rainbow Six Siege is now one the best live-services on the market after the event. He talks
Trying several techniques, all for you to explore
A unique two-player tabletop sword fight.
Recently I got to sit down with Kwonho Kim, COO Pearl Abyss America, and Max Choi, Director of Live Services, Pearl Abyss America from Pearl Abyss to talk with them about their awesome milestone for Black Desert, as well as where the future of the game lies. The team just
Get ready to hide behind your hands once again
I don’t watch a lot of horror movies – I try to avoid things that are going to send my blood pressure into high gear – but Perception reminds me a lot of the few that I’ve seen. That is, I’m not going to remember the throwaway characters or
by Hunter WolfeCthulhu Wars has become synonymous with a premiere designer board game. Just displaying the game on the table gets people to look over. Petersen Games is now on their third Kickstarter for Cthulhu Wars, and I was able to ask Project Director Arthur Petersen about Cthulhu Wars and the Onslaught
by Keith SchleicherNintendo could have easily pulled the 3D hardware out of the New 3DS XL, slapped a fresh coat of paint on it, and released it as a “new 2DS” version. But this is Nintendo — a company that pioneered having a Seal of Quality on their games. Instead of the usual
by Ron BurkeFor a company with the name “evil” in the name, Evil Controllers certainly has a lot of good intentions. Recently I got my hands on a prototype of their newest controller, the Shift. I was interested to see where the pro controller company could go in a world where Microsoft’
by Ron BurkeWith every release, Pathfinder becomes a more developed, complex, and involving game. Occult Adventures opened our minds to the unseen, Ultimate Intrigue brought political complexity into the setting, and Bestiary 6 gave us all the weird we could ever need in a lifetime. Each of these releases threatened to be
by John FarrellBy the end of every multiplayer match in Splatoon 2, I could feel my blood pumping with adrenaline. Even when being utterly suppressed by the enemy team, there’s an exhilarating rush as you fire off every round possible, the entire arena soaked in bright ink. And it’s this
by Matt WelshJoe runs down the three of the biggest news stories in gaming this week: Atari’s mysterious new console, Ni no Kuni II’s delay into 2018, and PLAYERUNKNOWN’S BATTLEGROUNDS’ new first-person view only server. Every week, Mike Pearce and Joe DeClara convene to discuss news and previews of
by Joe DeClaraWith all the talk about Nindies and other smaller games on the eShop, Rayark Games is the best example of a great indie developer for the Switch. With Voez, the company made a perfect port of the mobile rhythm game, removed IAPs, and created a complete experience that worked well
by Elisha Deogracias