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Editorials   -   Sep 14, 2017 The Mana Curve – Issue 3: Commander ’17 & Ixalan
The Mana Curve – Issue 3: Commander ’17 & Ixalan

In last month’s article I exhumed and dissected a professional mono-black zombies deck in the Standard format. The reason I chose that specific deck was to demonstrate the critical importance of synergy in Magic: the Gathering. No longer is it wise to stack together your forty favorite cards plus

by Michael Eyre
Reviews   -   Sep 14, 2017 Re-Becoming Legend: Destiny 2 review
Re-Becoming Legend: Destiny 2 review

With a more focused narrative, more activities to do than ever before, and enormous quality of life improvements to the Destiny sandbox and economy, there isn’t much to dislike about this game.

by Travis Northup
Reviews   -   Sep 14, 2017 Twilight of the galaxy: The Expanse Board Game review
Twilight of the galaxy: The Expanse Board Game review

In a time rife with complex political properties owing their origins to nerd culture, the Expanse has been well poised to stake its claim on our hearts, mind, and time, and done so extremely well. What began as a collection of books has transformed into a television series, and now

by John Farrell
Reviews   -   Sep 14, 2017 Winter is coming: Kingdom: New Lands review
Winter is coming: Kingdom: New Lands review

You spawn as a randomly generated king or queen inside a wild, untamed wood with nothing more than your crown, your steed and a sack of coins. As you gallop through the side-scrolling forest, you pass a stone structure which spells out “Kingdom.” The structure crumbles as you ride past,

by A Kay Purcell
Reviews   -   Sep 13, 2017 On top with platform co-op: Knack II review
On top with platform co-op: Knack II review

Buried in a landslide of fantastic PlayStation 4 launch titles was a little game called Knack. Mark Cerny, Sony’s long-time lead architect for the PlayStation (and likely responsible for whatever game you like), helmed the title but the little action platformer failed to capture the imagination on the new

by Ron Burke
Reviews   -   Sep 12, 2017 Reach Boys: Elder Scrolls Online: Horns of the Reach DLC review
Reach Boys: Elder Scrolls Online: Horns of the Reach DLC review

Big and small, the additions to The Elder Scrolls Online have always come with a sense of newness and expanded the world in lore, location, and loot. The Horns of the Reach provides a lot of fun new content, but it doesn’t do much to expand the universe of

by Patrick Rost
Previews   -   Sep 12, 2017 A world in a box: Hands on with the Sims 4 character creator on the PS4
A world in a box: Hands on with the Sims 4 character creator on the PS4

I’ve poured countless hours of my life into the Sims. From creating custom clothing and hair for my Sims, to agonizing over relationship choices, to saving up to finally own that dream house, the series has always found ways to keep me glued to the computer screen. That last

by A Kay Purcell
Reviews   -   Sep 12, 2017 The forest for the trees: Darkwood review
The forest for the trees: Darkwood review

“You are playing a challenging and unforgiving game,” the Rorschach-test inspired loading screen warns. “You will not be led by the hand. Respect the woods. Be patient. Focus.” As I progressed through the prologue and the murky beginnings of Chapter 1, I realized how true that was. Darkwood is a

by Taylor Menke
The Mana Curve – Issue 3: Commander ’17 & Ixalan
Editorials   -   Sep 14, 2017 The Mana Curve – Issue 3: Commander ’17 & Ixalan

In last month’s article I exhumed and dissected a professional mono-black zombies deck in the Standard format. The reason I chose that specific deck was to demonstrate the critical importance of synergy in Magic: the Gathering. No longer is it wise to stack together your forty favorite cards plus

by Michael Eyre
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Editorials   -   Sep 14, 2017 The Mana Curve – Issue 3: Commander ’17 & Ixalan
The Mana Curve – Issue 3: Commander ’17 & Ixalan

In last month’s article I exhumed and dissected a professional mono-black zombies deck in the Standard format. The reason I chose that specific deck was to demonstrate the critical importance of synergy in Magic: the Gathering. No longer is it wise to stack together your forty favorite cards plus

by Michael Eyre
Reviews   -   Sep 14, 2017 Re-Becoming Legend: Destiny 2 review
Re-Becoming Legend: Destiny 2 review

With a more focused narrative, more activities to do than ever before, and enormous quality of life improvements to the Destiny sandbox and economy, there isn’t much to dislike about this game.

by Travis Northup
Reviews   -   Sep 14, 2017 Twilight of the galaxy: The Expanse Board Game review
Twilight of the galaxy: The Expanse Board Game review

In a time rife with complex political properties owing their origins to nerd culture, the Expanse has been well poised to stake its claim on our hearts, mind, and time, and done so extremely well. What began as a collection of books has transformed into a television series, and now

by John Farrell
Reviews   -   Sep 14, 2017 Winter is coming: Kingdom: New Lands review
Winter is coming: Kingdom: New Lands review

You spawn as a randomly generated king or queen inside a wild, untamed wood with nothing more than your crown, your steed and a sack of coins. As you gallop through the side-scrolling forest, you pass a stone structure which spells out “Kingdom.” The structure crumbles as you ride past,

by A Kay Purcell
Reviews   -   Sep 13, 2017 On top with platform co-op: Knack II review
On top with platform co-op: Knack II review

Buried in a landslide of fantastic PlayStation 4 launch titles was a little game called Knack. Mark Cerny, Sony’s long-time lead architect for the PlayStation (and likely responsible for whatever game you like), helmed the title but the little action platformer failed to capture the imagination on the new

by Ron Burke
Reviews   -   Sep 12, 2017 Reach Boys: Elder Scrolls Online: Horns of the Reach DLC review
Reach Boys: Elder Scrolls Online: Horns of the Reach DLC review

Big and small, the additions to The Elder Scrolls Online have always come with a sense of newness and expanded the world in lore, location, and loot. The Horns of the Reach provides a lot of fun new content, but it doesn’t do much to expand the universe of

by Patrick Rost
Previews   -   Sep 12, 2017 A world in a box: Hands on with the Sims 4 character creator on the PS4
A world in a box: Hands on with the Sims 4 character creator on the PS4

I’ve poured countless hours of my life into the Sims. From creating custom clothing and hair for my Sims, to agonizing over relationship choices, to saving up to finally own that dream house, the series has always found ways to keep me glued to the computer screen. That last

by A Kay Purcell
Reviews   -   Sep 12, 2017 The forest for the trees: Darkwood review
The forest for the trees: Darkwood review

“You are playing a challenging and unforgiving game,” the Rorschach-test inspired loading screen warns. “You will not be led by the hand. Respect the woods. Be patient. Focus.” As I progressed through the prologue and the murky beginnings of Chapter 1, I realized how true that was. Darkwood is a

by Taylor Menke
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