
At Gamescom, Stardock has revealed a new trailer for their upcoming space-exploration game, Star Control: Origins. This trailer features new in-game footage and gives players a look at the possibilities they have when it comes to saving humanity. In Star Control: Origins, the Scryve have finally acknowledged humankind’s existence
by Sean Anthony
With the original Guacamelee, developer Drinkbox Studios put a unique spin on a well-established genre by adding wrestling moves to the Metroidvania formula and setting it in Mexico, or at least a fantastical version of it. Guacamelee 2 doesn’t do much to shake up the original’s formula, instead
by Bryan Lawver
Each month since launch, Mario Tennis Aces has added a challenger to the roster, unlockable through the online tournament mode. In September, players will be able to hit the court as Diddy Kong, joining the ranks of Koopa Troopa and Blooper as DLC characters. You can check out his reveal
by Abram Buehner
The popular GameCube title Luigi’s Mansion is making its way to 3DS in just a few short months. This classic title will be making its handheld debut with some added content, and you can learn more about those new features right here: This is the first time the Nintendo
by Abram Buehner
These days games seem to be repetitive, whether from theme or mechanics. Sometimes a designer will tweak a mechanic to make it seem like something new, but in the end it doesn’t bring much new to the table. When I saw Nexus, I knew that they had an ambitious
by Keith Schleicher
I sat down with Jonathan Dumont, Creative Director for Ubisoft Québec talk with him about the improvements in the upcoming title, Assassin’s Creed Odyssey. In this interview he reveals that the game will have over 100 hours, feature fantastical creatures based on the real-world beliefs of the ancient Greeks,
by Ron Burke
While talking with Jonathan Dumont, Creative Director of Assassin’s Creed Odyssey, he casually mentions that this newest title will be “easily” over 100 hours of gameplay. To say that Odyssey is the biggest Assassin’s Creed yet is an understatement, and even more impressively, it bings more than just
by Ron Burke
A common thread within the current indie scene is the bid for nostalgia. From Shovel Knight to Axiom Verge, many developers attempt to tap into the feeling that retro games evoke within older gamers. However, few go as far as Tanglewood. Created using actual Sega Genesis development tools, it doesn’
by Abram Buehner
At Gamescom, Stardock has revealed a new trailer for their upcoming space-exploration game, Star Control: Origins. This trailer features new in-game footage and gives players a look at the possibilities they have when it comes to saving humanity. In Star Control: Origins, the Scryve have finally acknowledged humankind’s existence
by Sean Anthony
Master of Puppets once again

Shiny Shoe develops their game into a strategic powerhouse I could not have predicted

This is the first time I've returned to Yakuza 0 since I first played it when it was released on PS4 in 2017. Despite coming out the same week as other notable PS4 games like Resident Evil 7 and Gravity Rush 2, it went on to be a

Puyo Puyo Tetris was an early release for the Nintendo Switch, and history will repeat itself nearly a decade later with the release of Puyo Puyo Tetris 2S on Nintendo Switch 2. At launch, it will be the only puzzle game exclusively on Nintendo Switch 2 and this new version

XREAL is on a bit of a roll lately. Their latest XR glasses, the XREAL One and XREAL One Pro are shipping now and are very well received so far. Now they've announced a huge partnership with none other than Google themselves. As part of that collaboration, they&

Thinnest laptop on the planet, now equipped with a 5060 or 5070 GPU.

I’m always on the hunt for an improvement to the audio we use here at GamingTrend for our video coverage. You can usually keep a viewer if your video isn’t pristine, but if your audio is muddy they’ll check out faster than you can say “Which wrist

At Gamescom, Stardock has revealed a new trailer for their upcoming space-exploration game, Star Control: Origins. This trailer features new in-game footage and gives players a look at the possibilities they have when it comes to saving humanity. In Star Control: Origins, the Scryve have finally acknowledged humankind’s existence
by Sean Anthony
With the original Guacamelee, developer Drinkbox Studios put a unique spin on a well-established genre by adding wrestling moves to the Metroidvania formula and setting it in Mexico, or at least a fantastical version of it. Guacamelee 2 doesn’t do much to shake up the original’s formula, instead
by Bryan Lawver
Each month since launch, Mario Tennis Aces has added a challenger to the roster, unlockable through the online tournament mode. In September, players will be able to hit the court as Diddy Kong, joining the ranks of Koopa Troopa and Blooper as DLC characters. You can check out his reveal
by Abram Buehner
The popular GameCube title Luigi’s Mansion is making its way to 3DS in just a few short months. This classic title will be making its handheld debut with some added content, and you can learn more about those new features right here: This is the first time the Nintendo
by Abram Buehner
These days games seem to be repetitive, whether from theme or mechanics. Sometimes a designer will tweak a mechanic to make it seem like something new, but in the end it doesn’t bring much new to the table. When I saw Nexus, I knew that they had an ambitious
by Keith Schleicher
I sat down with Jonathan Dumont, Creative Director for Ubisoft Québec talk with him about the improvements in the upcoming title, Assassin’s Creed Odyssey. In this interview he reveals that the game will have over 100 hours, feature fantastical creatures based on the real-world beliefs of the ancient Greeks,
by Ron Burke
While talking with Jonathan Dumont, Creative Director of Assassin’s Creed Odyssey, he casually mentions that this newest title will be “easily” over 100 hours of gameplay. To say that Odyssey is the biggest Assassin’s Creed yet is an understatement, and even more impressively, it bings more than just
by Ron Burke
A common thread within the current indie scene is the bid for nostalgia. From Shovel Knight to Axiom Verge, many developers attempt to tap into the feeling that retro games evoke within older gamers. However, few go as far as Tanglewood. Created using actual Sega Genesis development tools, it doesn’
by Abram Buehner