This was a banner year for gaming. From the dark alleys of Yharnam to the farthest reaches of space, from hidden ancient tombs and mythical beasts to a lone creature’
Choices. Action RPGs are always about choices, but King’s Quest’s second chapter carries with it a little more gravity than usual. My review of the first chapter (link
Before Guitar Hero or Rock Band broke the rhythm game genre wide-open, Harmonix was already laying the groundwork with Amplitude. A rhythmic shooter where you blast notes to keep the
This was a banner year for gaming. From the dark alleys of Yharnam to the farthest reaches of space, from hidden ancient tombs and mythical beasts to a lone creature’
I’ve been exposed to tons of excellent games throughout the year, but in the end, it’s largely the indies that have my heart. As numerous other outlets have
[The following is part four of our ongoing Minecraft: Story Mode review. Check out part three here.]
With “A Block and a Hard Place,” Minecraft: Story Mode begins a likely
When the Crystal Dynamics team tackled Rise of the Tomb Raider they knew that they wanted to take the harrowing experience Lara endured in the previous title and build on
Though enjoying it greatly, Elite Dangerous has sat in my backlog for some time. A mixture of work and school have kept me from exploring its vast expanses of space
I remember playing Super Dungeon Explore and feeling that it was a great representation of Gauntlet. While I really enjoy the original Super Dungeon Explore, a few issues came up.
The chimera were a plague on us all. They destroyed our livelihoods, killed countless among us, and terrorized us all. From that terror, emerged the Phoenixborn. These powerful beings were
The average video game show floor today is more crowded with indies than it has ever been, so it can be challenging for developers to make their game stand out.