Today, independent developer hajo announced that the shooter-rhythm hybrid Space Dance will be released on July 10 for PC. The game will allow you to shoot and dodge to the music while trying to rack up a high score.
Old-school twin-stick arcade shooter where enemies spawn to the beat of the music, made casual enough to fit into your lunch break. Easy to get going, challenging to finish, and nearly impossible to master the highscore.
Our new link-gun mechanic allows you to balance between an increased score multiplier and the risk of keeping more enemies alive. More risk means more rewards, so the only way to get a good score is to play with maximum difficulty.
If you succeed, each level is the length of one song, so about 2-3 minutes per round.
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