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Approaching Dawn: The Witching Hour published by WizKids is available now

Double double toil and trouble.  Are you ready to work together as a coven of witches?  Then take a look at Approaching Dawn: The Witching Hour published by WizKids.

Enter the world of witches, warlocks, and demons in Wizkids’ newest release Approaching Dawn: The Witching Hour, designed by Ken Shannon. Cast spells, summon familiars, and work together to survive the night as your personal Demons manifest in an attempt to steal your magic powers… and soul!

Cast two different types of magic: Black and White. Devastating Black Magic spells are used to defeat enemies in front of you, but be careful, Black Magic has its costs, and will hurt other members of the Coven. Conversely, White Magic heals you and can be used to help out a fellow Coven member. Use both to banish creatures that enter our world back into the Void!

It’s not just monsters the Coven needs to worry about. As a Witch’s soul darkens with the use of magic, they will gain Corruption. If a single Witch earns 20 or more Corruption before the end of the night, the Coven falls and everyone loses. If all survive until dawn, then the Coven wins!

Though you can play Approaching Dawn: The Witching Hour in traditional board game fashion, it’s really meant to be experienced as a full story. Like a TV show, the game is broken into Scenes (missions) that are made to be played sequentially, telling a complete story arc of the Coven over the course of a year. However, you can play them in any order, the choice is yours. Special modifiers add new levels of challenge to the Scenes, making each play through a unique and exciting experience.

You can find Approaching Dawn: The Witching Hour at your friendly local game store now, and you can find out more about the game at it’s home page.  It has an MSRP of $59.99.

Senior Tabletop Editor | [email protected]

While not working as a Database Administrator, Keith Schleicher has been associated with Gaming Trend since 2003. While his love of video games started with the Telestar Alpha (a pong console with four different games), he trule started playing video games when he received the ill-fated TI-99/4A. While the Speech Synthesizer seemed to be the height of gaming, eventually a 286 AT computer running at 8/12 Hz and a CGA monitor would be his outlet for a while. Eventually he’d graduate to 386, 486, Pentium, and Athlon systems, building some of those systems while doing some hardware reviews and attending Comdex. With the release of the Dreamcast that started his conversion to the console world. Since then he has acquired an NES, SNES, PS2, PS3, PSP, GBA-SP, DS, Xbox, Xbox 360, Xbox One S, Gamecube, Wii, Switch, and Oculus Quest 2. While not playing video games he enjoys bowling, reading, playing board games, listening to music, and watching movies and TV. He originally hails from Wisconsin but is now living in Michigan with his wife and sons.

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