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The plants have lost their fight against the zombies, and Zomboss rules “Zomburbia,” a dystopian undead paradise, in the wake of the war. Suddenly, the plants emerge from the ground once more in a surprise attack, and the zombies find themselves on the defensive for the first time, fighting to
by Travis Northup
I will always maintain that after years of faithful and predictable game releases, the Koei hack-n-slash legacy is something that can only be compared to itself. The boundaries it seeks to press and the enjoyment it looks to create are almost entirely self-referential, and thankfully so. To judge a Warriors
by Lucious Barnes
It’s likely that, if you’ve owned one of the current generation consoles for more than a year, you may have run out of disk space. Data Bank, one of Nyko’s latest peripheral offerings, provides expanded storage space by providing a housing and connections to install your own
by Justin Pauls
We got a personal tour of the Kingston booth at PAX South and two headsets caught our eyes (or more accurately, our ears). The first one was the HyperX Cloud II for PlayStation 4 and PC. Sporting 53mm drivers and noise cancelleing, the headset rocks 7.1 surround sound. It
by Ron Burke
Fortified!, a 1960’s sci-fi themed tower defense game made by Clapfoot, is at its essence a balancing act. A capable third-person shooter combined with the strategy of placing defensive structures, both between and during waves of Martian invaders, works quite well but it isn’t all good news. Our
by Justin Pauls
Though last year’s Rise of the Tomb Raider wrapped with a satisfying conclusion and a cliffhanger for events to come, there’s still a great deal to do in the massive playground of the Russian mountains. The first story-based downloadable content for Rise, about the witch Baba Yaga, is
by Eric Van Allen
This War of Mine: The Little Ones is a current-gen port of the original 2014 release, but with new missions and…children. It is a gritty look at the hardships civilians must endure during wartime, but the narrative never really comes together. While some of the gameplay mechanics get in
by Josh Devlin
With the resurgence of remasters and re-releases in this industry, the survival horror genre has typically proven itself to hold up surprisingly well. Last year’s Resident Evil HD Remaster was a prime example of how a little bit of visual polish and control adjustment can make a classic game
by Matt Welsh