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Editorials   -   May 25, 2017 Here’s how BioWare can fix Mass Effect for future sequels
Here’s how BioWare can fix Mass Effect for future sequels

Mass Effect Andromeda was not the game we wanted. Across the board, critics and fans bemoaned Andromeda’s lack of polish and knocked the game for its samey fetch quests and empty open world — we did in our review too. In light of developer BioWare’s recent announcement that the

by Hunter Wolfe
Previews   -   May 19, 2017 Here’s a sneak peek at Destiny 2’s new strike and multiplayer mode
Here’s a sneak peek at Destiny 2’s new strike and multiplayer mode

Bungie unveiled Destiny 2’s gameplay yesterday, and Gaming Trend was lucky enough to get some hands-on time with the game. Here’s what we can share at this time. First up, Destiny 2’s all-new multiplayer mode: Countdown, and attack/defense mode that has players battling it out to

by Travis Northup
Features   -   May 17, 2017 Prey gets so much right — but not the combat
Prey gets so much right — but not the combat

Arkane Austin does so much to get me to love Prey: its setting, the Talos I space station, is an incredibly well-designed space; the station’s dozens of terminals and computers are filled with emails to peruse and secrets to find; the score and art design are striking; its wonderfully

by Joe DeClara
Features   -   May 16, 2017 Running from the cops in Watch Dogs 2: Let’s Play Episode #13
Running from the cops in Watch Dogs 2: Let’s Play Episode #13

Watch Dogs 2 is best played with a friend. It’s got hacking, shootouts, car chases, and a damn good soundtrack. Check out our review here. This week, editor Joe DeClara joins Mike on the streets of San Francisco for all of the above. Check it out and let us

by Mike Pearce
Reviews   -   May 15, 2017 A huge surge forward: The Surge review
A huge surge forward: The Surge review

When Lords of the Fallen was launched in 2014, some people scorned Deck 13’s attempt to emulate the “Souls” franchise, which clearly inspired its work. Though the combat was enjoyable and it was more approachable than a Dark Souls game, it borrowed quite a bit and had balance issues

by Travis Northup
Editorials   -   May 10, 2017 Prey’s wonderful cycle of looting and wasting ammo in fits of fear
Prey’s wonderful cycle of looting and wasting ammo in fits of fear

Noticing a lone Phantom Typhon lumbering across the narrow room I’m currently scavenging for materials, I quickly hunker down behind some cover and check my inventory. I only have four spare shotgun shells, but it should suffice to down the shadowy monster. And if I were to slow it

by Joe DeClara
Previews   -   May 08, 2017 First look at Bionik Gaming accessories
First look at Bionik Gaming accessories

Gamers, both serious and casual alike, are constantly seeking to customize their experiences, aiming to improve their performance or to simply make their play sessions more convenient and more comfortable. A new company, Bionik Gaming, has made it their mission to provide improved experiences and immersion in gaming by bringing

by A Kay Purcell
Reviews   -   May 02, 2017 Adding chat to the mix – Turtle Beach Recon Chat headset review
Adding chat to the mix – Turtle Beach Recon Chat headset review

Headsets are a bit of a roll of the dice. Finding a headset that sounds amazing often costs a ton of money. One that is supremely comfortable, however, often pries the wallet even wider, and might sacrifice sound for a nicer fit. Worse, those expensive headsets are often terrible for

by Gerard Uht
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