Seismic Games and Alcon Media Group recently released its new interactive VR experience, Blade Runner: Revelations last week on Google Daydream and Lenovo Mirage Solo devices. The title is set between the events of the two Blade Runner films, and allows fans of the franchise to explore different futuristic settings.
Vira Games has recently announced that it will release its first VR title, Wheelchair Simulator VR, for VR platforms on May 7. While the game has a tongue-in-cheek approach to its gameplay, the company has also announced that it will donate profits from the game to the Dostupno UA Initiative,
If you don’t think you’re ready for American Idol just yet, Harmonix has got you covered, as the team has announced that SingSpace is available today for the Oculus Go, with cross-play support for the Gear VR. The game features twenty songs alongside an expanding subscription service, and
Today, Odd Meter announced that it will release its new VR title SACRALITH: The Archer’s Tale on May 17 for Steam and Oculus Rift. The game tasks players with controlling an archer as they uncover a wonderful and brutal world full of dragons and enemies.
The new VR project
Skydance Interactive today announced Archangel: Hellfire, an update which will bring a host of new features to its VR mech war game on June 28th. This upgrade comes ready for action with an all new off-rails experience, a Player vs. Environment (PvE) horde mode, a much-anticipated Player vs. Player (PvP)
If you’re one of the many patiently waiting for Psychonauts 2 to be released, Double Fine has some very good news for you: today, the company has released Psychonauts in the Rhombus of Ruin for Steam VR, Oculus Rift, and HTC Vive. This interquel is meant to bridge the
I have spent a lot of time in the world of The Elder Scrolls. The Elder Scrolls V: Skyrim has gotten a lot of my attention lately as I’ve reviewed it on Xbox 360 (review), played it entirely too much on PC, and most recently tackled it on Nintendo
My childhood was filled with giant robots: Voltron, Power Rangers, Gundam Wing, and Transformers cartoons dominated my young imagination, and, judging by recent popular media, I was not alone. The Transformers movies, Netflix’s Voltron, and Pacific Rim have responded to and elevated the publics’ obsession with the mecha. I